NEW Patch Analysis & BREAKDOWN in Helldivers 2

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Published 2024-06-13
A video going over today's patch in detail breaking down each individual significant change from my perspective while adding context to what each means for the future of the game!

Video on How Damage Works!    • How DAMAGE Works in Helldivers 2  
All Armor Stats: github.com/zeddidragon/helldivers-calc/blob/main/d…
All Weapon Stats: invadersfromplanet.space/helldivers-2/
All Enemy Stats: helldivers.io/Enemies

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PATCH 01.000.400

All Comments (21)
  • @EravinVT
    This took me and my editor Ululuku Allllllll Day to bring you guys so I hope you enjoy hearing my thoughts on every single change made today cause man oh man was it a big one! As always my favorite comment from this video will be featured at the end of the next! Thanks for Watching!
  • @OffToBattle
    I like how we weren't simply paranoid, the Hellmire firenadoes really were out to get us. The fire was stalking the players.
  • @bjw4253jw
    The spear being both fixed and broken is the funniest shit. This weapon is cursed.
  • @arkhunter2002
    AH took a step in the right direction, i have hope they'll continue taking steps that way
  • @hotpenguin607
    Using SEAF artillery to destroy a Strategem Jammer is so damn hilarious, easy, and satisfying now
  • @Commander_Appo
    The Tenderizer is super fun now. My friend that always uses the adjudicator has been having a super fun time today and my other friend was preaching about how she KNEW that the fire tornados were targeting her.
  • “Patrols have been fixed, allowing the community to put down their pitchforks until OhDough finds something else to be inconvenienced by.” COMEDY GOLD!
  • @Echo_Online
    I would like to point out that the various orbital cannons are muzzled loaded by default, which means that with the gatling barrage buff someone is pushing 60 20mm shells down 60 tubes in 70 seconds.
  • @ZoeBios121
    I *knew* those fire tornadoes were chasing me
  • @SAVAGENEDVED
    Crossbow was my favorite gun when it first released, then they nerfed it to being terrible. This new buff to allow it to destroy bug holes and fabricators is giving me new life. I can now truly live the Rambo fantasy
  • @dledman
    Lmao wait till you try the 110mm rocket pods They actually reliably hit their mark now, deal full damage multiple times, 250 damage per time at 100% damage Instead of 50% at 600 per hit and almost missing multiple rockets per run. On bile titans 2x charges and breaking the under sack kills biletitans It's like a toned down railcannon strike with more shots, uptime with less power
  • @TheJokingJoker.
    Now the hunters will be a bit more tolerable….. What am I saying hunters will still surround me and still do unspeakable things to my no no square
  • @George_M_
    Random gunships forces me onto the autocannon meta just when I was thinking of getting off it.
  • @SplitFinn
    HMG is an absolute DEMON of a gun now. Crikey.
  • @seanbraden8756
    Having 5 gun ships patrolling the map can be brutal lol
  • @mikehunt534
    Don't sleep on the heavy machine gun. My squad would kite squads of automatons into me and it just melts entire group. Instantly shredded hulk legs. Just lower the fire rate to 450 to conserve ammo and wear the shield backpack.
  • @EdwardLewisIV
    Diligence CS feels fantastic with the new amor passive.
  • @verdanteridium
    “more ammo efficient with a slower firerate" Rocket Sentry: Are you sure about that?
  • @Old_Man_Bernard
    Adjudicator slander, it's really solid for bugs. it is very good at overpenetrating light bug clumps and can reliably take on mediums. the ammo buff was lovely, but it was a solid generalist already. I use it constantly, it's my favorite primary at the moment