Absolute Beginners Guide: First Industry | Workers & Resources: Soviet Republic Guides | Tutorial

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Published 2023-09-18
Picking the first Industry, and a better Waste Removal Solution.

With all the New Features, its time to go over a new 'How to get started' tutorial. No Realistic Mode this time, just pure structure and building and making it work, just to speed everything up.

This is a simple series to get you started.

If you have any questions, please ask, and I will add a video to the Series that explains it in detail.

My tutorials and how to guides are aimed at new players, who may have skipped the in game tutorial or found issue with the same. This game has many hidden features, and I aim to show you all of them.

WR:SR is an amazing sandbox city/republic builder, that allows you to control all aspects of your new country, from citizens happiness, health, education to production chains, vehicle and resource production, import export. You can do all this by truck, train, ship, and in the near future plane. There are a million ways to make your republic your own and that’s what we will do.

I just started this channel, and I hope you enjoy the content. I’m also active on:

Twitter: twitter.com/bballjo, I try to share things about the channel here. Sometimes I will post new video announcements or let you know when I go live on YT or Twitch.

Reddit: www.reddit.com/user/bballjo, I just started using this, but I am relatively active in the creator subreddits and the current games I am playing.

If you read all the way to here, I appreciate your commitment and support and hope you are enjoying what I am creating.

All the best!
00:19 Unemployment
01:05 How to pick an Industry
02:44 Simple Clothing Industry Setup
00:48 NOTES: Disable Consturction
06:11 NOTES: Batch Construction on/off
02:13 Clothing Setup Cont.
12:35 First Distribution Office (DO)
14:56 Bus Line Updates
16:59 Add Incinerator Early
19:16 Move waste to Incinerator
20:38 Get More Workers
21:35 First Month Results
23:49 Adding one more Industry
26:39 Remove Ash from Incinerator
27:40 First Surplus
30:09 Outro

HAVE FUN!


Patreon: www.patreon.com/bballjo
Twitter: twitter.com/bballjo
Discord: discord.gg/zYf84kJcQU

All Comments (21)
  • @thadollagenerale
    Also, suggestion. You've obviously got a lot of experience and sometimes you'll say "well do whatever you want to do" when there's a choice to be made (example around 14:30) in the video. As a beginner, I don't know what I want to do. Could you explain the choices and their consequences a bit more? Thanks!
  • @Ozon29
    Now this is a quality guide for this game! 10/10
  • @siriusczech
    Again, really good guide that will help with simple understanding of the game for newcomers. Quick, smooth and with thingamagic-buildformoney this is really easy to solve things you fckup (as well as fckup many things by yourself due to ability of instabuilding everything for hard money :D ). What I really miss there was - a water setup (pump on the hill, treatment near the city, pipes to those towers) - paths to incinerator - USD workers - a grain train :) But I suppose you will get to most of it later on in "short but deadly effective" tutorials anyway. Keep it up! (though not for long. Don´t make this longer then 10 episodes, otherwise less and less newcomers will watch it)
  • @dane4890
    This is another brilliant video 🎉
  • @gaberobison680
    This game's dev's definitely aren't native English speakers... Technical Services sounds like an engineering consultation company not waste management lol
  • I have looked through these comments to try to find an answer and followed any suggestions yet my trucks arent picking up exports at all
  • I've been following your tutorials and have my industry set up exactly the same as yours, but my cargo station/distribution centre are not loading any of the produced goods. The trucks just pick up corn/chemicals from the customs office, unload them at the cargo station, then go back to the customs office for more. I even tried setting the load value to >0% so they should always be at the threshold for loading, but never do. For testing, I set up a second distribution centre and bought another truck. I assigned it only to load at the cargo station and unload at the customs house. This worked correctly! And I was exporting goods, but this would have required twice the number of vehicles and frankly irritates me as being super inefficient since all my trucks are empty half the time. So on the same line I just switched on loading corn/chemicals and the customs office and unloading corn/chemicals at the cargo station. Now that's all it does, no loading clothes/food and I'm back to square one! I notice in your video you also mention you haven't been exporting. Is something setup incorrectly for this? If anyone could explain wtf is going on I'd really appreciate it.
  • @VelcroKittie
    01:04 - "Pickin an Industry" If I'm not mistaken that sounds suspiciously Irish! lol - bballjo did you ever spend time in Ireland? I'm Irish btw so interested to know =o)
  • @thadollagenerale
    Please do one on water management. I had a well that was pumping out shitty water and the water treatment plant wasn't pushing water hard enough even with a pump. Thanks!
  • Hi again, I followed instructions and for some reason my trucks aren't picking up the food and clothing from the warehouse? I'm rewatching the video to see if I missed anything but I am not seeing a single export Edit: Ah ok you explain it at the end, sorry I was just under the misconception that the trucks can pick up more than one thing at a time
  • @yurigagarin7160
    Why the fabric stack some clothes instead of delivery to the warehouse??
  • @VampiroGaming
    Hi, I am pretty much building your city with regards to buildings. I have one question: I had problems starting the cloth export. I think it had to do with ressources in the warehouse. In the Distribution office I can set distributing percent "All source buildings". The tooltip says "vehicles load cargo from building, when buildings stoagre are filled to a bigger percentage than this." Does that refer to the OVERALL capacity? I have the impression it does. Default is 50% Let's say, theoretically, I had clothes set to 25% and crops to 75% in the Warehouse. Now let's say that 25% of the warehouse is full with clothes (= clothes storage "part" full). But only 10% of the warehouse is filled with crops. Thus an overall total of 35% of the warehouse is filled. Now with the "all source buildings" set to >50%, no clothes would be exported, correct? Only as soon as the warehouse total (clothes and crops combined) was larger than 50% full the trucks start exporting. Do I understand it correctly? EDIT: They have again stopped picking up clothes, clothes are at about 40 out of 183 tons, warehouse is in total 28% full, distribution office is set to >10%. I set it to 0% now and they still don't pick clothes up. In the "load" box (where you tick the items) it is set to "0%" meaning it should pick up when there are more than 0% items. For test purposeses I used the road depot and the truck is doing its job. I also built another distribution office with a different truck and that is working, too. Is it possible that the distribution office that is supposed to transport crops, chemicals, food and clothes is not loading anything because I am running low on crops so that it does not waste time loading other stuff? In turn, if I wanted to really keep certain percentages of products, e.g. to always have a certain supply of food or clothes to supply the stores in my republic and only sell the excess, would it make sense to have specialised warehouses? E.g. move all the clothes from the "large central warehouse" into the specialized "clothes warehouse"? Could I do this with a truck bought at the road depot? Could I do this with these automatic factory connections (--> a one way connection to the clothes warehouse; but then, how would I tell the large warehouse that it shall transfer only clothes to the other warehouse? By simply designating like 1% to it and 100% to the other and do a one way connection?) Thanks a lot :)
  • You didnt distribute your produced clothes and food to your supermarket/prison/etc. isnt it? Your supermarket for example still exports cloths while you are exporting clothes at the same time. I am a beginner, maybe i didnt catch it in the video. Or does the distribution office deliver goods to your supermarket automatically?