Pause glitch - Mega Man 1

Published 2024-04-29
This is a showcase of the infamous "pause glitch" from mega man 1 on the NES. Basically the developers of the original mega man forgot to stop boss invulnerability timers when the game is paused, so if you hit a boss with a special weapon then rapidly pause and unpause the game, it ends the boss's invulnerability and lets you delete their health in about 5 seconds. The glitch was notorious for its use on Yellow Devil, which was the boss I used it on here.

this was recorded using the mega man legacy collection on switch.

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