This is why SHIELDS win battles! - Total War Tactics: Warhammer 3

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Published 2023-06-29
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All Comments (21)
  • What drives me nuts is that skeleton warriors for tomb kings have massive tower shields... and they are considered bronze shields
  • @minin911
    Shields are an absolute must if you want to fight in formation. The only time they're not necessary is if you intend on using a rush playstyle with your army. Also darkshards with shields are incredibly based, they've carried me through many dark elf campaigns. They punch well above their weight class
  • @roland228
    You missed one other aspect. Explosive damage ignores shields (though depending on the missile, the damage from the fired missile might not ignore shields).
  • @lazylonewolf
    1:53 Sisters of Avelorn: Centuries of training + magical arrows Gobbos: Shields go brrrrrrrrrrr
  • @13g0man
    There are a few spells that increase block chance, they can turn bronze shields into silver ones, and silver shields into gold shields. In that case, don't shoot the shielded unit, shoot the caster.
  • So while definitely good, you're misunderstanding the math behind ammo wasting. It's not 50% of ammo wasted if 15% miss and 35% of those that would hit is blocked, because those modifiers arent' additive, it would be closer to 45% of ammo wasted. Not a huge differnce in this case but with bigger and more modifiers it makes a difference.
  • @patrickk.3679
    Your percentages are wonky, If 15% miss, the the shields block 35% of only the 85% that hit, so it would be (1-0.15)*(1-0.35) = 55.25% of Shots still hitting.
  • Another way to get ammo on the sides and back, is to fall back one unit from your front line to draw the enemy unit into a "kill box". A tactic I think you mentioned way back in Total warhammer 1. That way you can get the bonus of hitting the side of shielded units, with out exposing your own to counter attack. At least against the Ai as they dont know how to counter that.
  • @Grz349
    0:53 I’m not sure if it’s a something to do with how CA calculates it but the probabilities shouldn’t be additive. It should be block 35% of the 85% that hit, which is 55.25% of shots loosed. Edit it’s 38.25% of shots loosed for silver shield.
  • Great tutorial video on shields. Shields really are important for frontline holding. And this is why when you have two units, one with shields and one without, go with shields. Clanrats are a great example. Clanrats are terrible, while Clanrats with shields are great. Even if shields tend to be, slightly, more expensive compared to nonshielded units.
  • At the start I would say 100% ammo is wasted, as even that which will hit, will hit goblins :)
  • @ThePir869
    Shields also give a bit of melee defense compared to their unshielded counterparts which makes them chaff units extra thick statistically speaking.
  • After noticing their ranged units focusing my Ratling gunners I put Jezzails in front of them and it worked wonders. Add a couple of monsterous units as a front line and you don't even need melee infantry. Especially with the ability to summon them behind the enemy.
  • I feel like Chameleon Skinks deserve an honourable mention too: though they don't have shields, they DO have 40% Missile Resist as baseline, which is just as bad as shooting into shielded units! Plus their loose formation, so even more arrow is wasted. It's just a waste to get into a missile skirmish with them - send fast units in to clear them out instead of letting them poke down their intended targets, or be a missile soak against other missile units
  • @Jarulf4477
    My Dark Riders are already licking their chops seeing those skirmish flanking tactics.
  • Great video again! Could you do one on missile chariots? There's a whole lot more of them since your original chariot videos but I still feel like I'm missing something by just using them like missile cav.
  • @Astroman10
    Thanks for keeping with the advice on Total War!
  • @thedragonborn9027
    Love these videos Zerkovich! These tutorials always make me feel big brain when i play, however, I've noticed when i play that, my Frontline always crumbles too quickly! I'm disrupting enemy ranged units and flanking, but somehow my Frontline always crumbles too quickly and I lose big and important battles!