THE FINALS | 15 TIPS + Important "Hidden" Mechanics

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2023-12-07に共有
The Finals launch guide, with important gameplay tips & “hidden” mechanics that will help your team win more matches. The Finals is out right now on PC, Xbox Series, & PlayStation 5.
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Early access to the game was provided by Embark Studios.

PC gameplay.

Background music:
Press Fuse - French Fuse
Rinse Repeat - DivKid

00:00 Overview
00:51 Goo Tactics
02:26 Advanced Destruction
03:48 Grab And Throw
04:47 New Player Aim Tip
05:46 Explosive Throwables
06:56 Destroy Easy Access Points
07:43 Turrets Can Go On Walls
08:12 Angled Jump Pads
08:28 Charge N Slam Tip
09:01 Buttons Can Be Shot
09:14 Your Reserve Loadout
09:46 Outro

#THEFINALS #REACHTHEFINALS #GAMING

コメント (21)
  • @The909Virus
    Crazy to see how much power the devs are giving players in terms of creativity to make the matches even more chaotic.
  • @PrOtaku123
    the physics of this game are insane, i can see why they took thier time with it, now they can work on content with this amazing engine they built
  • @DogOfHades
    I believe this game will be the next big thing. Maybe not Fortnite level, but probably Rainbow six Siege level.
  • HUGE TIP FOR MELEE USERS you can use your quick melee to cancel the long recovery animation for most weapons. Plus it also adds an extra attack than can finish an opponent off before they can get away or kill you.
  • @LoadingCodex
    One very simple thing I've found useful is being able to RIGHT-CLICK to "gently" put down any holdable. It gives you a lot more control of a teammate's body. It also doesn't ignite cannisters.
  • @s1mmeq
    not sure if anybody has noticed yet, but you can gain momentum after using a jump pad or zip line by bunny hopping. this allows you to get an extra jump or so depending on ur timing, carrying ur momentum to get to an obj/cash out faster.
  • @xSTONYTARKx
    I'm sure most people know this already, but all sorts of mines, c4 and breach charges stick to barrels and any other type of thing you can pick up on the map and throw away. This could be usefull to make cool traps with barrels, but also if you need to throw a c4 further away, stick it to a chair or something and you'll throw it much further then you could throw the c4.
  • @TCruh
    This tip is one that I inherited from DRG is that most interacts (leaps and scaling) can be done just as well by holding the button. For example, if you hop from a jump pad to a zipline yo don't have to time it but rather hold the interact button and you will get on the zipline just as well (or if you want to grab onto a ledge).
  • Dude such an amazing video! I can't wait to see all the creative tricks players will use. One trick I want to add: If you're standing inside a window, you can often jump backwards, look up, and climb to the next floor window.
  • @cr0wvid19_3
    pressing interact or right click while holding somebody's respawn will just drop it instead of throwing it gas can be cleared with fire The medium's riot shield will still block bullets if it isnt being held up. The feet can still be shot while held up. Lights and mediums can pass through vents, heavies cannot The charge attack on light's sword has a hit box that lingers for longer than you might expect Light's cloaking devicd emits a sound while active
  • @JSalesFilm
    Somehow the first tips video that I clicked on was actually helpful even after playing two beta weekends. Thanks for posting.
  • I think a good tip/combination of tips is that grenades can be tossed over or underhanded, allowing you to do pop flashes like in games such as CS, or to leave one on the ground behind you as you run around a corner. Adding to this, is that grenades seem to inherit your momentum, so jumping and throwing a grenade gives it more height, while walking backwards and throwing one will shorten the distance it is thrown. The second part of that I’m not 100% on the mechanics of yet.
  • @Ayahuoskar
    ( 08:12 Angled Jump Pads ) *A tip is to run and slide in to the pad for extra boost, can be done in tight spots as well :3
  • The tazer instantly stops someone who is stealing the cash out. Great for when a heavy is being double healed and has only 1 second left on their steal. Pairs nicely with the grapple hook and hiding way above a cash out to drop down, taze the stealer, and then zip back up to your hiding spot. Don't forget to reload the tazer once the charge is back up too!
  • @SaschaTKL
    THAT was very helpful and by far the best Tutorial Video! Thanks bro ❤
  • @pe.h.p
    there's a delay when using the breach charge. u can instanly datonate it just by shooting at it
  • Meleeing the explosives also works well, but grab after priming works better. Also just shoot any of the canisters. Also, shooting the goo cans in the air explodes them into 4 way crosses of goo which if they fall down and break buildings
  • @Max-dv1kq
    I did watch your first video when the beta was out, helped me a ton. Now Ive seen you got an updated video, I had to click. From the quality and internal setup of the 2 videos I've seen so far: I can only say that deserve about 200k more subs for the effort and ease you put into your videos!