Fill

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Published 2019-04-24
The music I used was from the YouTube audio library.
Fine Line - Geographer
Milos - Eveningland
Finding Me - Eveningland

SFX were not made or recorded by me and credit goes to its original artist.
Credit to Nintendo
Updates__________________________________
4/25/19
-Music can no-longer desync after spamming the
audio type in settings for a long time.

4/27/19
-Added level 16
-Changes to text engine
-Opening and closing the settings menu should keep a buttons costume set to what you set the setting to (instead of always appearing as the default setting upon opening, even thought the changes were applied)

5/1/19
-Added more tile effects when a level loads
-Smoothed some effects
-Bug fixes

5/2/19
-Bug fixes

5/14/19
-Added level 17
-Mobile support coming in the near future

5/15/19
-Removed the song 'Grasshopper' by Geographer
because I felt it didn't fit the games theme
-Added the song 'Fine Line' by Geographer
-Added mobile support (Can be found in settings)
Note: Mobile mode may lag a bit more in bigger
levels due to the amount of clones

5/16/19
-Start can no longer be clicked mid-transition of
settings.
-Due to a cool bug, I will be adding a dark theme

5/16/19 [Later]
-Added a Dark & Light theme (Can be found in
settings) (I will be fixing distance restricted levels for
when dark theme is turned on soon)

5/17/19
-Light & Dark theme bug fixes
-The player should be more visible in distance
mode when dark theme is on
-Clicking start and then quickly clicking settings will
no longer open settings on the level select screen
-Changed the hover animation of the level select
button to better match the animation effects of other
buttons
-Added level 18
-Reduced number of scripts on the level select to
allow for levels to load faster
-Adjusted difficulty for level 16

5/18/19
-Bug fixes for levels with a distance restriction on
mobile mode
-The default device type is set back to computer
-Added a thumbnail

5/19/19
-Added a next level button upon request

5/23/19
-Level buttons now darken from 100% brightness
when the theme is set to Light
-The Level Select screen now has a title
-The title no longer shows on the settings menu
when the theme is set to Light

5/24/19
-Keyboard controls are now completely disabled
when mobile mode is on
-Level buttons now grow/shrink when touching/not
touching the mouse

5/27/19
-Added levels 19 & 20
-If a level loads incorrectly, it will be immediately
reloaded correctly with no transition (To an extent)

5/28/19
-Fixed a bug that caused distance restricted levels to flash the tiles making them visible for a few seconds
-Other small bug fixes and improvements

5/29/19
-Fixed tile counter for level 11 so it wouldn't show as
31/30 tiles filled when completed

6/3/19
-"Level Select" title will no longer show on levels if a
level was selected before its transition

7/12/19
-Added levels 21 & 22

7/30/19
-Added Error message, forcing the player to not
cause a UI error, this fixes multiple bugs including
a levels layout breaking rarely when under lag and
it makes distance restricted levels never allowed to
be seen while the engine is placing tiles.

7/31/19
-The next level button will no longer show if a level
is reloaded while a key is held.

8/6/19
-Added a level clear sound effect from Metal Gear
Solid
-Fixed a bug that caused multi-fill tiles to only be
filled by touching once with player on mobile mode

8/17/19
-Added level failed sound effect
-Fixed a bug that caused multi-fill tiles to be filled by
touching the player once
-Fixed a bug that caused the failed sound effect to
not play
-Volume lowers when mono is selected when
completing or failing a level, then resets

8/28/19
-Small bug fixes

8/30/19
-Fixed a bug with the settings menu

9/5/19
-Smoothed settings transition
-Changes to the player to allow the game to run a bit smoother with a high clone count

9/11/19
-Edited the level engine
-Added a new transition effect when loading a level
-Added WASD controls
-Bug fixes

1/1/21
-Engine runs much faster with less lag