Game Ready Orc Rig Demo
600
Published 2022-11-01
I forgot to mention in the video, the loincloth is skinned in a deliberately very simple way. This is to help with setting up cloth sim later after animating the rig. I added a proxy for the loincloth to be simulated with in Unreal Engine.
ASSETS and USAGE RIGHTS:
*Orc rig Maya Scene: Tim Downs (timdowns.info) - Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
*Fantasy axe: shor.riot (username @ Sketchfab) - CC Attribution
sketchfab.com/3d-models/fantasy-axe-e623250ad49b46…
*Orc Base Mesh: Tarik Takasu - Artstation Extended Commercial License (www.artstation.com/marketplace-product-eula)
www.artstation.com/marketplace/p/VKNB/orc-high-pol…
*Armor Base Mesh: Cansah Tezcan - Artstation Extended Commercial License (www.artstation.com/marketplace-product-eula)
www.artstation.com/marketplace/p/mVYdq/25-basemesh…
*Tongue Texture: Mahdiabbasinv - Wikimedia - CC Attribution-ShareAlike 4.0 International - March 12 2016
commons.wikimedia.org/wiki/File:%D8%B2%D8%A8%D8%A7…
0:00 Intro
0:36 Main rig demo
7:34 Face Rig
8:45 Axe
10:19 IMPORTANT note on exporting
13:58 Outro