The NEW Shockwave Hammer BROKE Creative BAD!
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Published 2023-01-19
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All Comments (21)
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What should I build with the new update?!
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He wasn't damaged by the rail gun because you didn't start the game. A more recent update makes players invincible unless the game is started
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"The goal is to get all of there balls on the ground (7:46)" -Mustard Plays, 2023
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2:00 you can trigger things like buttons but the game has to be started
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Iām making a couple of Falcon-based maps now since I absolutely love the possibilities. If you want to use it to activate devices then you can use the boost to damage triggers. You can also shoulder (wing?) bash doors and vents.
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You should make a deathrun where you have to grab items needed for the level with the bird
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I love the new update! I like to call it the physics update because of the ball device and the hammer. Epic should give us a physics manipulator to put on any prop we like so that it stays having physics
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The big balls are so revolutionary! I mean the sizes these balls are are crazy! I love how shines and rough you can make the balls!
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I would love to see the falcon activate triggers and buttons, the possibility's would be endless... I would love to see a map, where the falcon is the only thing you can use to progress through the map! I wish they do the falcon as a device, where you can customize it, it would just be awesome!
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So much potential with this new stuff! Excited to see what people come up with!
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This was a great update because Epic added a lot of the new stuff from br that we didnāt have before! One thing you could do with the falcon scout and vents is have it fly through a vent system players canāt get through to retrieve an item in a different room that allows you to progress in the map.
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When a mustard video isnt 8 minuts long you know its gonna be good
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Imagine if the next update has Planet prefarbs More space background in barrier device A physics device And prop mover gets updates
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Mustard plays:āI donāt know why you phase through themā Also Mustard:in phase mode while flying
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i feel like if they added propper variables into creative the posibilities would be endless For example there could be a variable device whefe you could declare a variable so lets say you declare 'test' = 10 and then put the text in the hud device to 'test: ${test}' And it would display 'test: 10'
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Make the ball deathrun 2.0!
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You might be able to trigger the trigger with the drone by boosting into it
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Mustard: Idk why i phase through them. UI: PHASING (ON)
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I hope we get a gravity effects controller device soon.