Remember When Pokémon Games Were ACTUALLY GOOD?

1,028,079
0
Published 2023-04-19
Go to brilliant.org/Nasu to get a 30-day free trial + the first 200 people will get 20% off their annual subscription.

Game Freak make Pokemon game bad?? Well yes but actually no. Pokémon Scarlet and Violet have come a long way from Pokémon Diamond Pearl and Platinum. A long way from Pokémon Ruby Sapphire and Emerald. One might even say a long way from Pokémon Red and Blue. Am I just trying to get as many keywords in as possible? Absolutely. Nintendo please don't strike my channel.

Twitter: twitter.com/nasuprime
Twitch: www.twitch.tv/nasuprime

All Comments (21)
  • @NasuPrime
    30,000 likes and I’ll show the rest of the pokémon I made as a youngin
  • Talking about attack animations, I think the way wild Pokémons attack you in Legends Arceus was peak. Seeing a red eyed, 10 foot tall moon bear charge towards you is how we wanted Pokémons to act.
  • @kushj9568
    As for the reused models, the reason people were annoyed by that is cuz they said they were making whole new models for the new games, and they cited that as the reason why the pokedex was being cut down. It wouldn't have been a big deal if they hadn't made that claim.
  • When I was a kid, I designed my own Pokemon too. My favorite was an electric type hawk. Literally just named "Shawk". Because it's a hawk that shocks... I thought it was pretty clever...
  • @Fedivdicher
    “The switch is too weak” is not an argument, if i keep spilling water cause im overfilling my cup, does that mean the cup is too small? Or am i just an idiot that wont stop overfilling his cup?
  • @SchmergDergen
    The shift to 3D didn’t start showing Game Freaks problems but it certainly highlighted them.
  • @jacobkirk1846
    I think a lot of Pokémon’s issues have always existed, but now that the games have entered 3D and increased dramatically in scale to become home console games, now all the issues are just all the more obvious and less forgivable.
  • @TahaTheArtist
    "Look at Tyranitar. He went from this menacing monster to looking like he's about to ask if I got games on my phone." - I was never gonna be ready for that line 🤣🤣🤣
  • @Monty2289
    The complaints with bipedal mons is recent because people were seeing a trend they didn't like with starter mons. No one is angry at bipedal human like mons. People were getting annoyed at quad starters crossing the bishounen line and walking on 2 legs because all of them were doing it. People wanted their animal....to stay an animal. Just a bigger and cooler looking one
  • @byeguyssry
    Okay, but Geeta is actually confusing. At least Lance has a reason for having multiple Dragonites. Meanwhile Geeta accidentally sends out that mon that plants Spikes upon receiving physical hits, last.
  • @sushiroll3795
    Man, I'm still a bit salty that Geeta's ace wasn't Kingambit. Its ability literally increases its power based on how many of its allies have fainted, and that would've been really cool as a final challenge. Glimmora also would've worked way better as a lead.
  • @Tralfazz74
    My favorite bug: My friend got waaaaaay ahead before I started, so when we went online, I was doing intro cutscenes. He was able to appear in all of them, each one uniquely. In one cutscene, he appeared only while riding Koraidon. In another, it was the same case, but Koraidon was invisible. Another, he only appeared when merging with Nemona. The best one? He was invisible, but in place of where his sprite's hand would be was a great ball. Just a great ball. The whole cutscene, we kept getting screenshots of the mysterious floating great ball in wierd places, set it up when Nemona had reactions, spun in around her, and made a "found footage" clip out of it. The best part glitch wise is that this was entirely on my screen. He couldn't see any of this, nor me. I would hold my switch up to him so he could place himself on the empty spot of map where my cutscene was happening. While shitty business practices are shitty, not all glitches ruin the game.
  • @ZeroKitsune
    Honestly my biggest issue with the newer games is that stuff you said near the start about the world feeling empty because you can't talk to most of the NPCs or go into most of the buildings. There's something about it that just makes the world feel shallow to me, and it wasn't just a Scarlet and Violet thing, I feel like that's been a trend for a while to have just a little bit fewer NPCs and houses and stuff each generation, so while the towns might still look cool, there isn't much to actually interact with. Even if admittedly those interactions in the older games didn't usually go farther than some text boxes.
  • @mynameis8255
    Been waiting for this one bro. Pokémon is the biggest victim of a game with the most potential, yet doesn’t reach it. With all the money the Pokémon company makes I really do wish they would make a quality game for once.
  • @AwesomeTingle
    why do video essayists on youtube think i need the entire history of nintendo as a company to understand the changes to the pokemon games? I stomached eight minutes of this video and it seriously seems like theyre just reading wikipedia with a goofy meme inserted every so often. sorry chief this aint it
  • @ChrisWalksFast
    Damn, this guy is smooth. Love how you articulate your points while injecting humor so well. Was gasping for air at some points with laughing so hard. One of the goats of video critique essays.
  • @alessandro348
    Honestly I think the move from 2D to 3D hit Pokemon designs harder than you think. They generally look like they were created from scratch within a 3D modelling program first, rather than starting life in a sketchbook as concept art. Feels like we've gone from "how do we represent this illustration with a 2D sprite?" to "someone come illustrate this 3D model I made". Not like there aren't incentives. Easier to model, easier to render, easier to manufacture for merch.
  • @lotsclosed19
    It baffles me how many companies make yearly slop games instead of just taking a couple years to make a good one
  • @TIMxisxHERE
    To me the main problem is the EXCESSIVE amount of hand-holding they started to put into these games. I can still play one of the older titles (al though I prefer Rom hacks) but, the latest few gens just feel like a joke. The old games are a much more balanced journey of exploration and finding out how to proceed. Which I think pairs much better with a team/pet-training 'strategy' game like Pokémon. In the later gens it feels like it doesn't matter AT ALL what you do with your team or moves or anything.