Double Trouble: Morrowind's Fort Firemoth x2 Challenge
901
Published 2024-03-09
Chapters:
00:00 Intro
02:07 Starting the Quest
03:45 Firemoth Island
09:06 Inside the Fort
11:45 Into the Mine
14:00 Grurn's Tomb
17:14 The Voyage Home
__________
Music:
Tides of Iron
Hellfire
Off to War
The Great Battle
Sovereign
All tracks listed by Alexander Nakarada via Pixabay
pixabay.com/users/nakaradaalexander-7260388/
_________
We have a Discord! discord.gg/QYUZ4QEVSX
Join this channel to get access to perks:
youtube.com/channel/UCQQL63R7Wqdk-vTexwEw2kQ/join
All Comments (15)
-
Mickey D: "this expansion is near impossible" Gitshiver: "so in today's video..."
-
I remember beating Firemoth. I was way underleveled, but managed to slowly fight my way to the tomb, where Grurn promptly whooped my ass. I got pissed, returned to town and acquired about 1000 scrolls, and returned thinking that I would win easily this time. I barely managed to beat him even with the scrolls, his resistances and regenerations are INSANE.
-
"Where's your brother? Here kitty, kitty!" At that point I LOL'd.
-
I always liked this plug-in because I felt like a beast just mowing down every skeleton in sight lol, maybe I should try this challenge…
-
I'm kinda embarrassed to say it, I've actually never done Firemoth. I knew it existed, but it's never interested me. Even moreso now that I saw you go through all of that for 3,000 gold. 10:26 Deranged Scrib Debut!
-
You're brave! I tried it once and lich mopped the floor with me. Never attempted again! I heard TR will do some redesigning with the area, but I don't know if it's going to affect Fort Firemoth.
-
Thank you for another great video.
-
Thanks!
-
The weapon model for the steel cutlass is actually pretty spiffy and it's a good go to weapon (high durability) for ashlands wandering if you put a simple absorb enchant on it.
-
Custom fireball spells make this plugin a cakewalk for a mage with max alchemy.
-
epic skelman showdown!
-
lmao the waves of rats dying to spells
-
This plugin is basically just Doom in Morrowind, isn't it?
-
You were better off without the companions. The mage can kill you with his shock spell.