Mega Man 11 (Extra): Dr. Light's Trial

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Published 2019-06-16
So my previous run ended with literally one hit left on the final room. To say I was bummed would be spot on, but hey, I've done tougher things in Mega Man games... I think. Probably should've taken a break to refresh between that and this attempt, but let's not worry about that now.

At least this whole trial thing isn't random, so it's definitely just a matter of learning the rooms and getting better at them or coming up with on the fly solutions because you all of a sudden can't do that one disappearing block bit to save Mega's life.

It's not a perfect run, it's not even a one-life run, but it is a winning one and that would be a first for me considering I had all of three hours of experience with the game as a whole before the weekend here.

Ah, video games. Play Gloria! The Blues did it, yo!

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