Auto Rig Tool for Creating Skeleton Characters: Advanced AccuRIG | Character Creator 4 Tutorial
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Published 2022-09-29
00:00 Intro
00:20 Character Import & Body Rigging
03:27 Hand Rigging & Motion Testing
06:15 Send to iClone
*Note: Assets shown in this tutorial serve only as reference material.
Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
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All Comments (21)
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very informative, thank you! keep 'em coming
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Woah, great video mate!
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Great tutorial, Kai! I learneed a lot here. The RI team really deserves praise here.
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Many Thx for your Great Tutorial. Greetings rosuckmedia👍👍
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excellent
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Nice 👍
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PS can you also show how to animate face from AccuRig!
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I hope a new update is coming soon - would love to be able to import an existing rig and add or remove bones.
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For the last standalone version of accurig just released, does the build in function of it within CC4 have all the same functions?
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can u do a tutorial on how to skin the face bones?
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This thing is amazing, except for the fact that all morphs are deleted from the fbx upon export to iclone. Can you fix that?
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Was curious about the facial bones, wondered if there is / will be a way to auto-create facial blendshapes?
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The creation and binding of facial bones, can you make a tutorial? I mean just in CC4!
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there is the option accurig character creator within character creator 4 , I already have it installed and I use it individually, but within the character there is no way to activate it
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is there a way to rename the bone hierarchy. I need to rename the pre-fix of the bones so when I export to another app there's no clash of names. Any help would be appreciated
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How did the facial bone. I cannot see in the video and direct appearance ???
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will there be any update to the rigging system where we can add additional corrective driven bones around problem areas like shoulder, wrists and groin areas?
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Why does the GMS tNice tutorialng doesn't soft sa way like it did in the video?
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hello sir, i have installed the acurig on my computer, but it wont appear on my cc4
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why doesnt iclone allow me to export char as fbx? tells me content licence doesnt support it?