Firearms Expert Reacts To Halo Infinite’s Guns

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Published 2022-01-15
Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Halo Infinite, including the iconic Assault Rifle, and the SPNKrr Rocket Launcher, alongside a host of alien guns.

In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Halo Infinite and compares them to their real-life counterparts.

If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - youtube.com/user/RoyalArmouries

If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us/donations/

And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us/membership/

You can either purchase Jonathan's book here. - www.headstamppublishing.com/bullpup-rifle-book

Or at the Royal Armouries shop here. - shop.royalarmouries.org/collections/thorneycroft-t…

You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/

All Comments (21)
  • The Needler is actually really interesting in the lore, in that the UNSC (humans) can't actually figure out how it works. What is known is that the trigger is not linked to the firing mechanism through any mechanical or electric means, and that the bottom weighs more than the top. That's all anyone has been able to learn in 50ish years. It's also worth noting that it seems to be designed to self destruct/break when tampered with, but weather this is a product of how it works or an anti-tamper method is unknown.
  • @fearlesswee5036
    Fun fact about the assault rifle: the creator of the design actually didn't find out about the real life F2000 until after Halo CE had shipped. He was actually kinda disappointed that the sci-fi assault rifle he had designed looked so similar to a real life modern-day gun.
  • @TheWildSlayer
    God he always has such nuanced takes on how mechanics should and would work but accepts video game logic and has fun with it. Jonathan you're a treasure. <3
  • @ODST_Parker
    The Marine "clown car" is the funniest thing to come out of this game, honestly. Arm them with whatever overpowered weapons you want, then watch them go to work.
  • @Mr_T_Badger
    There’s something awesome about seeing Johnathan dual wielding a pair of assault rifles.
  • @ChrissieBear
    The battle rifle is officially classified as a Service Rifle, Battle Rifle is a colloquialism for it.
  • @Torofad
    Regarding the Pulse carbine: plasma weapons have a tendency to overheat, so the burst might be implemented, to prevent the gun from overheating to fast
  • @TheT7770ify
    So if I remember right no human in halo actually understands how the needler works because when they tried taking it apart it had no moving parts. It basically just inputs some data into the crystals, which is some kind of exotic material, and the crystals shoot out and heat seek the target.
  • @planescaped
    Jonathan has gotten a lot better on camera than he used to be.

    He's a regular Othias/Ian now.
  • @a7v976
    Someone must have already mentioned it, but in the Halo universe, military technology is moderately advanced. The problem with having a civilization scattered across the stars is that it's really difficult to transport material from one place to another. Logistics are poor and standardization is a dream. It is much easier to distribute known and relatively easy to manufacture material than trying to do it with the most recent projects. It's old but it works. Also, considering how well organized the rebel groups are, UNSC material often fails to reach its destination.
  • @caelvanir8557
    I imagine the idea of the battle rifle is “ok, our enemies have shielding. Let’s make a gun that puts out a burst of rounds to punch through the shield and then hit the target with each trigger pull”
  • @ChrissieBear
    4:15 It's actually a smartlink HUD sight. The sight is not actually physically showing anything, the visuals are entirely augmented reality in the helmet HUD.
  • @redraven5109
    4:28 Yes, the various helmets of the spartans have an integration with scoped/precision weapons, called a Smart Link. They can use this to "Zoom In" without actually looking down the length of the gun. Some more specific than others, Gungnir. Aka the Toaster helmet, has integrations with the Spartan Laser. The "BFG" of halo, if you will.
  • @Super-Kuper
    I know it's a fairly old franchise but I would really love to see Jonathan react to the weapons of the original Bioshock
  • @LDSG_A_Team
    As far as the rocket launcher goes, when you reload, you remove the entire rotating section, including both barrels, as a unit, and the replace it with a new set. I believe the barrels are meant to be disposable. As it seems to be that this would work similarly to a lot of currently used guided missile launchers, where an explosive charge launched the missile out of the tube far enough that it doesn't hurt the shooter when the rocket motor ignites. This could be where the recoil is coming from.
  • @Hostile_Design
    I have always imagined the Needler to function sort of like a conical burr grinder. As in, the needles go down the hole into a grinder, which turn them into shards, which it then fires... Somehow. And the ammo being like something that grows the crystals rather than a set of crystals.
  • A few more details about Infinite's Banished weapons:
    Mangler: When you reload the mangler, it accurately remembers how many rounds were fired, and drops the remaining live rounds out with the spent cases if you watch it slowed down. It also appears to be a derivative or further development of the Mauler shotgun pistol from Halo 3.

    Skewer: The default skewer has a brass band at the tip of the (inert) spike, while the volatile skewer variant has a blue band instead, signifying that it's an explosive projectile.

    Shock Rifle: This is actually an electro-pulse laser weapon. It uses a laser beam to ionize a corridor of air between the weapon and the target, then blast them with what is essentially several lightning bolts that ride down the same channel. Electrolaser weapons do exist, but I don't think any have ever seen a real military application. If we ever deploy real plasma weapons, they will likely be of this variety.
  • @MajoraZ
    I really think both this and the last video would have benefitted greatly if Jon had somebody from a Halo lore channel with him, who could mention stuff like how Smart Scopes or some of the Covenant/Forerunner weapons are "supposed" to work (like how the H3 spiker seems to heat and melt the projectiles as it fires them) and then Jon could give more interesting insights about how those aspects would or wouldn't work in reality. As is in both the last cideo and here, there's not much for Jon to talk about with the non-UNSC weapons, and even with those there are elements to them of how they're supposed to function it'd be interesting to get his thoughts on that aren't apparent just based on the gun's model/animations in game that somebody like Halo Canon or Hiddenexperia would have been able to bring up.
  • @ganggang2537
    I always loved how the aesthetic of the UNSC has a very modern military feel to it
  • The skewer is actually supposed to be held like a rifle, but has to be held on the shoulder by humans because it’s too powerful.

    Edit: The reason why I said it’s too powerful for a human to hold the weapon as indeed is because doing so would most likely implant a human’s shoulder into any nearby object(s).