All About Melee Changes in Settlers League!

Published 2024-07-21
Patch 3.25 is bringing massive melee changes! There is so much going on, and so many possibilities!

Llarold is here with a breakdown on what’s changing with melee in Settlers League!

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Chapters:
0:00 Intro
0:17 Phys Damage Buffs
1:55 RAGE!
5:33 Well Why Don’t You Cry About It?
13:20 Retaliation
14:55 Banners
19:43 Stances
21:05 Impale
25:09 Bleed
29:43 Conclusion

All Comments (17)
  • @user-zo8cw3qv1j
    2:08 correction - 1% more ATTACK (not melee) damage Crucial detail for bow and wand attack builds
  • @MWaever
    Imagine warden cyclone of tumult, dual wield with Stampede, ele tinctures and the new freeze and shock ascendency masteries. Perma-freeze, 100% shock, 15 attacks per second. Or something 😅
  • Did you not realize that Autoexertion DOES NOT give you the buffs on the warcry's? You didn't mention it, so in order to get any of the benefits besides the exerts being applied to your SLAM ONLY attacks, you have to keep pressing all the warcry's manually. Meaning you can't even use it with Enduring Cry because it doesn't have an exert component. I probably won't even say it works with it in the tool tip.
  • @danmcmullin17
    Do you think the mjolner build will still be viable as a second build this league, or did patch notes change something with it?
  • @rubikmonat6589
    I learned a ton about melee how builds work, thanks a lot. Very information dense. .
  • @b-rizzle8060
    Do you plan on releasing a build guide for your league starter this league? I followed the toxic rain path finder stuff last league and LOVED it, but am not much of a creative on my own :( or maybe any builds you think would be good for people to find other creators who can guide us?
  • Please could you update your Hierophant Mjolner build for 3.25 with leveling and so on. Will go that build for 3.25
  • From what I saw so far it seems like for slams and exerted attacks autoexertion is the only realistic way to play and 3 automated warcries is the sweetspot that doesnt feel to bad with some mana reservation efficiency (selfcast enduring+seismic cry for the buffs since this 2 are the best by far and have ancestral+infernal+intimidating in the autosetup). Its now just the question if going chieftain or jugg is the way to go....permanent full power warcries is so good but new jugg will be close to immortal even with not to high investment hard choice.
  • @Vulgaels
    Impale and Bleed will be crazy good now and since they both use basically samw support gems just getting the impaler and the phys mastery for bleed dot multi will be crazy good. Reallity is that total end game on impale will be 100% ignoring PDR on the hit and impale. Madness this will be A LOT of DAMAGE. 6 impales are 68% more damage so on a hit that does tripple or double damage you will reflrft 68% of that....I will league start Jug with Tempest Rising boots 100%.
  • @joshuagerber8362
    Really would like to try melee, but playing piano warcry turns me off sooo much.
  • @mas0ny149
    I'm pretty concerned about the mana cost increases, it may actually be a melee nerf as a net change lmao
  • @Mayhamsdead
    "1ST!" - Jk, if you post "first" comments, you're a loser :^D I'm excited about the melee changes. I can't even fathom non-casters being "meta". Let's go!