I built an insane racing simulator.

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Published 2024-03-29

All Comments (21)
  • @Wiisporter
    Dear god hes starting a sim racing arc
  • @ETin6666
    Finally! Something which optimum owns that I have too- The same socks.
  • Triple screen users: this is so immersive and there is so much FOV! VR users: look at what they need just to mimic a fraction of our power. Sick rig tho, GJ!
  • @thedarkmask4155
    key takeaway: this man does hit the legs in the gym aswell.
  • Dude, your videos are wildly good. Also the new space is amazing. Keep it up. :D
  • @GUN69_
    This hobby is a bottomless pit. I also like you drive on the Simucube + GSI combo, but my wheel is their previous iteration (GXL Pro). Can't really speak from my own experience but people who opted for similar rig like you do tend to complain about some flex but most importantly modularity. That is the reason why many - including myself - go into the aluminum extrusions. They are rock solid but allow the full modularity for any peripherals (button boxes, stream decks, actuators for motion kits or simple keyboard trays). Something I can definitely say I am quite jealous for the amount of space you have to use. Myself I reach the small room boundaries and it looks like I might have reach the max possible.
  • @HK-yo4se
    My deepest respect. You build this channel with quality content and now in your studio you should enjoy it.
  • @mr.jaco6526
    I don't know if it is intentional but I recommend that you turn off "look at apex" setting in camera. It makes it significantly easier to correct oversteer as your camera doesn't shake and it is more predictable.
  • @MisterNutty
    This is awesome to see! I just started my sim racing journey in December. Definitely went in with very similar goals but without a studio to stick it in and <1/3 the budget I went with the Fanatec ecosystem with the DD+ that they had just released and grabbed the CS v2 pedals/shifter/handbrake which were all on a holiday sale. For displays, considering the lack of room and budget, I chose to go with an Quest 3. You should definitely try it, as the VR experience offers really unique immersion, but I think you did it right with 3 large curved monitors. Setting up and wearing the VR headset is probably the biggest hurdle to using my rig daily and thus impacts how frequently and long I sit down to practice. It's just a tradeoff but with tighter money and space considerations, I'm very happy with the Quest 3 route and would recommend it.
  • I’m so glad to see you get into sim racing! I have been having so much fun with sim racing, and it has been the motherlode of all rabbit holes I’ve gone down. It feels like there is a lifetime of things to learn about sim racing
  • @Avose243
    Don’t let being new to sim racing stop you from racing with others online, so much of race craft has to do with what you do when battling another driver, with one driver or both being forced off the racing line. AC has servers full of newbies, just jump straight in and start stacking laps, racing other real drivers is by far the best thing about sim racing. Pulling off your first successful overtake online is an amazing feeling!
  • @yonnie9787
    The quality in these videos is stunning.
  • @damiantaylor896
    I am 100% here for your sim racing journey. Literally just plugged in my first direct drive system two hours before seeing this video. Love how you presented all the info in here too, there’s so much room for different angles on sim content ⚡️🥂⚡️
  • @TheSeptu
    VR/cockpit games are arguably still the best use of VR. For racing in particular there's massive benefits: The added depth perception is huge in judging braking distances and speed for example that make the care much more natural/real to drive. And wearing the VR headset blends in transparently as it feels the same as wearing a racing helmet from a weight and FOV standpoint. That plus a good surround setup to where you can hear which tires are screeching/losing traction etc. will play so much into your natural trained senses that you use and are practiced through years of real car driving that you'll understand why the rabbit hole goes deep, you don't realize how much primal feel goes into driving on a sensory level. It's something your brain is already trained on and attuned to, so it's something everyone can appreciate once they experience it.
  • @vladimeister.
    I highly recommend bass shakers when it comes to being able to feel things happening in game through your rig. Being able to feel the engine vibrate with its RPMs as well as feeling the actual thud of a bump has been a game changer
  • @Jhet
    Just a bit of advice: (I'm not a sim racing pro, but I've been sim racing for quite some time and written a few articles and product reviews.) I really urge you to make your view stop moving around as you turn. It'll mess up your cornering by artificially messing with your view instead of moving your eyes and head by yourself. Long time subscriber btw and I look forward to more sim racing videos! About time you showed us your sim rig that you kept teasing the past few videos 😂
  • @LarzR
    I definitely recommend sim racing in VR! It's a wonderful experience being able to effortlessly look through corners and be surrounded by the cockpit! I recommend getting a keyboard tray near a monitor to help navigate menus.
  • @SuellioAlmeida
    love how the space around it is large and clean, somehow adds some kind of immersion!
  • @Ramenweed
    Damn optimum is trying to compete with max verstappen