Super Mario RPG dodo statue minigame

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Published 2015-01-21

All Comments (21)
  • @powerONdelta
    I love how dodo casually breaks the laws of physics and goes out of bounds at the end
  • @supergeno128ds
    Definitely one of my favorite moments of the game. The way the music lined up with Dodo's movements and confusion... just perfect! Kinda wished the player hadn't moved when he shouldn't have (I can forgive the fakeout though.)
  • @JackLiberty0
    This was the funniest part of the whole game, this is comedy gold.
  • @MrBigTAnderson
    One of the rhythm based minigames in this rpg that I did not completely blow at. Although did anyone just think of dodo as a big chicken literally? That was my first idea of him when he came out and then trying to be mallow all I could think playing this for the first time "that wasn't very nice, calling mallow a chicken."
  • @zennvirus7980
    Design and musical perfection married together for one hell of a funny experience. Fail or pass, but especially if you pass, you are entreated to statue-perfect comedy gold.
  • @Beigemage0621
    Now that there is a remake, I truly hope out of all the moments in the game important to us all this is the one they get right. 😅😅
  • @VicJang
    One of the many, many highlights of this legendary game. Mario RPG is one of a kind.
  • @Shadowwand
    It's also funny to fail by jumping a lot in front of him, he complains to Valentina that the statue is moving. Much like Chef Torte, she doesn't believe it
  • @JeremyB381
    Can't wait to see how this looks in the remake.
  • @thetky_clan666
    Pfft, I hear laughter when Mario entered the next room meaning whomever is their boss is (IDK Mario RPG lore nor gameplay) they're laughing up a storm in the background. I mean just think one boring day your doing your thing then your co-worker comes up to you & says: "dude, this statue is moving!" nobody including you is gonna believe him until you see it for yourself.
  • @JoeBee9
    I love this mini-game; especially the music.
  • @wolf-16_Adept
    I love how the music stops every time mario jumps.
  • @spongyoshi
    This is such an great rhythm game! It's like Rhythm Paradise level of quality!
  • @highgonejhin666
    These games felt so much richer when the graphics weren't like today..they had to do more with less which gave the art a unique feel and they had to lean more on good story telling, game play and creativity..miss these days
  • The fact that Nintendo forgot to remake the animation of Dodo's helmet covering his eyes, making the scene impossible 💀
  • @gamerzero7735
    So much for the... (Puts on sunglasses.) "pecking" order. The Who-"YEEEEAAAAHHHH!!!"
  • @ReloGP14th
    i love that from 0:03 to 1:49 we got some Comedic Waltz piece and then when we enter the door 1:58 Yoko goes full Baroque like Bach lol
  • @great_fungus
    Fun fact: in the snes version dodos helmet covers his eyes when he polishes the statue so thats why he doesnt notice mario jumping, but in the remake they removed this feature
  • @LuckyDucky-w6n
    imagine this was recreated in a game of gmod prop hunt lol