15 MORE Features Starfield Never Tells You About...(Plus Bonus Tips & Tricks) - Ep. 2

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Published 2023-09-11
Starfield continues to slowly reveal its secrets...
We've got a new and improved way to register ships for cheaper, a Weapon/Gear discussion on Rarity vs. Version and how to increase your Persuasion without using up skill points. Clothing is available for purchase in New Atlantis to increase Persuasion, or to give to your Companion. How about these Flight Simulator Hacks, and don't sleep on Extra XP and Magazine Buffs. Fast travel is easier than you think, and we need to discuss where to find the BEST ship parts. I also wanted to show you an easy way to rank up your Starship Design Skill, along with a couple of tips for outfitting Companions. And how about Betty Howser?!
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CHAPTERS
0:00 - Intro
1:00 - Improved Ship Registration!
2:27 - Rarity vs Version
3:29 - Persuasion In A Bottle
4:29 - Persuasion Clothing
5:00 - Companion Clothing
5:40 - Flight Simulator HACKS!
6:58 - Sleep XP & Magazine Buffs
7:52 - Easy Fast Travel Is Available
8:48 - Where To Find The Best Ship Modules
11:19 - Starship Design Skill Made Easy
12:34 - Equipping Companions
13:15 - Give Them Ammo!
14:19 - Betty Howser Demolitions Expert
15:45 - SUBSCRIBE & Socials

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In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation – the last group of space explorers seeking rare artifacts throughout the galaxy – and navigate the vast expanse of space in Bethesda Game Studios’ biggest and most ambitious game.
Tell Your story
In Starfield the most important story is the one you tell with your character. Start your journey by customizing your appearance and deciding your Background and Traits. Will you be an experienced explorer, a charming diplomat, a stealthy cyber runner, or something else entirely? The choice is yours. Decide who you will be and what you will become.
Explore Outer Space
Venture through the stars and explore more than 1000 planets. Navigate bustling cities, explore dangerous bases, and traverse wild landscapes. Meet and recruit a memorable cast of characters, join in the adventures of various factions, and embark on quests across the Settled Systems. A new story or experience is always waiting to be discovered.
Captain the Ship Of Your Dreams
Pilot and command the ship of your dreams. Personalize the look of your ship, modify critical systems including weapons and shields, and assign crew members to provide unique bonuses. In deep space you will engage in high-stakes dogfights, encounter random missions, dock at star stations, and even board and commandeer enemy ships to add to your collection.
Discover, Collect, Build.
_______________________________________________________________
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All Comments (21)
  • @venumkush2395
    A tip for ship registration as soon as you jump in the pilot seat you can register from the ship menu and you will auto undock, then you can re dock your ship to fly away in your good ship not the downgrade
  • @alexandriav3956
    I love that Bethesda kept the magazines idea from Fallout. I loved randomly finding those when exploring!
  • @a_khodakovskyy
    You can store things into your ship from up to 250m away, just go into your ship menu and open the cargo hold, whatever button it is for you should be labeled at the bottom of the screen. I wish I knew this sooner, spent so much time hopping in my ship, unloading everything, then hopping back out.
  • @TheGamingDandy
    Another tip for persuasion bonuses on clothes. Apply for a job with Ryujin and progress their quest line a little bit. It doesn't take too long, maybe 3 or 4 short quests before the boss gives you a "fitted suit". The fitted suit gives you a 10% buff to persuasion instead of only 5% on the clothes you can purchase. It still not huge, but 5% is 5%!
  • @Bruschi354
    A lot of people don’t realize that if they have rank 1 in piloting you get the ability to use the ship’s thrusters… using the thrusters allows you to do some pretty crazy maneuvering… I’d definitely suggest for anybody who doesn’t know this, to check their key bindings. It will say “switch flight mode” on controller it’s RB hold the bumper to use the thrusters, and let it go to resume flying normally. Hope this helps you guys! 😊
  • @argophontes
    6:40 If you're still struggling with the simulator even after the hacks (or you don't have the lockpicking), you can fly over to that orbital station, park your ship in the middle of all the ganties (making yourself difficult to reach), then get out of your seat. The enemy ships will basically destroy themselves trying to get to you by ramming themselves into the station and exploding, and you still get credit for killing them.
  • @justsomerando6551
    For the ship simulation. If you lack the lockpicking skill to unlock the admin controls. There is a admin keycard on a yellow toolbox directly underneath one of the simulations. You can just grab it without upsetting anyone
  • @kevinpalacios1119
    You can fast travel without the map menu using the scanner, the areas show up as landmarks you can directly fast travel to when the scanner is open.
  • @tortupolar6704
    You can also fast travel inside cities by using the scanner which helps navigating through less menus but you have to aim at what part of the city you wanna go
  • @jimmyd4341
    If you are in ship combat and heading straight at them, go into targeting mode before you pass them. You can do a ridiculously tight 180 degree turn very easily and get on their tail.
  • @guybaronti3867
    Fantastic tip for your next video would be that you can store loot directly into your ship inventory even if you're not in it, so long as you're out of combat and within 250m on the scanner. All you have to do is go into your shipyard in the menu and hit F for PC users to access the cargo hold. This is very useful when you're landing at locations you can see on a planet from orbit as your ship usually will land just outside the location and be within range to store loot. Bonus Tips: - You can control click modules in your ship builder to select multiple parts for coloring, deleting or moving - You don't have to scan a planet to find out what resources it has, you can simply travel anywhere in that system and all planets will now show their full list without any scans - So long as you're in your ship and not in the cockpit, you can fast travel to any location and it will skip all the cinematics and instantly drop you at the location. This includes specific districts in cities, outposts, etc... - To decorate your house or ship with objects, drop them, hover over them and hold A (Xbox) or E (PC). Then you can rotate them by clicking the left or right mouse, and change the axis of rotation by clicking Shift. This allows you to deck out your house or ship with all those fun misc objects you can find. - Don't be afraid of running around over encumbered. The only consequences are your health will go down to about 10% but it will not kill you, and your screen with blur in and out as you move or run. However, so long as you're not planning on fighting, this can be a lifesaver when decorating your house, working on an outpost, or returning to your ship after a big loot run. - You can still sprint while over encumbered. The game will cancel the sprint shortly after you start, but you can either just hit shift again to go back into a sprint, or you can sprint jump over an over with a boost pack to keep you in the air. Sometime the sprint cancels when you land, but so long as you time it well, you should be able to sprint jump infinitely. - Crafting is a great way to make easy money and XP. Just find a planet with Iron/Aluminum (Adaptive Frames), Cobalt/Nickel (Isocentered Magnet), Nickel/Aluminum (Mag Pressure Tank), Aluminum/Copper (Reactive Gauge) or Copper/Beryllium (Tau Grade Rheostat), and you should be able to set up an outpost that produces a very large amount of those 2 resources. Then just plop down an industrial workbench and produce 99 of that particular component. Make sure you sleep for the xp boost before you do this as well or you'll miss out on a lot of XP. - Need to drop that contraband, but you're already in your ship? Well, just go into your ship cargo and hold B (on PC) to Jettison it out of your ship - Coffee bags are insanely valuable and you can find them all over so make sure you always pick them up. For only .35 mass, they usually sell for around 150-175 credits (based on bargaining skill) giving them the highest value/mass of almost any resource type object at around 450x their weight in value. Similarly, for misc, some of the most valuable objects to collect are the lightest ones. Keep an eye out for any Glasses (all of them are great but the best are the coffee glass (1400v/m) and whiskey glass (700v/m)), Stylus' (1000v/m), Showqueen & Snowlord Game pieces (700v/m), Tablets (560 v/m), Funnels (550v/m) and Vials (550v/m). There are many more objects with high v/m, but these are some of the ones I run into the most often. - Additionally, all the foam cups and terrabrew cups have a v/m of 300 which is significantly higher than other objects and at .01 mass, you will never become over encumbered picking these up. So don't go out of your way for them, but if you're already picking something up, feel free to grab the foam cups. - Avoid low v/m objects when looting unless you plan to use them as decorations. Some of the worst stuff to pick up that are common are Notebooks, almost all kitchen stuff (bowls, pitchers, pans, pots, etc...), Succulents, Fish Bowl, Terrarium, Desk Fans, Microscopes, Plushies, almost all sculptures and display objects, board games and others as well. These are all high weight, but lower value, so if you're just looking to grab a few things and make some quick money, they aren't awful to grab, but if you're over encumbered and need to drop something, go for these first. - NPC's on your ship will automatically decorate your ship so long as there are misc objects in your ships hold. You'll notice after adjusting your ship, all of your stuff goes into your cargo, but over time, all of those objects will be placed back around your ship. You can even customize your ships aesthetic by putting cool misc objects into your hold and allowing them to automatically be placed.
  • @sortedevaras
    Make sure to set difficulty to very hard before you land on a planet, it increases gear quality and chance of legendaries in loot containers. You can lower difficulty after landing.
  • @generalsoul1
    I was stuck on a mission where I had to sneak around but I kept getting caught. Figured out if u take ur spacesuit and helmet off it makes a massive difference in how well you can sneak.
  • @justinb3209
    For the give companions grenades tip, I would recommend impact grenades instead of frags. They do identical damage, but it removes the side effect of the companion hurting themselves by bonking a nade back towards themselves.
  • @MEDPR0S
    Build a Landing pad With Ship Builder at an outpost. It greatly opens up your ship building capabilities. I did this early on and made the Frontier 5x its original size with double the engine n gear count, and 3x firepower.
  • @JoseandAsh
    I love a Youtuber who takes the time to put chapters, idk why to me Its just so considerate and Neat lol thank you
  • You can move items from your ships cargo hold to your companion directly if you ask to trade while on or around the ship.
  • @julesrander7953
    There is at least a second, unlimited storage box. The small box exactly opposite the research station in the basement of the Lodge. There you can store infinite resources right near all workbenches :)
  • @gns942
    Boost pack tip - bind another key to alt boost pack and you can travel horizontally when boosting, which is great for covering distances, crossing ravines or pits, or when you're overencumbered and you want to unload your crap. For PC players, I suggest left-alt or right-alt as the alt boost, which you can easily feel on your keyboard by moving your thumb to the left or right of the spacebar.
  • @Dunadine
    The Nova Cabot 2 level bridge has a version for those with no ship building rank. The only difference between the basic and the expensive one that requires rank is a marginal amount of storage. Love that bridge look and it helps to negate ladder annoyance with 2 level ships as top deck is accessed by stairs and has a port to second level no more ladders for me.