I Made SQUID GAME In MARIO MAKER 2...

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Published 2021-10-17

All Comments (21)
  • @ManxNinjaPig
    Hope you enjoyed this video :) Spent a TON of time on it so sorry about it being delayed Also let me know if you want to see a part 2 with the other games! Discord server: discord.gg/ZaAp8rXhDF
  • @Arrowstotle
    Red light green light is so tough to recreate in Mario Maker! P blocks with SMB2 mushroom was definitely the best bet. Nice video!
  • @cbowwow8296
    For the glass bridge give the player one super mushroom. They will be multiple upward jumps with 2 blocks to choose to break. One breaks and the other contains a giant boo ghost. Since it only goes so high, the player then goes through a corridor that goes back down and has to do the same thing again upward 2 or 3 more times
  • @cem8456
    “Oh hell nah Marvin and friends be playin that octopus game.” -that guy 2021
  • @snoozy04
    Such an amazing level, thanks for sharing!
  • @joaodrkness
    Mario on demonstration dies Ninja Pig : I diagnose you as undertoad mario
  • @Exer1234
    This really inspired me! Thanks alot dude!👍👍
  • This is one of the most creative levels I've seen .....and yes I want a part 2 with the other games
  • @reee_9
    I actually played this yesterday, it was fun! Keep up the good work.
  • @G40ST2K10
    For Glass Stepping Stones, I was thinking that you could use the two different icicles, if you jump on the loose one, it’ll start to collapse, but in order to prevent cheese you could place an invisible lucky block so when a player tries to jump off, it’ll appear and will send them back down
  • @Nawjittripin
    Hello Manx your the best YouTuber and thx for video I love it.❤️
  • @Purple006
    I liked playing red light green light, I wonder how there’s no games like sharks and minnows and duck duck goose in the squid games?
  • @Nintenblox
    The way I made honeycomb in Mario maker: I used the SM3DW theme to set a clear condition for breaking crates. Once they pick a shape they have to break the crates without hitting the normal blocks. If they fail circle or triangle they’ll hit a spike block inside the shape. If they fail star or umbrella it triggers an on/off switch which releases a bunch of spines