Need For Speed Rivals, A Diamond In The Rough?

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Published 2022-10-26
Need For Speed Rivals. Not many people still talk about Rivals, surprising since it was Ghost Games first attempt at arcade racing mayhem after taking the reigns from Criterion and Blackbox. Rivals had a verys strong reputation at launch for being buggy and messy, but nearly 10 years later, has that drama faded and cleared a path for a brilliant game to shine? Or should Rivals remain forgotten, that's the question I hope to answer in this review.

Chapters:
0:00 Intro
0:50 Risk VS Reward
2:45 Rival's Car List
6:03 Campaign/Story Overview
11:22 Redview County, Soundtrack, And Why Rivals Was Disliked
13:54 Final Thoughts

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All Comments (21)
  • @D4YT0N4
    I love this game. Yeah it doesn't have extreme customization but who cares. Looks good, plays good, it's fun, it's different, and the car selection is decent. Idk why NFS fans don't like this game.
  • @r3uvsgaming
    The thing about Rivals and Hot Pursuit 2010 is that they're often dubbed as "Battlefield but with cars" and honestly, i don't think that's a bad thing, it sounds like a lot of fun. The whole idea of 2 factions, Cops vs Racers, with special equipment that can basically be described as weapons set in an open world map sounds like an absolute blast.
  • The servers of this game are almost as populated today as they were in 2013. No matter what you think about it, that is indicative of something
  • @Makini90
    Rivals definitely has its shortcomings but that Risk vs Reward factor is much stronger compared to Heat. Review County (which is much more inspired by Northern California than Seacrest is) is actually fun to drive and traverse. Customization is what's needed for a game like Rivals and HP 2010 and done well. I do think the stories could've been written better cause there's ideas I see that they're going for and I liked. Overall, Rivals is often seen as one of Need For Speeds Black Sheep, but It's fun along with what feel is a much more refined handling model compared to MW 2012.
  • @Lucky_9705
    This is a very underrated Need For Speed game. The online servers may now be down, but there is still a ton to do in the main campaign.
  • @TigerChamp99
    4:17 This is something I discovered by myself years after playing the game for the first time. I'll also praise Ghost Games for not using this feature in any marketing material unlike numerous games these days that advertise features that will be seen maybe once or twice during the entirety of your playthrough.
  • @flawlesspwrs
    the cops and racers balancing is the WORST in this game, but looking past the inane difficulty when being a racer, this game is really good. your health felt a little too sensitive though, any small collision would damage your car and over time thats going to slowly chip away at your health.
  • @gordontheseal
    This was my first NFS game growing up and I recently picked it up on Steam. All these years later and I still feel the adrenaline pumping while I outrun entire police forces. Every time I play there is never a dull moment. The music, the radio chatter, the debris , the roaring engines and flashing sirens. This is my kind of NFS. Chaotic, destructive, loud, high-speed, no holds barred, no mercy, gladiator match of a racing game.
  • The 30fps limit killed it for me. Modders unlocking it on PC found out framerate was tied to game logic, so at 60, it looks like Looney Tunes racing
  • @CaptainFALKEN
    7:42 This is Yuri Lowenthal who did the Racer voice for the trailer. He is the voice actor for Sasuke Uchiha. This was very cool for the trailer. "You are my rival" is the kind of line that was said a few different times in Naruto. NFS Rivals was a very stylish, smooth playing and brutal game with good music. This and HP2010 go hand in hand.
  • @H3llfire320
    The "server issues" were mainly due to the host of the game leaving, as it runs using peer to peer, if you adjusted your all drive settings to single-player or private room then you wouldn't get disconnected
  • @horvathr95
    Both Rivals and Hot Pursuit 2010 were awesome games with an outstanding soundtrack, a huge diverse map, and a long list of cars , however the brake to drift element was a big let down for me. I wish it had a "normal" arcadey handling where you would still need to brake before corners to reduce your speed. I am not talking about sim or even simcade levels here. Nfs Carbon is a good example for that. The canyon races in that game was soo much more fun than the handling in both of these games. But hey, thats only my personal preference. Maybe others liked it 🤷‍♂
  • @CaptainKoosh
    For a 2013 game, it had some insane visuals and sense of speed. Good gaem I liek
  • @zatty232
    Rivals will always have a soft spot in my heart, it was the first need for speed I ever played.
  • @korlev515
    Great video. This game for me was a child with no special talent who I loved with all my heart. It's one of those games I wish to start again without any memories.
  • @disruptifs
    Even though I'm a Gran Turismo fanboy, this is honestly... my favorite racing game of all time, and one of my most loved games ever. I didn't know about this game at launch, because I was like 6 or 7 when it launched, too busy playing Asphalt 7 and 8 and Minecraft on my father's iPad. A few years passed and I found out about this game in 2020 while mindlessly wandering around in YouTube. It was the remix of Pompeii by Bastille from this game's OST. I immediately loved it, just because of the songs. I looked a bit at the gameplay, and immediately I bought it. The graphics looked pristine, even though I knew this was a game from 2013, and the gameplay? Out of this world. This is the most fun I've had in a game ever. Sure, it had its big problems, such as the racer-cop balancing (like another comment stated), with cops kinda just feeling a bit meh to play, the endless glitches on PC, and the always online thing. I always question why it has so much hate around it, like, the costumisation is fine, the lack of a livery editor restricts me from the possibility making endless itashas (which is honestly a blessing as I can spend absurd amounts of time making a car look ugly). It is genuinely a dream of mine for like a sequel of this game to come out, or at least a remaster. I love this game so much. Thank you so much for the vid, you got a new sub!
  • @rokkudayo
    This is what I want back in Need for Speed - Intensity and Brutalness. I appreciate them upping the ante in Heat, but the violence and tension in past titles has been greatly toned down, and the same goes pretty much every other racing game in the past decade. Basically, things have been greatly sanitized. Also, the voice lines may be cheesy, but I sure as hell love 'em. Beats whatever the hell we've been getting recently.
  • @miguel.5787
    the quality of NFS rivals was surprisingly good considering the game was made in like 8 months
  • @WENY47
    Aside from 30fps cap and bugs, It was pretty fun. Those weird weapons like shockwave, esf were very fun, and still decent graphics in 2022.
  • @ryanjonsson
    The one thing about this map that i loved more than any other was the fact that i rarely had to use the directions cause i always new how to get around. I new where every single gas station was, every single hideout and every command centre. The map was small enough to allow you to memorize it all quite easily yet it still gave us more than any other map to date with its variety