FNAF Security Breach Unused SURVIVAL MODE | LOST BITS [TetraBitGaming]

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Published 2022-02-12
► FNAF Security Breach Lost Bits (Part 1):    • FNAF Security Breach Unused Maps, Min...  
► FNAF Security Breach Lost Bits (Part 2):    • FNAF Security Breach Unused Graphics,...  
► FNAF Security Breach Lost Bits (Part 3):    • FNAF Security Breach Unused Menus, De...  

Time for the last Lost Bits video on Five Nights at Freddy's Security Breach unused content (at least for now)! In this video we'll check out FNAF Security Breach's scrapped Survival Mode that was found in the unused menu we discussed in the last video! This is the FOURTH part of the FNAF Security Breach Lost Bits series here, so be sure to check out the first three videos!

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Sections:
0:00 - Intro
0:56 - This might get added eventually
1:24 - Survival Mode Menu
3:28 - How it starts
5:10 - How it was supposed to work
7:02 - Almost nothing works anymore
7:43 - Doors are changed
8:40 - Vanessa spawns in
9:22 - Power goes out & Moondrop appears
10:28 - Spawn all gifts!
11:00 - Early map remnants
13:00 - More pizzaplex changes
14:30 - Survival Mode debug menu options
15:08 - Vanessa actually IS Vanny??
16:35 - And she's a ROBOT!?
16:54 - Survival Mode seems like an awesome idea
17:52 - Onto the next one

SEE YOU GUYS IN A BIT!

If you're reading this, leave a comment saying “Vanessa is a Robot?". Also leave a like if you're epic :^]

#FNAF #FiveNightsAtFreddys #LostBits

All Comments (21)
  • @colibri224
    This game man... It's like a drawing made by a 4 years old. It's messy, confusing, and difficult to look at, but you can tell it was made with all the love and the best intensions in the world.
  • @SirIronOW
    I feel like a "Classic" mode. Where you play as a night guard, and you can probably guess where this is going. It's like the original games. Where Chica, Freddy, Roxy, Monty, Burntrap and Vanny are coming at you.
  • @katscr4tch767
    At this point, I’m convinced at least a third of the game’s data is unused. Good lord.
  • The amount of shit that was cut from this game is honestly quite depressing. Locations, mechanics, ideas, and story beats all went up in smoke because poor Steel Wool bit off more than they could chew. I hope all the cut content is slowly added back in through patches and updates. I really want to see Steel Wool's original vision for this game completed. But I DON'T want to see it add back in through DLC. Once all the cut content is added back in through FREE updates, I want to see what they have in mind for the DLC.
  • @countcock5694
    16:40 That's the default noise for if you stun any of the animatronics, although it gets layered under another unique stun noise, so it always gets covered up.
  • 12:18 This area was probably removed late in development considering the checkerboard pattern is missing at the bottom. I'm assuming the wall is only vertex colored and has no texture.
  • @EzequielGI
    When you were talking about the "Custom Night" mode that almost every FNAF games has, it reminded me that in Sister Location the Custom Night wasn't in the base game but was rather released as a free DLC some time after the base game was released. So that makes me think that this Survival mode is very likely to be added to the game some time in the future, since you already showed that there is a "DLC" option in the extras menu that wouldn't make much sense to be accesible in the game right now (as there is no DLC available at the moment).
  • @DementisXYZ
    I'm wondering, if you had the AI Debug Vis checkmarked when Vanessa disappears, would you then see Vanny appear elsewhere? The cool thing about the AI Vis is that, as long as they're spawned in somewhere, all AI characters will be highlighted, no matter how far away they are. I once, when screwing around with Debug, accidently left Freddy at the First Aid station and, while I was in he daycare, got confused to what the little dot I was seeing in the distance was, so I flew through all the walls to it to find him. When I returned to where I was, though, the game loaded up both a second Moondrop in one of the elevators and a sundrop in the main atrium.
  • @Crystal_959
    Man, can you imagine what an amazing game Security Breach could’ve been if the devs actually finished it? They put so much work into all this stuff, only for it to get scrapped and tossed aside
  • @SteenbergGaming
    16:14 They have always been the same person. The ending most likely implies that after she died her soul ended up stuck to the pizzaplex similarly to Afton and the Spring Bonny suit, and the children and animatronics.
  • @MasterLucas1028
    I feel like this would’ve been a great addon. It’s sad it was removed.
  • @Cohen-Tiger
    I think the way vanessa works in the security office is a copy of roxy's path when gregory is getting that badge, that would also explain the robotic sounds when she is shot by the fazer blaster
  • @JacobTheCroc
    That ending you mentioned in the video, it implies that Vanessa is still stuck in the Pizzaplex as the spirit. Theory comes from the fact that several kids were already stuck in a location as spirits in Animatronics.
  • @JRHMC
    Would love to play the SB story without the bright lighting! The darkness of survival mode makes the game feel like a proper horror game!
  • @archmagemc3561
    you know that tri hallway was actually really easy to fix, just put a door with occlusion, it makes sense and it stops the area from behind it being rendered. idk why they didn't do that.
  • @TheRadziu
    16:20 Vanessa and Vanny ARE same person. This ending implies that after she died her now free from Glitchtrap's control soul looks at her dead body. Vanessa and Vanny being same person is confirmed by secret tapes in Security Breach and previous FNAF game's plot.
  • @justinhanna6118
    Vanessa is vanny, Vanessa on the rooftop simply represents her "spirit" indicating that while her body is dead her spirit is still trapped in the facility by glitchtrap.
  • @partiforde
    Prediction before watching: There's going to be another part