Excavator Rigging tutorial Part 1 in blender

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Published 2022-02-24
Just an unemployed guy [know blender ,solidworks ,machine learning,java ,HTML,CSS,javascript Advance level] guy who is trying to earn some bucks I will be thankful if anybody can provide any kind of support or job you can download my project on gumroad.

Mechanical Mechanism Animation in Blender Course [Math is There ] : www.udemy.com/course/gear-animation-in-blender/?re…

Project File Link : mouryaworks.com/index.php/2022/12/01/free-3d-excav… [Project File is FREE .But Will highly appreciate for any kind of financial support as it helps me to buy new PC]
Instagram :www.instagram.com/mouryaworks/
Facebook page: www.facebook.com/MouryaWorks

All Comments (21)
  • @Dieselbird
    Thank you for making this, I spent all day trying to figure this out myself and your video helped me get it working!
  • @MrShroombot
    I love that you open with a warm "Namaste." This video helped me rig a drumptruck bed. Thank you for your help. I hope you are well.
  • Really needed this tutorial for my job!!! Thank you<3 I'm Japanese but your English is kinda simple and easy to get understand about these steps (;
  • This was incredibly useful! Thank you a lot! Hope you find a job soon, you are so talented!
  • waoooo this awesome thank you so much for the tireless effort you put together to teach us this. i will like to request for the continuation of this great tutorial please. thank you
  • @sergiipes
    Very useful tutorail! Thank you so much! It's a bad that there is no continuation of the lessons yet :( Will have to look for another lesson for tracks rigging.
  • Thanks for the tutorial. Do you know how to export this to unreal and work perfectly in this way like in blender?
  • @Lee-gx8cd
    123 Lee 0 秒前 Very good tut for me! but just has some question to ask. when i grab the most left hand side ''bone' move to the most left... the bucket would mis-aligned.
  • I need your help. I followed your video and came up with the same results. When I tried to connect the body of the Excavator to the Boom, I ran into some trouble. When I try to move the Excavator from left to right, the IK Bone Position is locked in place. The only thing that unlocks it is when I delete the target in both IK constraints, but then the bucket linkage will not rotate correctly. Any idea what I am doing wrong.
  • Awesome video! How did you get such good topology from your CAD program?