MK1 Tech - Reptile/Sektor Combos & Setups Post Patch - 54% DAMAGE INCLUDED! - Stamps in Desc

1,051
0
Published 2024-04-21
00:00 - Mid-Screen Combos - 40% Meterless Damage Included!
01:23 - Full-Screen Zoning Combos
02:10 - Invisibility/Missile Wake-Up/Reversal Baiting Setups
03:51 - Corner Combos
05:00 - Fatal Blow Mid-Screen Combos - 51% Damage Included!
06:40 - Fatal Blow Corner Combos - 54% Damage Included!

All Comments (4)
  • @jordansebert11
    After stand 3 falling fang cancel you want to do 2 3 for more damage then dash up f2 fast forceball jump 2 3 3 falling fangs. Over 400 damage meterless. You're spending your forceball too early on the first combo.
  • I wish there were many ways to do decent combos with the teleport punch. I swear this move would be sooo much better if it was an ambush move instead of a summon. There’s only certain characters that can make the summon work well in their combos without it resetting.
  • @Will-ud1kg
    A lot of those mid screen combos aren’t optimal