I Built a Track Where Every Shortcut Leads to a Dead End.

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Published 2024-06-15
In this episode of Zeepkist I built a track with a series of shortcuts that all lead to dead ends. To be fair I told everyone just to drive the track normally but some people insist on trying shortcuts and are punished as a result.

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All Comments (21)
  • @Lectrikfro
    Instead of invisible walls, make one where every shortcut skips a different checkpoint
  • @LoPhatKao
    "it's like a where's waldo book, but waldo is circled on every page" broke me so hard i'm crying laughing 🤣😂
  • @FUGP72
    I think it is funnier that there was a small cheese at the very end. Imagine the dedication it takes to find a cheese at the very end when all the other obvious cheeses were blocked off. People were STIL checking for cheese after getting denied so many times. And it paid off!
  • @nimiugn
    I love how kAN's tracks are just anti-Dapper now 😂
  • @FUGP72
    Next one like this, try putting slowsters instead of invisible walls. I think it would be even more frustrating to players to have their speed reduced so low that they either can't make the track, or that it wastes more time than the shortcut gained. And it would make them take more time waiting.
  • @kernkob_
    12:45 I would like to mention to yannic that as a keyboard player, this map has no significant controller advantage. I played it for 10 minutes and set a 59.426. If anyone has GTR they're willing to check. To my knowledge, there are only 2 maps that are impossible on keyboard, and only one other that has a noticeable advantage for controller.
  • @LtVax27
    Now you can do shortcuts with invisible walls that have hidden gaps in them.
  • @Kertgaferg
    I like how Kan keeps missing the cheese at the end by going for the right side wall ride, and not the left side over inner - where you avoid the tree Dapper was talking about.
  • @pinkluver7715
    A fun part of this video was the "fire" in the in-game chat. Whether it was accidentally started by kAN or not, it was actually hilarious to try and read it.
  • @Atherax
    That I'm boring guy is wild, like wtf 😅
  • @trentsteel6286
    Never heard KAN being so happy with himself before. Just pure beautiful malice.
  • @OmegaDoesThings
    Ooh! You should do a 7-minute track that starts by doing the "fake shortcut but actually stops you" so that they anticipate every shortcut is fake and do the track normally... but then in the second half of the track all the shortcuts are real. You have just enough time to do one run of the map, so people won't necessarily notice that the shortcuts suddenly work unless they're right behind you or see your time is way lower.
  • @nikkcc
    I would love to see a map where players choose the shortcuts, so you could have tons of ramps and halfpipes so you have players flying everywhere
  • @LukeO.11
    I just bought Zeepkist because of you
  • @toddabbott781
    You should have a track with a bunch of shortcuts, but they are covered by a spinning plate with a hole in it so 75% of the time you can not go through it.... and they all spin at different speeds so it is pure luck to pick a path that works.
  • @Dakakeisalie
    Next map: several shortcuts that work but are longer than the regular track, or that drop you off before the entrance of the cheese
  • @stingersplash
    Never been so early. Discovered Dapper via Spy Party (you should play more) then his Zeepkist stuff and binged those, now I'm binging Kan's videos and this pops up!
  • @someone7392
    Hey Kan, here’s a suggestion(which I believe will make it more interesting) make this type of track where there’s an obvious shortcut that is fake but then make a few hidden actual shortcuts around the track