I made XCOM in 25 HOURS! (plus Special Announcement!)

57,192
0
Published 2022-04-04
🎮 The course is now available! Get it here! unitycodemonkey.com/re/turnbasedstrategycourse.php
✅ Get the Project files unitycodemonkey.com/video.php?v=ezlkGhFBrmg
👇 Click on Show More

🌍 Get my Complete Courses! ✅ unitycodemonkey.com/courses
👍 Learn to make awesome games step-by-step from start to finish.
🎮 Get my Steam Games unitycodemonkey.com/gamebundle

🔴 RELATED VIDEOS 🔴
Awesome Grid Building System! (City Builder, RTS, Factorio, Survival)    • Awesome Grid Building System! (City B...  
Making an XCOM-like! LIVE!    • Making an XCOM-like! LIVE!  
Grid System in Unity (How to make it and where to use it)    • Grid System in Unity (How to make it ...  
How to get Mouse Position in 3D and 2D!    • How to get Mouse Position in 3D and 2...  
My Game Dev Journey (40+ Games! | mIRC to Flash to Steam)    • My Game Dev Journey (40+ Games! | mIR...  
Grid Combat System! (Turn-Based, XCOM)    • Grid Combat System! (Turn-Based, XCOM)  
A* Pathfinding in Unity    • A* Pathfinding in Unity  
Ultimate Unity Overview (50+ Tools and Features Explained!)    • Ultimate Unity Overview (70+ Tools an...  
Instantly make your GAME look GREAT! | AO    • Instantly make your GAME look GREAT! ...  
Animation Curves are Awesome!!!    • How to use Unity Animation Curves (NO...  

Synty Polygon Prototype Asset Pack cmonkey.co/synty_prototype_xcom

💬 Here's a really awesome project that I made, it's a Turn-Based Strategy Action game very much inspired by the likes of XCOM.
In total it took me about 25 hours to build this project and I'm quite happy with the final result, it's got all the mechanics you expect.
Turn-Based Combat and Movement, it has Line of Sight, Full and Half Cover, an Overwatch mechanic, and of course Hit percentage for those awesome 99% misses!
In this video lets check out how I made it, starting from scratch until the final polished game.
Also stick around to the end where I have a very exciting announcement to share!

🌍 Get Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!
store.steampowered.com/app/1294220/

If you have any questions post them in the comments and I'll do my best to answer them.

🔔 Subscribe for more Unity Tutorials    / @codemonkeyunity  

See you next time!

📍 Support on Patreon www.patreon.com/unitycodemonkey
🎮 Grab the Game Bundle at unitycodemonkey.com/gameBundle.php
📝 Get the Code Monkey Utilities at unitycodemonkey.com/utils.php

#unitytutorial #unity3d #gamedev

--------------------------------------------------------------------
Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.

You can see my games at www.endlessloopstudios.com
--------------------------------------------------------------------
- Other great Unity channels:
Unity - youtube.com/user/Unity3D
Brackeys - youtube.com/user/Brackeys
Dani -    / @danidev  
Jabrils -    / @jabrils  
BlackthornProd -    / @blackthornprod  
Sykoo - youtube.com/user/SykooTV
Jason Weimann -    / @unity3dcollege  
Jonas Tyroller -    / @jonastyroller  
--------------------------------------------------------------------
- Website: unitycodemonkey.com/
- Twitter: twitter.com/UnityCodeMonkey
- Steam: store.steampowered.com/developer/EndlessLoopStudio…

All Comments (21)
  • @CodeMonkeyUnity
    💬 Here's a really awesome project that I made, it's a Turn-Based Strategy Action game very much inspired by the likes of XCOM. 🎮 Interested in a Turn-Based Strategy Course? Sign up here! unitycodemonkey.com/interestedtbscourse.php ✅ Get the Project files unitycodemonkey.com/video.php?v=ezlkGhFBrmg 🔴 RELATED VIDEOS 🔴 Awesome Grid Building System! (City Builder, RTS, Factorio, Survival) https://www.youtube.com/watch?v=dulosHPl82A Making an XCOM-like! LIVE! https://www.youtube.com/watch?v=FPTDXiZYFeg Grid System in Unity (How to make it and where to use it) youtube.com/playlist?list=PLzDRvYVwl53uhO8yhqxcyjD… How to get Mouse Position in 3D and 2D! https://www.youtube.com/watch?v=0jTPKz3ga4w My Game Dev Journey (40+ Games! | mIRC to Flash to Steam) https://www.youtube.com/watch?v=0zscPf_U1VY Grid Combat System! (Turn-Based, XCOM) https://www.youtube.com/watch?v=mONHucoYASU A* Pathfinding in Unity https://www.youtube.com/watch?v=alU04hvz6L4 Ultimate Unity Overview (50+ Tools and Features Explained!) https://www.youtube.com/watch?v=Hd6K7mfXt08 Instantly make your GAME look GREAT! | AO https://www.youtube.com/watch?v=vK8zHCwH6oc Animation Curves are Awesome!!! https://www.youtube.com/watch?v=roWiGo1Hpfk assetstore.unity.com/packages/3d/props/exterior/po…
  • @foreducation408
    Creating an XCOM like game is my dream project, this video is so helpful and motivational at the same time.
  • @thorsten9211
    It is great that you use the old code of yours. This is a great real life example on how small, well written and documented code can be used again to save a ton of lifetime. Something every programmer should learn early.
  • @iknowcturne7362
    Sir, I already bought all of your udemy courses. It was the first time i ever finished a course because finally a paid courses where the teacher isn't just copy pasting code or telling us to IMPORT and already made package wich WE could found on the asset store. You raised already the whole youtube dev content quality, you literally DESTROYED every other udemy course. I feel like i know everything about the scriptable object with the "" tower defense "" course i followed and completed. I have to thanks you and also, you can't imagine how hyped i'm for this new course. I don't know what it's gonna mean for you, but you brought to someone like me, who doesn't like to learn ( lazy boyyy) the Real passion for it. Even when you do some content that i will never use, i still watch, listen and most important Learn. Thanks you sir, from the bottom of my hearth your content is a gold mine ❤️
  • @r4z0rbl4de
    I bought your course and finished it. These project files come very handy to expand on the course. Thanks!
  • @siltoruz3502
    That is awesome! Thank you so much for sharing the code for that. I ve been wanting to make something like this since i started messing with Unity but i felt a bit intimidated! Now i can finally get a taste of how you made this work. Really hyped for the course, its a genre i m really intersted learning more about
  • @carl1131
    I can hardly wait for the Turn-Based Strategy Course!
  • @darkfafi
    About the AI. I am currently making a card game and what card combinations to play made the AI very complex and unmanageable. So I came up with the following AI logics: * Simulate random actions 50 times * Each time, look at the end result of the board and calculate a score based on it. * Label the set of actions with the score * After all simulations, pick the set of actions which had the best result score value. It is very simple but has stunning results. With my AI playing complex card combinations which suit the situation very well. I think that AI logics suits this game also, hence me sharing it! PS: LOVE the video. Great job! Your videos are always of the best quality in every aspect and I learn a lot from them!
  • @palamz7027
    Really good video! I haven't subscribed to you for long but I already love your content!
  • @Swindy
    I've been really hoping for a tutorial like this. I've been planning out a project in my head for a while and this has given me a bunch of inspiration to really go for it in the future :D
  • @Frank_G_Finster
    Consider the course bought. Very interesting topic and thank you for the video!
  • @Forjugadname
    This is really cool I'm currently working on my own Turn based game in Unity DOTS and this should be a great help, thanks.
  • @TomDonahue
    Been looking forward to seeing the end result of this for a while. Looks great! I’m curious what your approach might be to adapting your grid system to allow for different heights, like climbing on top of the boxes or buildings. Would you do multiple layers of grid and only activate the tiles that are over terrain or keep a single grid and store the y value for each grid position somehow?
  • @tschleuss
    I'm currently on section 5 of this course, and it's one of the best Unity courses I took so far. It's especially good if you already did one or more Unity courses and you are already tired of those courses teaching you the same thing over and over again. I'm learning a lot of new useful concepts with this one!! Couldn't recommend it more!
  • @ProbablyElliott
    great video and I look forward to checking out the course when you release it :D
  • @Judderplush
    Yes Yes Super excited to get working on the course! Great work
  • @Milacs123
    Damn, in 30 hours I made 4 spheres rotate around a bigger sphere , and when I click on one the camera zooms in and starts following it, and when I stop selecting spheres the camera returns to the position it was before zooming in. Ah, I almost forgot, if the camera is not zoomed in I can move it around by moving the mouse to the edge of the screen. Great success. You could probably do it while you wait for your coffee to be made.
  • I really wish there was more in the market for Xcomlike games. Just imagine Halo, Call of Duty, Borderlands, Star Wars, Titanfall, Cyberpunk, and many more. There's some buildup of content with the likes of Gears of War and Chaos Gate, but not nearly enough.
  • @arthurjvnb
    I was researching what course would I do next. Now I'm totally sure this is it!
  • @arcday4281
    Cool, grids are insanely useful, we are waiting for the course!