The Beginner's Guide to Tactics Ogre Reborn (2023 Version) [Part 2- UI Features, Speed, & Movement]
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Published 2023-12-11
As a general rule of thumb, just have your people support each other. Take shorter moves to get your next turns faster, and use Action moves or long moves to slow your next turn. Both can be useful.
Everything can be useful, there are no perfect solutions, just problems in need of solving.
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All Comments (18)
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THE SELECT BUTTON SKIPS SCROLLING?? AAAAA I would've saved like TEN MINUTES combined so far if I'd realized that.
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The part about the AI not seeing cards is really interesting. It always seemed to me like the enemy AI is specifically going for picking up cards as efficiently as possible on their way to my own units (and in some cases even going out of their way to deny me cards), while if I set my own characters to AI-control they seem to be avoiding cards like the plague. xD
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To add onto Loyalty, Palace of the Dead has Loyalty issues, or at least did, because a lot of the Undead units are one of the races technically, and if you have people who are from the same race, and use them in PotD, you can tank your loyalty really bad, and sometimes might not be able to level weapon skills to help them.
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Thank you for another great guide!
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its 2am and i'm laughing like a dumbass about the zombie joke.
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Keep em coming please:D
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I found this very helpful and well put together as a newbie. Thanks for sharing!
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recuit clerics. you can change their classes and still hold holy element without using a charm, you can take them, turn them into rune fencers or whatever and still have holy, divine.
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This video is so jam-packed full of useful information, that I should have been taking notes! I learned a LOT! Thank you for taking the time to do this! :D Does luck only effect Critical Hit rate? What about landing debuffs or resisting them? A lot of games have luck influence those things too.
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18:42 I had to learn this the hard way too, way late in the post game. I put Luminant Armguards on a Skeleton and couldn't figure out why I couldn't start battles with Boon of Swiftness.
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awesome videos. my cousin has shown interest in this game and I'll direct him to your videos if he is looking for help.
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Kind of a stupid question because I’ve never really thought about it.. if enemy drops loot and no unit picks it up is it still added to the loot at the end of battle? Sometimes it seems like a get a lot of loot without picking up a lot of bags
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Stacking defense pierce slash crush Does it make any character more defense build any better
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I dont this actually happens but it would be hilarious if your monsters loyalty go down anytime you sell their buddies in the auction
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36:51 I've counted 15 'buff' cards once.
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Can confirm, naked is really not worth it in both LUCT and Reborn. I say this from experience. Don't ask. I think we should review the three Free Actions you can do when you're not chunking 30-90% of an enemy's hp: -normal attack to generate mp -pop an item to heal or buff someone -throw a rock to generate a card somewhere These are generally worth the RT cost compared to running around extra tiles, and certain classes are better at each Free Action. Anyone with Pincer and Counter loves normal attacks so much they don't even need to spend their actual turn doing them. Lobbers are the simplest, fastest, safest way to neuter a boss with debuffs, and that's before you get the slightly more technical BOMB. Pretty much every monster can throw BIG rocks, doing 2 damage to crates at range and being surprisingly fast at picking them up.
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Hhmm complicated