Organize Shader Graphs with Custom Folders (Unity 2020/2021/2022/6)

Published 2024-07-19
Organization in your Unity projects is very important. By default Unity puts all Shader Graphs into one folder.
With a quick change you can add Shader Graph shaders into existing or new custom folders!

Use Hidden or Legacy Shader folders to use Unity's built-in organization features. This works for all render pipelines (URP/HDRP/BiRP).

If this was helpful, liking the video or subscribing for more Game Dev content will help me a lot!

My Unity Assets: assetstore.unity.com/publishers/57030?aid=1100ljSx…


My social media:
Discord - discord.gg/rAYumVP
Itch.io - devdunk.itch.io/
Instagram - instagram.com/DevDunkStudio
Twitter - twitter.com/DevDunkStudio
Facebook - facebook.com/DevDunkStudio

#unitygamedev #gamedevelopment #unitytips

All Comments (2)