30 Enemies We Need in Mario Maker 3

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Published 2022-06-11
What enemies should be added into the next Super Mario Maker game? With Mario Maker 2 being out for 3 years and no longer getting updates, we can speculate that they are working on Mario Maker 3. In this video, I go over 30 enemies that I would love to see added in Super Mario Maker 3 that have not been included in either Mario Maker game so far. I pull enemies from the earlier games like Super Mario Bros, SMB2, SMB3, and also from more recent games like New Super Mario Bros U, Super Mario 64, and Mario 3D World.

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All Comments (21)
  • @Arrowstotle
    What enemies would you like to see in Mario Maker 3? Comment below!
  • I think the dolphins from smw could be a fun addition for water themed levels.
  • Honestly what i want more than anything is actually one of the most unique power ups ever, the mini mushroom. Imagine the sorts of things you could pull with that, and realize if they added mini mushrooms that means they would add all the mini blocks and mini pipes and all that, secret parts of levels, hidden one ups, all using the mini mushroom. Then all we need is alternate paths and warp pipes for in super worlds and the mini mushroom could truly be the greatest thing in mario maker! And thats not even mentioning how you can give enemies in the game mushrooms to make them big, we could also give them mini mushrooms to make them small, imagine tiny bowser!
  • @ammondmilk5567
    When Mario Maker 2 was announced, I hoped Nintendo would add Chargin' Chuck to the list of enemies in the game. Unfortunately, this was not the case. Maybe in Mario Maker 3...
  • @pepearown4968
    I think some main enemies that NEED to be added to SMM3 are: •Fuzzies •Swoopers •Fire Snakes •All hammer bro variants (And, in all game styles) •Urchins •Spiny cheep cheeps (as well as porcupuffers in all game styles) •Ptooies (also stalking piranha plants and river piranha plants) •Spinners (and maybe roto discs to make better SMB3 levels) •Munchers in ice (more so a variant than a new enemy, but I still think they should be added) •Torpedo Teds •Actually big boos (ones the size of banzai bills, not puny big Goombas) As for other enemies? I’d appreciate them, but I think the ones on my list would help the most in making Mario Maker 3 feel complete. There’s especially no excuse for fuzzies, swoopers, and all hammer Bro types to not be in SMM2.
  • @veggiet2009
    What we really need in MM3: More main world layouts, like: Right-to-Left name explains it all putting the flag on the left side. Up to down, would change the main world to be vertical with a semisolid up in the top left as a starting area, and a flag in the bottom right. Down to Up, again another vertical layout with a starting bit of ground in the bottom left, and the flag on top of a piece of semisolid in the upper right. 3D world (and other 3D based styles) should have placeable 3D changes to the path of the world, essential allowing you to create a 2.5D style map (similar to those in Yoshi games), and now certain enemies like Meowser, Boos, Magikoopa, and Bullet Bills will be able fly all around the track. Also additional sub worlds like: Coin cloud area which would be a special subworld with a day and a night theme for each of the game styles. Secret exit subworld which would have the additional flag. (Secret exits wouldn't need to be reachable and wouldn't count towards a clear check.)
  • @19_LuiSal_95
    I would really love: Grrols. They function like spike balls, but ricochet when hitting a wall. Sumo Bros. Chargin Chucks. Eels. I really want more water enemies.
  • Some other enemy additions: Magmato: Similar to the Fizzits but not stationary, these flaming tomatoes roll towards mario once they spot him, once defeated their skin and leaves burst, leaving a puddle of deadly lava on the floor, this lava puddles can also serve as spaces for lava bubbles to live in. Madpoles: These tadpoles swim peacefully in the surface of the water in large schools, but once mario gets in contact with the water, the entire school of them swim towards him, sometimes even jumping out of the water to bite him (even if this means getting beached and dying over time). They are similar to fish bones, but... better. Biddybuds: Goombas with a marching mechanic and are very colorful. Can also be given wings. Torpedo Ted: Underwater Bullet Bills. Blargg: Like the Charvaarghs, but less deadly. They wait on the surface of the lava with their eyes poking out, once they see mario, they will follow him and jump to bite at any given opportunity. Flaptacks: These birds will follow mario up in the air far from reach, once over mario, they will flip upside-down, dive bombing to try to stab you with the spike on their heads. If they fail, they will be stuck for a bit, leaving you the opportunity to defeat them by jumping on their bottom, stomping on their underside. They can also be tricked into defeating other enemies and fooled to make them fall into lava or bottomless pits. They can also interact with some blocks like question blocks and switch buttons, or even smash and destroy brick blocks.
  • @pdoggers3253
    What we really need is to be able to give boss ability’s to normal enemies such as giant goombas with extra health or Koopas that attack using there shell
  • @BeanKally
    I remember in 2020 I used to watch Mario Maker 2 videos all of the time and this was one of my favorite channels from then. Glad to see you’re still uploading
  • @marcxworld5708
    All of my Mario maker 3 suggestions -the ability to go off the grid -invis tracks (obviously) -the ability to color any object however you want -the enemy's that you listed and more -overlapping tracks -more themes Ig that's all for now
  • @howto24744
    I like the Grrol. It would be a great enemy for castle levels where you would have to jump over Grrols while moving through the level.
  • @megacadgeo9758
    If you were wondering what mario editor he uses many times, such as at 7:45, its super mario construct. Your welcome :D 10:26 is Super Mario Builder (hard to get without viruses nowadays) 3:40 is Super Mario World Engine (for pc and android)
  • @ade1174
    Great list. I'm happy to see someone mention whomps in an enemy video. I loved seeing them in 2D in the handheld NSMB games. I'd also add Boohemoth from NSMB2 to your list. That is one creepy boo I'd love to see again.
  • @ramsisdecuir
    Another amazing video arrow, and thank you for this kind of video, especially because I now know the names of these enemies. I am definitely hyped for SMM3 if it does come out, which to me is 50/50. Hope we get a teaser soon.
  • @stevenrico3190
    We also need blockhoppers, and cheep-chomps, and customizable movement patterns for koopa paratroopas (both colors)
  • @techoeastveld
    Walddlewings should definitely be added because 1. They are cute 2. They have complex but still understandable movement patterns.