The State of Support in Overwatch 2.....

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Published 2024-07-08

All Comments (21)
  • @TheIndulgers
    This game is a mess. Now more than ever. Between role queue, 5v5, role passives, health and hitbox changes, blizzard has dug themselves into a hole that they are not competent enough to get themselves out of. That doesn't even include the pve cancellation, store, or seasonal model.
  • Baptiste isnt a support in a 1v1, hes a raid boss with 3 health bars
  • @stegrin5551
    I thought nerfing Lucio wallride was just a joke but if the devs are actually thinking about doing that, they should be fired and not work on this game anymore....
  • @KennethBryant86
    Ana definitely is the best designed character in game high skill use to be high reward but not as much no more
  • @Paul-zh2jp
    The hero design philosophy they have just isn't good enough. I understand they want heroes to have unique, strong abilities that anyone can use, but not only do they go too far with that, they don't counterbalance those strengths enough. So, we keep getting heroes that can do too much. I've already given up on this game; I feel like we all have. We're only still here because our previous love for the game keeps us around until something replaces it. Hopefully, Rivals will.
  • @JAxz5
    in QP no one shoots the damn pylon
  • @YouCanCallMeIz
    I burst out laughing when you said that mercy is for the "girls and the gays". I don't know why, but I find how boldly and firmly you say it absolutely hilarious. (For the record, I play mercy every once in a while, and I'm quite possible the straightest man alive.)
  • @huuREG
    bap is #1 hero in txcxx and hes best ability is LOCKED!?!
  • @ArthurEverling
    If denial abilities like Suzu/Immortality get reworked or at least heavily nerfed you’ll see Mercy/Ana skyrocket in pickrate.
  • @SnakeSkinz
    As a Bap main, I've always hated immortality field. I hated it so much when he released that I started playing him out of spite at first. So I'm perfectly fine with removing it and changing the shift. All I ask, is to have the 9 bullets back and don't touch his damage
  • @JordanYee
    To convey how crazy Baptiste is, ask anyone to imagine him without either immortality or window. Boots goes on shift, Regen burst goes on E, and whichever ability you like more gets reworked as his ultimate. If that character was released on launch, would you have bat an eye for even a second? Would you have gone, "this character doesn't do enough. You know what they need? An entire additional ability." We cut an entire ability from his kit, and it wouldn't have occurred to a single person in 2016 to add one.
  • @NightRavvvven
    Can’t wait for Kellers statement about the 6v6 situation. The fate of Overwatch will be decided with this post.
  • @missamylee12
    As someone who loved Mercy in OW1 I agree with everything you said about her Sam (except there are actually a lot of straight men who play Mercy btw lol). They need to do something to her kit to make her fit in a 5v5 with these stupid role passives. They took away so many things that made her special and completely dumbed down her skill ceiling. It used to be rewarding to master her movement and decision making and carry by making really smart plays and positioning, and now its just... not. Now its sad to play her as she's just a shell of the hero she once was AND she's just so bad in the recent metas. Also really think that immorts need to be reworked and the suggestion for Brig inspire to be more visible is a great idea.
  • I met a torb that had played for nearly a year without knowing he had an alternative fire (shotgun). I think a UI overhaul where hero abilities are depicted in images or small videos explaining the ability and ability damage could be a nice quality of life change. As well as a community or guild system to promote positive feed-back amongst the player base could be good as well.
  • the issue with support is that they MUST die in order to win a teamfight. But they can't make them too weak or the support experience would be absolutely miserable (hi dive meta). So they have to give them tools so they can have a chance to survive because you know, what's the point if all you re allowed to do is to walk back from the spawn, die and repeat ? And now with one less tank, they have to be even more able to defend themself. But then they're op and teamfight last forever because if the healers don't die, well, they keep healing. There is just no solution
  • @pindy6109
    I think one thing with Brig that would make her more interesting is to have her effective AOE healing range increased slightly, but make it fall off significantly the further away from Brig that you are. This would keep her role as a "bodyguard" for say an Ana player while reducing her effectiveness in a fight with teammates that are split. To get her maximum healing output, she'd have to be much closer to allies (there would not be compensation to her healing output either), making her healing still there for teammates, but not nearly as effective unless you're the target she's meant to be defending as an anti-dive role.
  • @WhatAMagician
    The problem is overwatch's design is almost schizophrenic or two-minded They are trying to have a skillful competitive high skill ceiling shooter AND an accessible fun easy to pick up game. And the way they try to serve both masters means design is much more difficult and no one is happy. Casuals want free easy value and to not have to make decisions, competitive players want the opposite, thus natural conflict.
  • @joeschipper6465
    i remember them saying genji and mercy used to be the 2 most popular characters by far but theyve both just been completely manhandled for some reason lol
  • @AlexiasPlaylist
    I love that Blizzard has the time to do crossovers and all these special releases but don't have the time to fix their damn game
  • @kirbs_3378
    Kiriko, just kiriko is a mess of a character