What happens if you kill everyone but Sans? (Fan made)

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Published 2017-08-08
Yes, I came back with another Undertale video, just for you guys. I spent about maybe 2 weeks making this hopefully you like it

All Comments (21)
  • @notmorg
    Nobody: Neutral: Goodbye. Pacifist: Goodbye. Genocide: Lets have tea.
  • @samueljones4225
    Pacifist: I'm gonna have to take your soul Genocide: Ah... Uh... Want a cup of tea? ASGORE LOGIC
  • @usernamewoa
    Sans: You really think I'm that lazy? Me: yes actually I do-
  • @shidoni2661
    everyone: we're gonna kill you! napstablook: sorry what are we doing again?
  • @Maxio68
    So, normally this results in “dirty hacker”.
  • @TraceyIsTired
    Honestly that's just not Sans' nature. He's comedic, yet cryptic. Besides he's not the type to make people suffer.
  • @GetLoYo
    This is honestly the most terrifying things I've ever seen in my life.
  • @vibechecker2573
    HITLER: “Stabs Papyrus And Stomps On He’s Head Multiple Times.” SANS: You Suck.
  • Monsters Pacifist: Die Monsters Neutral:Die Monster Genocide: Lets be friends! Me:NO
  • @X_rnas
    Everyone: why Chara: ya yeeeet
  • @cafefiorentini
    Asriel: "why did you torture these poor souls, leaving them in eternal torture?" Frisk remembering exactly what Flowey did and said back then: VISIBLE CONFUSION
  • @Hiveatel
    You know, Chara was already there to begin with. They just grow insane the more you kill their friends, and the more it starts to actually show. During a True Pacifist run, Chara is content simply watching Frisk, so they never really show up, and Frisk ends up being recognized as Frisk rather than Chara.
  • @monika6912
    Flowey:see I never betrayed you Me: You Betrayed me when you warned the king
  • @victor.g
    "Kill them while they are weak, please them when they are strong." -Asgore
  • @Neko.091
    All of this sparks what I shall call the MWII (Monster War 2). All of the “boss” monsters you killed are back, and have been restored with DT. In the Human world, you go into hiding. You must avoid the monsters as they come. If one sees you, you have to fight. Your attacks do no damage to them (except against Sans), but hitting them repeatedly will cause them to melt, which will put them out of the game for some time. After you return to the Human village, you find it broken and burned, with some monsters still around. You can sneak by, or slaughter them, netting you more EXP and LV. You may also explore the burned husks of houses, giving you items, some insight into what happened, and your past before you went into Mt. Ebott. After you leave the village, you encounter Papyrus. He’s agitated you left him as a pile of dust, and he attacks you. However, he cannot force himself to hurt another, even after what you did. He gives you one last chance. When you Fight, he’ll turn into a worthless dust pile. *Your LV Increased to 21. You cannot Spare anything, as your mercy button is now gone. Next, you go into the countryside, with more monsters. At the end, you fight Toriel and Asgore. They do not hold back for your sake. Near the end, both are worn out. If you attack Toriel, Asgore will absorb the blow with his body. *”Toriel, I’m sorry. I hope you can forgive me...” Even after all he’s done, Toriel weeps for him, a king felled by a monster. She does nothing as you swing your blade again. Next, you end up in the Metro, a huge city. There are multiple floors to the buildings, which you can access from the inside or fire escapes. Items and monsters can be found here, as well as a new weapon, the Butcher’s Knife. 99 damage, and a chance to get a healing item from enemies. *Fitting. At the end of a long hallway, you encounter Undyne, with a spear in each hand. You now have two shields for this fight, one red and one blue. The Shields can only deflect spears of the same color. After defeating her, you gain The Undying Armor. This armor is weaker than the Locket, but you will be fully revived and immune to damage once a battle. *She doesn’t need it anymore. Finally, you come to the Farm after leaving the Building, a small area with a Save Point, Box, and vending machine. The vending machine dispenses Popato Chisps, Instant Noodles, Soda, which increases your speed, Coffee, which raises your max health by 10, and Legendary Heroes. In the next room, you come to Sans, whom is waiting for you. *... *looks like you didn’t listen, kid. *We tried to warn you. *and now you’re not gonna like what’s next. *it’s time for your judgement. The fight is for the most part the same, but at the end, when Sans is asleep, something different happens. Instead of Sans getting slashed, Asriel had stepped in front of the blow, and taken it. Despite his power being almost godlike, this instantly reduces his health to zero. With his last breath, he gives the souls to Sans, giving him insane power. Despite having such power at his disposal, he remains almost the same, except for wings that seem to contain the souls. With his power restored, Sans continues his battle with you. At certain points, you are then fighting one of the souls, with the battle depending on which soul it is. Patience will send several attacks at you from different angles, very difficult normally, but these moves will turn blue and pass slowly through you and do nothing. Bravery fires small orange dots around the box, and then each turns orange. When it does, you have a one second timer to move away, before it explodes. Integrity fires spinning blades that constantly home on you. These will fire consistently from several angles, until you need to keep moving to avoid being hit. Perseverance will have book constantly showing on the bottom right corner of the screen, with a large pen seemingly going over notes. This pen will appear on the purple lines that you are confined to, and will attempt to hit you. Kindness will send 3 large orbs around the map, which you will be trapped in if you are with in the range. These shields will then shrink, dealing damage when it gets small enough. However, once the shield has crushed you, it will become a food item that will heal you 10 health each. Justice will load a large revolver with several orange or cyan bullets, then will “fire” around the screen, leaving that color in that space. Each of the souls needs 3 good hits to be put down, and will drop a healing item when defeated. Finally, after this exhausting battle, both you and Sans have nothing left in the tank. He is sweating, and you have only 1 HP left. *kid... *what are you trying to prove? *that you can do anything as long as you try? *that nothing matters except for the killing? *... *i don’t have anything left, kid... *you may as well just end it. You have only one option. The Fight button awaits. You kill Sans, leaving his dust scattered on the ground. *your LV has increased to 25. The Fallen Human, Chara, appears before you. You hold your knife up, as if to protect yourself. But you cannot escape judgement. You die, as before. Everything you had just gone through holds no meaning. It doesn’t matter what you do to delay the inevitable. The consequences always follow.
  • @SuBk.
    Asriel: "Frisk, what's your name?" Me in total Confusion