Dead Space Remake Review

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Published 2023-02-17
With the Dead Space Remake comes a new chance to make us whole.
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English Captions by: @ValentineGrimCC
00:00 - Intro
00:16 - Remake Background
00:59 - Game Premise
01:10 - Visuals
07:31 - Music & Sound Design
12:56 - Gameplay Mechanics
22:40 - Story
27:25 - Story (SPOILERS)
36:58 - Conclusions
38:37 - Credits
39:40 - Kellion Comes

#deadspace2023 #deadspace #games #gaming

All Comments (21)
  • @ryab3432
    “Less space monster and more being drunk and remembering you have a pizza in the oven” I have a new favorite Mandy line
  • Whenever Isaac preps a stomp, my headcanon is that he partially activates his boot magnets and lets both gravity and strength do it’s thing. Edit: wtf so many likes
  • @BobNinjaCat
    I saw Isaac trying to save Kendra as him having already lost so many people, and knowing that he had lost Nicole, wanting to save someone, ANYONE. DS2 even explores this with Ellie near the end, where his "final act" is to "save" Ellie as a way of redeeming himself.
  • Isaac is such a great protagonist. His feat list is as impressive as the fact that he comes across as a genuine every man who wants to do the right thing.
  • I think the funniest part of the remake was how they hid the Peng trophy this time. You have to go back through the Flight Deck after getting the Captain's RIG to get to the engines. At this point, you already have the Kinesis module and if you remember the original, probably go "Oh, I can get the Peng trophy super early now." Well, joke's on you, you get a crazed log from someone who has it and hid it elsewhere instead.
  • The thing I loved about things like the S.A.B. is that it made you feel like Isaac was outsmarting the necromorphs. His superpower is that he's smart enough to cheat.
  • @synthetic240
    Being an engineer was also a reason why I liked Alien: Isolation's Amanda Ripley. It made sense that she'd technobabble a solution and as a player I can excuse why the quest objectives are glowing, heh. I love the idea that Issac being voice acted and griping about shitty tools and having alt takes based on how damaged he is.
  • @dean7824
    I found it funny how Slashers were usually portrayed as relentless overpowering creatures that didn't stop attacking until their targets were ripped to pieces yet Chen just stabbed Hammond and just casually stood there for a while like he was thinking "Alright, now what?"
  • @LittleWeevil
    The "swearing when you're out of ammo" detail reminds me of the King Kong game. That game had an immersive system where you press a button and the player character calls out how much ammo he has left. "Three magazines on backup." "One magazine on backup" "It's ok, I have enough magazines." What was awesome is that his voice ramps up in intensity when you're in the midst of combat, and he gets even more intense as your ammo depletes more and more to the point where he's basically screaming "THREE BULLETS ON BACKUP" "ONE BULLET ON BACKUP"
  • @Ark_Strike
    I was only slightly dissapointed that Hammond doesn't give you a health pack if you meet him in the bridge with low health, even if some might argue that takes away from the "survival horror" experience, it would be great if your interactions with others would change if certain conditions are met that aren't someone's death or a secondary objective being completed. And its kinda awkward that Isaac is just there one sneeze away from meeting space jesus and Hammond doesn't seem to care.
  • This review was so thorough that even Ramesses II would have to consider purchasing it from his trusted online retailer.
  • @Xizax41325
    The "that's the crew" line I just chopped up to her knowing but trying to play it off as if she didn't. She was probably the character going into the situation with the most information on the marker.
  • "Dead space guns were always eldritch terrors from the nightmares of Californians" one of Mandy's best quotes.
  • I loved that bit in old DS where Mercer ends up shouting as the crowd abandons him as the situation deteriorates, for all his cultist supervillainy, that one moment where he comes off as desperate and pitiful gives a special something to his gleeful descent into marker madness.
  • @StagFiesta
    The best part of "cursing when his weapon is out of ammo" is that it doesn't happen when you are alone. I tested it out earlier, and despite being out of ammo [even none to reload with], he didn't swear. I was confused, then when I rewatched the video, I saw that you were showing scenes EXCLUSIVELY when you were shooting at a still alive enemy. Of course Isaac wouldn't swear he's out of ammo if no ones around to hurt him!
  • @coolcat001100
    I'm glad to see more people lately are appreciating Gunner Wright's work as Isaac. He's been one of my favorite voice actors ever since Dead Space 2, and I always felt he never got the recognition he truly deserved.
  • @shaggnar2014
    Part of why the older codec calls look better is because the filter is heavier so your brain can fill in more detail
  • @6thsavage
    Finally, a reviewer brave enough to take Rameses II down a peg!
  • @Heishkin
    Kendra established towards the end that Isaac and Cross are both full crazy thanks to the marker and, more importantly, you don't come back from that. IIRC she straight up says that once a marker changes the way you think, that's just how you are now. Seemed a little regretful, since she was also seeing her little brother on the cameras and realizing she's changed forever now but still had a job to do with burying the marker.