Helldivers 2 WTF & Funny Moments! Ep #70
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Published 2024-06-17
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All Comments (21)
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0:25 this is what the war bond has been all about
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1:47 the dreaded robutt plug
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I have learned that 2 or 3 impact grenades can destroy one of the shredder tanks if you aim for the side of the turret. The splash damage will still reach the weak spot on the back.
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Watching these videos I’ve learnt one thing the most dangerous thing to a Helldiver is another Helldiver.
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5 knife throws to kill a charger? Are you kidding me? Those damn bugs are able to withstand an orbital strike but the knife does the trick? Goddam , Super Earth crafting is no joke
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4:50 "return to sender!!" ahh spear😭
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1:15 And it's accurate. Firing while moving forward adds your velocity to the round. While moving backwards subtracts it. However, based on muzzle velocities of various weapons, in this case, it adds a miniscule amount to it.
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the way the devastators fly forward at 3:28 💀
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0:20 its like that scene from aliens
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4:33 Say... Meridia also seems like a...
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5:10 thats such a real moment man. You know your about to explode.
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Velocity adds non-trivial amount of damage. Interesting, even in real life physics.
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4:30 - I came across this two weeks ago when they must have been testing it out but as yet unreleased. There was no hole at the time but the sounds were creeping me out being completely unknown and may have been either a glitch or (as i like to believe) the start of this new story...
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Dude, the guy has to deal with ONE gunship and ONE factory strider without any extra patrols. Of course HMG is the goat. 99% of the time you had to deal with 5 gunships at a time, so unless you are expecting your teammates to kill all of them except one where you can mow it down with the HMG like a boss, chances are you'd die before you know it.
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2:00 if helldivers 2 was ever put in a fighting game this would be the finisher
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The "Wick Stim"
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after the HMG got its fix, its so satisfying running around like a stimmed out juggernaut with a backpack of supplies
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hahahahhahahahahha hillarious! and thx for the info on "parent velocity" thats no small info bit!!!
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0:22 there we go ba- wait RUN