Why you SHOULDN'T switch to Blender

88,033
0
Published 2022-11-21

All Comments (21)
  • "Blender isn't user friendly" some time later "Houdini is great". Eh okay..............
  • @remie07
    For summary dont switch to either of the software but use them all for your advantage!
  • - Why you SHOULDN'T switch to Blender? - Because i don't know, how to use it. Yeah, sure.
  • @grizjan
    I started in Blender a couple years back then switched to C4D because I was able to afford it and felt comfortable with it... Now with the Blender updates and C4D crashes, I'm tempted to switching over to Blender especially because of Geo Nodes. Very good vid!!
  • As the growing generation enters the workforce, I believe blender will become the de facto program in a lot more professional realms. Just like the generation that pirated Adobe ended up making it the industry standard, the same will happen with this generation with blender. It will be what they know and are comfortable with because they had access.
  • @omeralsoma_
    I gotta say I started to learn blender 3 months ago and am very surprised by how it's so stable, the learning curve it's the most painful experience but it's worth it
  • @zackrobat
    With blender it's never a question of "whether" but "when". I like this video, and it makes the argument that now is not a good time, because there are still some things that c4d does better. It could very well be true in 2022! But the true bottom line is that the speed of code contributions going into blender is increasing, and is not only coming from community developers but also from major industry players across the board. At some point blender will simply leave all the other options in the dust. It's pretty much happening now, but the proprietary competitors just haven't rolled over yet. Already -- as we see in this video -- the arguments are the that proprietary software is better for niche cases. Each year, it will be more and more obvious that it's time to switch. And as more people do switch to blender, the remaining holdouts will find their position shakier and shakier. There just is no reason to spend all that money, throwing it all into the wind, when the free option does everything if you just choose to learn it. Blender's supremacy has already arrived -- all that remains is to overcome people's inertia against learning a new tool.
  • This also happened to me when I had been using Corel Draw for a long time and then a client suddenly sent me Adobe Illustrator files, in the end I mastered both and it was very useful for dealing with many different situations in graphic design. By knowing the advantages and disadvantages of each software, they can complement each other.
  • @legacylee
    My first attempt at learning 3D was with 3DS Max and Maya, but this was way below tutorials existed and I was way too inexperienced to use either. I also tried c4d, again I was far too inexperienced to use it. A couple years ago I got into vfx and learned about blender when I was watching Corridor Digital, I found BlenderGuru's donut tutorial and haven't looked back since. Blender being free and having such a wife range of available tutorials and large community has helped me to understand 3d so much so that now I can learn the other software and actually understand them better. Blender has been a huge help! Thanks for your video, nice to hear what stone of the differences are, as someone who is starting out these videos are such a great help!
  • @kendarr
    You'll always need to learn to use anything you touch, blender having that community is absolutely a must for this. I have been using it since 2.62, it has grown much more since then, but I'm used to it, I know how to make stuff, you'll only learn once, and apply forever.
  • @DavidLGood
    It really just comes down to what you get used to... what you have experience in. If you have to "ask the community" on how to do something, it's simply because you haven't done it before. You likely have to ask questions whenever you're starting out with anything -- that's how you learn. Electric Image Animation System was one of the first 3D applications I got started on to any real success. Loved it. I know it. I tried Blender, got frustrated... but with the recent versions over the past couple years they changed a lot of the beginner frustrations. I have C4D... and it now just sits mostly being unused. After spending a few years in Blender I'm pretty confident at knowing how they lay things out and where things are -- so my ignorant searches for answers are less and less. If I now wanted to do the same thing in Cinema 4D I'd be asking the community a lot of questions. That doesn't mean C4D is hard to learn or that everything is hidden... it just means I've fallen behind the curve on experience with it. It's as simple as that. Love them both... but if I had to choose only one, Blender would it without hesitation.
  • @Ruan3D
    I honestly don't understand why people say Blender is not user friendly. Once you know the basic shortcuts, it's super easy, fast and user friendly. And free - and powerful. I've used most major 3D applications from 3dsmax, Modo, Maya, C43 to even Fusion 360, and Blender is by far the most user friendly one, once you learn just the basic shortcuts.
  • Great video. I personally use blender in the industry working as a VfX artist and ive over time needed to learn Maya aswell and for me it wasnt a matter of im switching to this software or that software. For me it was that both softwares did something better then the other in certain fields. Yes i use blender for the majority of my 3d work but i often find myself switching to do certain things. Overall using more tools made me a better artist. Anthoer thing to tell the community is that when working in the industry for big game or vfx studios. They use multiple diffrent softwares to get the final shot. Its very commen for a shot to go through 4 to 6 softwares b4 getting the composting stage so never be closed minded to working in other 3d/texturing/simulation suits
  • @yohannesJas
    Do you have a way of exporting c4d animations to Blender while keeping the link, like after I adjust sth in blender, if i change sth in c4d ty animation updates in blender?
  • @dm.b7560
    So if you get c4D for free cracked that means all issues are solved? and then is worthy?
  • Blender is good enough to make amazing video production despite some defaults but at least it doesn't have absolutly busted thief prices to be able to work with...
  • @ThePizza28
    The video is titled "Why you SHOULDN'T switch to Blender", contains 7 minutes C4D issues with a rapid mention of Blender's lack of in depth documentation, yet the dislike ratio is massive. You could switch the title to a Pro-Blender one and you'd be praised all around, it really shows the cult mentality.
  • @nobodysausage
    I did switch to maya because cinema 4d is crashing non stop
  • Good insight. I wanted to escape C4d for many years because of the cost of the software and how incomplete it was (requiring many plugins). Also I saw the C4d plugin scene fade away. I saw how healthy the Blender scene was and how Blender has so many features missing from C4d. But I agree with the positives you list for Maxon's software as well. I forced myself to learn blender last December. I find the UV mapping/editing far more intuitive with the latter although the endless shortcuts were daunting at first.