counter strike 2 vs Counter Strike Source details and physics comparison
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Published 2023-05-06
In this video, we'll dive deep into the world of Counter-Strike and compare two of the most popular iterations of the game - CS 2 and CS: Source. We'll explore the differences in gameplay mechanics and physics between the two games, and see how they impact the overall gaming experience.
Timestamps
0:00 - Barrel vs grenade
0:31 - Bulb swinging
0:58 - Wood shavings
1:13 - Tire rolling
1:22 - Blood details
1:33 - Protagonist Legs
1:43 - Protagonist shadow
1:58 - Smoke vs bullets
2:23 - Bullets hole insane details
2:46 - Blowing guns physics
3:09 - Die animation
3:17 - Smoke disappearing with grenade
3:55 - Blowing with C4 explosion
4:28 - Bullet smoke
4:39 - Grenade vs terrorist
4:59 - Third person run jump crouch
5:25 - Guns spinning
5:54 - Flash bang Effects when you see
6:29 - Zeus detail
6:36 - Car windshield physics
6:55 - Double shot
7:05 - Molotov details
► • CSS vs CS-GO | Details And Physics Co...
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All Comments (21)
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A time when competition wasn't as famous. I think they didn't add many details, especially physics, due to the competitive nature, leaving players more focused on the target than on the details.
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CS2: Goodbye physics
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if I am not wrong, CS:GO used to have physic objects like barrels and boxes that can be shot around, they are eventually removed due to creating more issue in game and competition I believe
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I think most of the physics that cs2 doesn't have is because of competitive reasons
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Source is like GTA 4 of CS series
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Adding environmental physics in a competitive game gets disadvantages in gameplay and optimization, so in my opinion CS2 had to keep it fair and remove it
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Competitiveness vs fun with 2004 new tech
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CS2: graphics CS SOURCE: physics
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Source 2 has alot better physics engine. Its no news that for years in CS:GO they changed all prop_physics (like barrels) to prop_static because of gameplay reasons.
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oldie but goldie "fire in the hole" good old times with sleepless nights and tons of fun
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I think they should add a separate mode similar to CS Source for CS2...like a Fun/Party mode where all things have physics.
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Its evolving, just backwards ( Michel Jackson style)
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Looks like gta4 vs gta5
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Counter Source is compatible with a multitude of mods that make it even more realistic than CS2. For example, the weapon skins of the new modern warfare and their animations
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The CS series is end for players like me, who playing just for fun, removing physics kill the fun parts of the game. Valve need to add servers with physics enabled (on/off option)
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Has someone ever been killed by a flying barrel?
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it's funny to think that, the same death sounds have been used all these years.
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"the removal of physics is for competetive reasons tho" ☝️🤓
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CS SOURCE GTA 4 - CS GO GTA 5 - CS 2 GTA 6
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To satisfy every player Valve should add something like two game modes to CS2. One with maps for "competetiveness" and the other with maps that have actual physics for the nerds like me.