Big God Changes in AoM: Retold Beta

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Published 2024-07-15
Going through the god bonuses and the tech tree of the retold beta.

Keeping the videos for the retold beta less edited and more free flowing as I’m sure this isn’t the final version of the build (also don’t want the watermark in videos to be viewed in the future). I’ll be making more edited and in depth videos when the game fully releases!

#ageofmythology #aom #ageofempires

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All Comments (21)
  • @vaniellys
    Hades isn't evil. He's the protector of the dead and jailor of the titans. Also, unlike Zeus, he's not a r*pist. He's cool.
  • @Arcodus
    The Hall of Thanes applies +10 % to infantry and Norse heroes are infantry so they benefit from that along with their exclusive +5 % movement bonus. Hersir and Godi are both Hero and Infantry I think so I think the tech should work correctly.
  • @scar3168
    I'm thrilled that they actually made this remake. This game holds a special place in my heart from my childhood. :eyes-purple-crying:
  • @lorenzovrolijk
    0:36 what you see here is the rectus femoris, which although it is indeed part of the quads (thus not making your statement incorrect), would never be more developed than the other regions of the quadriceps even if you were to do only rectus-femoris targeted training (such as leg extensions/sissy squats). It is a design fail.
  • @filipvadas7602
    1. I was worried that all the changes they were making were going to hurt the core gameplay, which was borderline perfect, but all of them have been a net positive thus far, which is really good and gives a lot of hope for the game feeling fresh, but still fundimentally the same, for a long time 2. Hades isn't evil. Ironically, despite his aesthetic, he is literally the most fair of the Greek Pantheon. Literally everyone he hurt or punished either had it coming or he explicitly warned so they understand the consequences of their actions. Even his marriage to Persephone is the most stable one out of all Greek Mythology as they share their divine domain as equals MAYBE rivaled only by Hepheastus' marriage to his second wife after Aphrodite: Aglaea, one of the Graces (a goddess of beauty and glory) 3. I appreciate that Kronos seems to have a chunk of his tech tree surrounding Automatons. As a kid, I LOVED that unit but was endlessly frustrated that it was kind of terrible.
  • one interesting thing I noticed when going over the atlantean tech tree is that it mentions an upgrade that increases favor generation from your oracles. I am hopeful this might be an indication that we finally get an actually unique way for atlanteans to generat favor rather than just getting favor from town centers. Maybe you get favor based on how much of the map is covered by oracles, like the more you can see of the map the more favor you get? Either way its fun to speculate.
  • @KamusVerseau
    Poseidon need buffs previously bonuses are better than now.
  • @josephr4761
    Odin is still all about the Jarls, but now he gets better Raiding Cavalry. Odin Jarls are terrifying. +10% hit points and damage at base, then Thundering Hooves from Freya and Ring Giver from Nord. Jarls end up with close to 400 hp, 70% missile resist and ~50% hack resist, they move fast and do a lot of damage. Now he also has very strong raiding cavalry and he still gets the 2 ravens so you will always know where to find enemy villagers. Odin was my favorite in AOT, they did him justice in Retold.
  • @kovobanga1559
    There are some interesting upgrades for ships in heroic age from, I think, almost every minor god in the game. They spawn units, get new special attacks, even lets new tech, like building Argo (yes, he is not limited only to Poseidon).
  • @Craken_401
    My summary: I though that god portraits as well as the game graphics were gonna be so much awful (like cartoonish) and in the end they are quite Ok. Reusable god powers and fifth age make the game feel so much more chaotic but I still apreciate it. The UI is almost cancer, its age4 style and I dont like it at all because it is like oversimplified and cartoonish icons. Pathfinding has improved but I had some troubles with villagers not moving while hunting and other problems, but this was a beta, so it's ok for now. The voices actors are totally AWFUL, I heard the voice actors(Arkantos and Athena) in English and Spanish, and both of them are 💩, they don't have emotions anymore (I hope they didn't use AI 😭). Imo, Hades and Thor were the most op gods. They both can gain a lot of favor pretty quickly at mid-late game and their god powers are almost op. btw I found the egiptians god powers very weak except some of them, but I think they need to buff them a little bit. In conclusion, retold is well made, but they need to point and fix some things, however I'm happy with it.
  • @yuripontes8059
    In the section "treasury", they say the atlantean generate favor by the oracles.
  • @zaandros
    I didn't see the Man O war on the Atlantean tech tree, does that mean they have been removed? If so big nerf to Atlantean naval power.
  • @xxranxxran730
    I can't wait to see the Lush effects on Gaia it was my favorite thing about playing her
  • 29:01 I think it means ALL units get +10% and atop of that heroes also get +5%, but yeah wording is wierd or they just messed it up. Also 25% more bonus damage, I think it means that e.g. imagine spearman dealing 10 damage to everything and 13 damage to cavalry so it deals 3 bonus damage to cavalry so the bonus means 10+1.25x3 damage against cavalry.
  • You can't train shades as Hades, you never could. In the original game, the spawn rate for shades was controlled in a settings.ini file, i upped it from 20% to something more reasonable. I did a test in skirmish last night, and out of 10 units, i got 2 shades, and out of 25/30, i got 3 or 4 or so (i think i ended up with about 6). Regarding Set, yeah, i'm glad you can train elephants of set now, and the converted animals having less food isn't new, that's always been there, it was just never pointed out before. The greek hammer ship also apparently gets a ramming ability with a tech upgrade, when realistically, it should be the trireme that gets that, as that is one of the things they were built for. Interesting that they've given lampades (Hecate's MU) the ability to transfigure enemy units into chickens (through a tech upgrade). Should now be possible for Circe to turn human units into pigs (of course, she'd have to be trainable, but a mod can take care of both) My biggest complaint about the change in god portraits is Gaia, and to a lesser extect Aphrodite and Theia (I'm 50/50 on Dite), but Gaia looks horrible now. Not culture accurate at all! She looks like groot's mother, and no, that is not more accurate to her role as the earth goddess. All historical depitcitions/descriptions of her were that of a beautiful woman. It was Marvel that made her a living tree. (Marvel also NEVER showed an accurate depiction of Hel) They also didn't do a good job showing Hel's or Nempthys's more decayed sides, not when compared to the original portraits. There is also potential issue of them using AI to create the portrait of Apollo, or at the very least edit it (look at the hand that is drawing the bow, and count the fingers)
  • @LL-if4pg
    I hope someone will mod in the old portraits, new ones are really bad
  • @ChrissieBear
    Godi is actually Godhi, but they forgot the H. Like if they spelled Thor as Tor. Basically it's pronounced GO-THEE.