Excavator Rigging tutorial Part 1 in blender
8,157
Published 2022-02-24
Mechanical Mechanism Animation in Blender Course [Math is There ] : www.udemy.com/course/gear-animation-in-blender/?re…
Project File Link : mouryaworks.com/index.php/2022/12/01/free-3d-excav… [Project File is FREE .But Will highly appreciate for any kind of financial support as it helps me to buy new PC]
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All Comments (21)
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Part 2 of the video : https://youtu.be/Sy_W45gN_dM took me way long then expected sorry for that
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Thank you for making this, I spent all day trying to figure this out myself and your video helped me get it working!
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I love that you open with a warm "Namaste." This video helped me rig a drumptruck bed. Thank you for your help. I hope you are well.
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Thank you for the excellent and highly-detailed rigging tutorial
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Really needed this tutorial for my job!!! Thank you<3 I'm Japanese but your English is kinda simple and easy to get understand about these steps (;
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This was incredibly useful! Thank you a lot! Hope you find a job soon, you are so talented!
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waoooo this awesome thank you so much for the tireless effort you put together to teach us this. i will like to request for the continuation of this great tutorial please. thank you
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Very nice work !! Thanks
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Very useful tutorail! Thank you so much! It's a bad that there is no continuation of the lessons yet :( Will have to look for another lesson for tracks rigging.
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great
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Really great TUT! We need the next 🙂
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Thanks for the tutorial. Do you know how to export this to unreal and work perfectly in this way like in blender?
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very good tut for me!
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123 Lee 0 秒前 Very good tut for me! but just has some question to ask. when i grab the most left hand side ''bone' move to the most left... the bucket would mis-aligned.
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well done
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I need your help. I followed your video and came up with the same results. When I tried to connect the body of the Excavator to the Boom, I ran into some trouble. When I try to move the Excavator from left to right, the IK Bone Position is locked in place. The only thing that unlocks it is when I delete the target in both IK constraints, but then the bucket linkage will not rotate correctly. Any idea what I am doing wrong.
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Awesome video! How did you get such good topology from your CAD program?
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thank uuuuuuu
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Nice 👍
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Amazing this topic was not any video