World of Warcraft: Ironforge In Unreal Engine 5
111,561
Published 2023-09-14
Unreal Engine 5's groundbreaking features, including lumen reflections, lumen global illumination, nanite, and an enhanced rendering engine, have allowed me to breathe new life into Ironforge, surpassing my previous Unreal 4 rendition. Leveraging the power of an RTX 4090, I've rendered this masterpiece in stunning 4k at 60 FPS.
My vision for Ironforge embraces an atmosphere shrouded in darkness, illuminated solely by the warm glow of its internal fires. Each asset is painstakingly positioned to mirror its in-game counterpart, meticulously recreated to ensure an authentic layout. The city's blueprint was derived from Ironforge's map, serving as the foundation for an exacting replication.
Discover more of my creations at brianvagie.com/
All credits goes to Blizzard for the making of this music.
©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries
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All Comments (21)
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It’s amazing to me how just how much effect the music for one of WoW’s cities can have on my mood.
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Cheers to all those who got to the area on top of Ironforge before flying and before any expansions!
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I commend your efforts here, because they're not to be understated. But I feel like the materials were probably too reflective. Like the stone, and the halls and pillars being gilded like that. Gives off a feeling that the vibe is too clean for a forge full of blacksmiths and metal workers. Needs more grunge and less gold filigree imo.
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This is an absolute masterpiece. Well done!
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That intro for the Ironforge theme is so good, makes you forget the visuals even exist.
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That was an amazing representation of that great city! 😁
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This looks like a very cool Unreal Tournament map
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C’est juste un truc de dingue!!! C’est superbe!! 11 min… Je ne les ai pas vu passé j’etais totalement absorber!!! Merci pour la decouverte de la carte au plafond je n’y avais jamais preter attention!!! Merci pour ce moment de pur plaisir❤❤
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Absolutely stunning. Great job
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I wish blizzard would redo the whole game in Unreal Engine 5.6 and AI.
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Amazing amount of effort went into this I'm sure! I've always though IF would be cool to be turned into a real destination.
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It's beautiful, but it's immaculate,everything so shiny and polished, it'd have made more sense so have it dirtier considering it's the dwarves we are talking about!
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Isn't that soundtrack powerful! Goes perfectly with the images you created. Thank you!
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holy crap,, absolutely stunning !
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It may not be as many people envision / remember it but I think it's simply terrific.
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Very well done !
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This is an amazing tribute to my favorite location in the game. Only missing the people and the post. Well done!
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MORE! We require more! I just think that the design of Ironforge and other cities and zones from the game in UE5 should be bigger and more realistic. Imagine how they would make them look like for Warcraft the movie for example. It needs scale and complexity, some more detail.
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Wooowww. Really love how the details and textures oddly the floors and columns look! Super impressed by the fire pit aesthetic, moving gears/pistons/lava, and deep run tram was such a great finally! Now i want to take a ride through the tram in unreal 5. I will say that IF here we SUPER contrasty which even made it hard to see interior blacks/shadows and outside at night. Otherwise phenomenal! Id play for HOURS if these graphics were realized and implemented!
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Top notch job, looks freakng awesome, I play wow for fun of course, but I try to be an artist, and this I think is how it should look. I don't mind the cartoonie look now, it is great, but this, this is so much cooler, and more magnificent, truly a work of art. 😊