Understanding Topology and Edge Flow in 3D Modeling

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Published 2021-05-02
After watching this tutorial, you will learn 5 tips for better understanding topology in any 3D software. Maya will be used for this demo but the concepts and workflows discussed here can be applied to any 3D Software.
I came up with these tips after many years of modeling professionally and teaching students over the years to improve their understanding of topology

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Software used in Tutorial: Maya 2020

#topology #retopology #edgeflow #retopo #autodeskmaya #3dmodeling

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Table of Contents

0:00 Introduction
0:37 Tip 1 - Localize topology
6:48 Tip 2 - How to clean up ngons and triangles
11:15 Tip 3 - Adding edge flow for form
13:32 Tip 4 - Holding edges and face loops
19:00 Tip 5 - Practice with retopology and quad draw
24:08 Recap all tips
25:52 Conclusion

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All Comments (21)
  • @OnMars3D
    Check out my Patreon/YouTube Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂 www.patreon.com/OnMars3D
  • @ChrisCohen
    I played a game where I had to drink every time you said "go ahead and" in this video. I passed out after 30 seconds. 😆 Thanks, really important lesson on topology here, I learned a huge amount.
  • @DrakZhull
    I would just like to add a little comment to the first tip for everyone, be careful when using cutting and welding vertices so you don't create so-called spiderwebs (welding several edges into a single vertex without proper edge flow and loops). It can screw with smoothing and overall shadows from lighting very easily, leaving ugly artifacts. In certain situations, it can occasionally work and seem extremely efficient but it is not worth the potential clean-up work when it doesn't. Great Vid! 👍
  • @cioelle
    this is exactly the lesson i needed, there's not enough simple yet detailed videos talking about topology like you do - especially w/ localising topology. thank you so much for this
  • @cinnamocole
    I'm in my first year at college studying 3D animation and was told that the only area I had to improve was my topology (specifically, stop using NGONS) - thank you so much for this tutorial, I really think this knowledge you have passed on will help me get the best grades I possibly can now. Thank you a million times!!
  • @risingghost2809
    I'm a blender user. Found this to be an excellent explanation of topology (something I have an issue with.) Thank you!
  • Sorry for commenting on an older Video but i can advice people to not force yourself to model everything out of one object. I personally did the mistake that i treid to really have something as one whole object. If you can get away with modeling it seperate withouth it being to inaccurate from the concept it should be fine. Great video, our school recommend your channel
  • This was so useful! I’ve started looking into using Blender from total novice position and was finding it hard to get a decent non confusing explanation of topology and what retopology actually is.
  • @TranquilMarmot
    Thank you for the recap at the end! I have a feeling I'm going to come back and reference this all the time. I've been a casual Blender user for almost a decade, but I'm just now learning more about topology and kicking myself for not learning it earlier.
  • @kookio4284
    Holy crap this really opened my eyes even today as someone who has been having problems with not going over my class’s tri limit in Maya.
  • Working with blender, started to get to where I needed to model hands and feet. Very helpful tutorial.
  • @naqabposhniraj
    Absolutely Yes. Please more topology lessons & a big thanks for this tutorial 🙏!!
  • @ang2733
    Your tutorials are fantastic and very helpful. Thank you!!! Wld love to see you go deeper into topology in Maya
  • @user-zi1ru7ru8f
    I'm not very good at polygon modeling, so it's very helpful for me to have this kind of instructional video. Thanks!
  • Thank you ! This is the clearest video on topology I've seen to date. Very helpful!
  • more topology/modelling complex objects please! u are a great teacher
  • @BarrettSmithBB
    Thank you for this! Even though I don't use Maya, the fact that you go over the basic fundamentals that bridge many different softwares is amazingly helpful for a novice in any 3D modeling software.