The Best Block Minecraft Will Never Have

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Published 2024-04-02

All Comments (21)
  • @foul_ball7025
    8:06 Real talk though, imagine you open a piston door and the whole mechanism just leaves, only for a bridge across the gap to pop up
  • @binmiao1802
    I'm pretty sure at 2:33 it stole the obsidian because, it stopped for a moment, becoming blocks, but then the Redstone wire was still active causing it to activate again. Flotater turns all the blocks into the state they were the moment it started flying so buttons stay down and redstone wire stays on.
  • @avuwep
    In case you’re curious, the floatater’s push limit is based off of radius instead of number of blocks. I think it can push all connected blocks within 30 blocks of the floatater. Edit: it is actually a size (as in volume) limit of 32x32x32. Thanks for correcting me
  • @Yackalips
    April fools snapshots tend to add things mojang has been testing, so I think in the future we might get some thing similar to the flotator block in a future update
  • @TheMrKMen
    This block looks like something that would be perfect for an "End Update". The ships of the end are a transport that will probably work.
  • @feierlord
    Here are a couple of things you should know about the floatater: using multiple in the same direction will increase it's speed it only sticks to things it's making direct adjacent contact with, so a top slab will not stick to the side of a bottom slab. Flotatoes can be placed in the air and are very useful for stopping a floatater.
  • @tiantianshan5181
    I have learned that using pottery can effectively stop the flotator and prevent it from sticking, and I'm pretty sure it also works with non-full blocks (such as soul sand) as well.
  • @Yackalips
    Now you can officially make a flying 3x3 piston door!
  • @macalodon
    I don't think it's as glitchy as you're thinking. you're thinking of it as a piston when you should be thinking of it as a thruster and you're forgetting that it's from an april fools update, thus making it immune to any molding within minecraft's standards for things like this. 1. it can move things pistons can't because it isn't a piston and it isn't seriously intended to account for normal minecraft's insurance rules 2. I have to assume it can't move tile entities because that is just something mojang can't figure out how to do with whatever they code in or something, so it logically breaks them so they can't impede the rest of the structure that it is moving 3. I'm not certain but I think its limit is dependent on distance rather than block count, so it couldn't push that long line because some part of it was basically a wall 4. I'm pretty sure with the elevator, it just yoinked the obsidian because the redstone line was still powered so when it came to a stop, the floatater was repowered and the redstone was able to turn off in that same instant, which allowed the machine to stop once it hit the block limit ( no clue why some of it got atomized and others got saved) 5. Before assuming the tnt looked glitchy, I would recommend what it looks like pushing other entities to see if it looks similar (I feel like I should make sure that this isn't interpreted as me sounding upset or anything, it's just an observation I made and thought I would mention, but I'm often bad with word choice so sorry if it sounds mean at all :) ) 6. the final piston door was being moved because the pistons on the left were connected to the floatater's structure, thus connecting the entire door to the floatater That's all the things I can remember right now. It's important to remember that not everything has to fit within the preexisting molds, especially when it isn't made for the base game. The copper bulb, for example, wasn't bugged or glitchy when it had a one tick delay, it was intentionally made that way (unfortunately they changed it to 2 ticks for reasons i'm unaware of). I find that it's best to assume everything is working as intended; that makes it easier to understand the rules of the individual feature and judge them accordingly instead of judging them based on what similar things we have already because that can lead to viewing the thing that makes the feature special and different enough to be its own feature. Ofc it definitely isn't perfect -- it decapitated a piston after all -- but it seemed like you were viewing its rules and features as bugs simply because they differ from the norm, not because they are necessarily game-breaking or literally broken. TL;DR: the floatater isn't as broken as you think, most of the things I saw you point out as bugs seemed to be features to me, and some of the things that went wrong reinforce what I saw as features.
  • @JoannaFalkowska
    the flying piston door looks like a flat futuristic space ship, I love it
  • I mean, we’ve gotten some April Fools features in the past. Namely, coal and lapis blocks, stained glass, custom dimensions, and size changing. There’s always a small chance that this will one day be either added officially, or possible in some other way
  • @critixil
    The thing is people think mojang put more effort in april fools updates than real updates but in april fools updates almost NO testing goes into it and its unpolished. Thats why theres so many bugs in the snapshot. Also, look at the new snapshots, the new mace looks pretty good so far.
  • @alexdacat7052
    fun fact: the floatater can push 32768 blocks (32 in each direction) edit: i didnt check if it was a radius or total in each direction, oops
  • @WonderJay
    If you don’t want some blocks to move you can use pots. The floatato is unable to move pots. Like this so Purplers sees this
  • @MCWayet
    We had the Moon, now the Potather and the Flotato block. Whats next? PotatOS? Any way, i can immagine vanilla half life maps now
  • Since April Fools generally add stuff Mojang is testing, it looks to me like the custom dimension means there's gonna be more support for those and fog = more support and well there's quite a few things which might be actually added in some way
  • @shadow_4378
    from my limited understanding of the flotator, it doesnt have a block limit, but it has a radius limit, if the blocks exede that radius it will not push, that is how they made sure it wouldnt push the world to
  • @Titanic4
    Floatater will actually push a structure, which is 61x61x61, assuming that the device is right in the middle of it. You can also use chests as rails for the door to prevent the moving part of the door from sticking to rest of the mechanism.
  • @acodili-jg
    0:00 – Introduction 0:39 – Testing flotato push limit 1:29 – Flotato could make an elevator 2:09 – The elevator is moving, including the walls! Wait, the WALLS?! 2:32 – The elevator stole an obsidian block! 2:41 – The elevator meets the height limit 3:08 – Flotato is moving air...air. 3:28 – Dispenser vs Flotato (the dispenser broke~) 3:49 – Bedrock vs Flotato (the bedrock moved!) 3:58 – Flotato vs Overworld Bedrock Layer (nope~) 5:09 – Moving flotatoes are unbreakable 5:16 – Flotato vs Primed TNT (tnt didn't stick) 5:39 – What about flotatoes in a 3x3 piston door? 5:46 – The door layout 6:36 – Purplers decided to build the actual door 6:40 – Minecraft piston decapitation... 6:58 – Door opening test (it worked) 7:11 – Door closing test (it worked) 7:24 – Wandering Trader leaves the scene 7:33 – Hiding the redstone of the door (it...broke?) 7:53 – Take two! 8:06 – A flying piston door...wait 8:26 – Take three: final fix?? 8:45 – Thoughts then Outro