Bethesda games be like

823,710
0
Published 2024-07-03

All Comments (21)
  • @ZitaGenovese
    Huge kudos to the vfx team...I watched this three times just to see all the scary glitches. This was waaay scarier than Darkwood.
  • @xanderpiz8770
    Plot twist: The glitching npcs were all player characters after they entered Thebesda.
  • @Mrpibbs
    At least he didn't have to pay $80 plus to enter
  • @AdamtheRed-
    The guy half out of the stocks was awesome. Looked like the only practical "effect", and I love it.
  • the silent (but captioned) weeeeee really got me. ive had to turn on my captions this last month because these guys layer jokes into there as well... and im here for it
  • Ah Alan did the patented Bethesda npc head turn. No matter where you are the head has to snap to face you. Nice touch.
  • @DarkSorrow29
    I loved it, this was so atmospheric, I actually felt tense the whole time lol I am amazed he did not run into a chest full of some trader's inventory under him along the way before fritzing out. πŸ˜‚
  • I got chills with the 'i used to be an adventurer like you' and wondered if that was a shout out to that time that guy got turned into an NPC lol That was one of the most terrifying skits ever
  • @AfonNoria
    Well done VFX team! You obviously had a lot of fun with this episode.
  • @SuperEdenc
    This was clearly an unexpected use case. He needed to start the quest from x:130 y:167, he started it from x:130 y:168. User error.
  • @EliteMaster66
    This had to be such a creatively fulfilling sketch for the editors and animators
  • 1:14 Finally the Rowan space programm has comenced. Maybe he can finally find his ego up there in the stars
  • Rowan glitched so hard he went to be a npc for starfield πŸ˜‚
  • @sunnyd9321
    Seeing a live-action interpretation of Bethesda-brand glitching only reveals how utterly terrifying it actually would be to have that happen in real life.
  • @bubb6451
    The vfx in this skit are great! It honestly feels like 16 times the detail!