Helldivers 2 - Spear & EAT-17 Build Gameplay (No commentary, Max difficulty, No deaths)

6,527
0
Published 2024-05-26

All Comments (12)
  • @user-ir4yk3jb5q
    This is an excellent example of build synergy. Every choice, from primary, secondary, grenades and stratagems were picked to compliment each other. The DCS and the spear work well at the same range so you can go from sharp shooting to anti armor with minimal movement. The EAT covers the spears slow reload and inability to fire at close range. The gas and napalm lend crowd control and area denial to an other wise anti armor set up. The stun grenades allow you to keep your spacing and to buy time. These may seem like small considerations on your super destroyer, but out in the field being able to deal with problems quickly and efficiently is the difference between getting swarmed and a successful mission. Even if a weapon or stratagem looks lack luster on paper when you combine it with others that compliment the result can be greater than the sum of either and that is what is being show cased here.
  • @leonardo9331
    Your autocannon vid was my favourite till now. I'm a spear lover lol Clean run as always!
  • I am truly amazed by your consistent EAT throws on the chargers. Incredible
  • @jimvenanzio6561
    This is a work of Art, and a lesson on how to maximize kill potential with Disgustingly Cheap and Expendable Artillery. You are my hero.
  • @curtisyager7130
    Great video, man! I love the CS vs bots, honestly don't think I've taken it vs bugs. Spear is a lot of fun too.
  • @Annokh
    Never realised that "expendable anti-tank" is used by dropping it on tanks from the orbit. Which, if you think about it, makes it reusable anti-tank.
  • @95DarkFire
    Very nice gameplay! Bzt watching you ignore all those samples was painful to watch.