How to Code Terrain Generation in Scratch
34,991
Published 2022-11-08
We'll write code to generate natural-looking 2D terrain in Scratch. This includes hills, valleys, lakes, trees, and multiple biomes. Please let me know if you would like to see more of these videos! In the future, we might add caves and ores, or maybe even turn this into a tile-based game!
Upload your projects to this Scratch studio: scratch.mit.edu/studios/32662603
Chapters:
00:00 Introduction
00:30 Generating Terrain
07:00 Drawing Terrain
11:11 Water
14:04 Trees
19:16 Multiple Biomes
22:15 Different Tree Types
28:05 Separating Trees
29:42 Automatically Changing Biomes
34:40 Automatically Setting Water Level
37:35 Summary
All Comments (21)
-
hey bro, you are like griffpatch but without editing! keep this up, and you are going to be popular like him! im subscribing. gotta see how are you gonna be succesful :)
-
why is it so satisfying to just watch it create the terrain?
-
Thanks for this vid :) I was looking for something like this and this video popped up, so thanks!
-
Thank you, very useful for my procedurally generated space game :)
-
i was board and came a cross your video and thought it was really cool and you just made a new sub
-
this is amazing! thank you.
-
Thanks this helped a lot. β€ Iβm subscribing π
-
Good job love the work you put into this I know it takes a lot of research and time so yeah I hope you continue this
-
Very nice!
-
Great vid terrain generation it really works and it really helped
-
Thanks so much! keep it up
-
Thanks So Much!
-
This guy is just better
-
He made "Stock Market"
-
THIS IS SO COOL!!!
-
This good tutorial!
-
thats pretty cool
-
There might be a simplier way to create this, but it's great.
-
SOOOO SUCCESSFUL!!!
-
nice!