I think I Should Stick To Dirt... Playing GP Bikes For The 1st Time!

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Published 2022-01-27
GP Bikes Demo, press Mirror 1 (Full Game on Steam): www.gp-bikes.com/?page=downloads

Trying my luck at this whole tarmac thing, some good, a lot of bad but overall its actually a really enjoyable game. I'm definitely not as bad at it as I was when i first started playing MX Bikes but I do desperately need some tips!

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All Comments (21)
  • Braking is all about being gradual on the front brake: the first phase is pretty soft and then you have to progressively increase the pressure until you feel like the rear is about to lift. At that point, slowly depress it and aim slightly for the apex of the corner, then fully lean when the speed is right. Also, try and use a bit of rear brake to increase stability and to slide the bike towards the inside of the corner. If you're using manual R/L lean, you have to lean into the corner, unlike what you do with MX. Personally, I find this game easier with no assists than with them on.
  • @thomasreid8681
    Keep at it mate, its a really rewarding experience once you master the physics, try downloading some mods as they bring out the best of the physics engine rather than the clunky stock bike
  • @keo9365
    Best tip I could give is to be as smooth as possible. Accelerating, braking or leaning into corners. For braking, you could try pressing the rear brake for a fraction of a second before you get onto the front brake, that way you’ll load the front up more before braking hard, and prevent that wash the second you get on the brakes. And don’t “pulsate” on the brakes when trying to brake hard, you need to brake say 80% of the trigger and then keep it there, until you start tipping it in where you can start trailing off. I also wouldn’t follow that trajectory line if I were you. You need to find specific brake points around the track. It could be a cone, brake distance marker, start of a curb, etc. Most tracks have braking lines next to the curbs that you could use, Phillip Island doesn’t have those, unfortunately. And in some corners, braking earlier is better because the bike will be more settled coming into the corner, so you’ll be able to carry a higher corner speed and have a better exit.
  • YESSS I've been waiting for this. You just gotta keep grinding and you'll get better fast. If you get the full game get the gp250s to learn on
  • @maninorange2179
    I find it easier to get rid of the racing line and find my own braking points, also keep up the great work Lynds 👍🏻
  • @stupidhurts779
    I never played the game but if it's anything similar to rl, I know that when racing the biggest key is to keep the front suspension depressed as far as you can when turning, that normally means keeping your weight forward at all times throughout a turn, as soon as the front tire extends it'll slip
  • @JAAK_49
    Also pretty cool fact the first house I was brought up in was 1km from this track. Was so cool listening to all the bikes ripping around the track
  • @bop7901
    I use L/R Leaning on mxbikes, but apparently most people use the automatic leaning on GP Bikes. It works very well honestly. The biggest learning curve for me on GP Bikes was the launching, you’ve got to use your clutch well and bind it to something analog. I was running left stick up as clutch and left stick click as launch control, so I could let out the clutch with launch control on the 1000cc bikes.
  • @sorru618
    When you stayed up till 3am watching Marble races with the SYS boys and get to watch a Lynds vid right after XD
  • @sirsyphron7878
    Hey Lynds, a tip for you from someone who’s been playing GP Bikes since Beta 3. When braking, front wheel temp plays a big role. If you are coming off a big long and fast straight, your front tyre cools down quite a lot from not being worked. A cool fromt tyre does not grip well. Try braking soft at first, as the front tyre temp gradually increases, so does the available grip. Essentially you dont want to brake with full force unless your front tyre is at optimum temp first. It’s a gradual thing. Then utilise trailbrakimg technique by rolling off the brake as you approach the apex.
  • @Grohss
    Bro this had me cracking up “I’m braking braking still braking”
  • @OneShotKilla_
    Rider lean is 🔑 🤟 and down shift for the turns. You stay in to high of a gear around the turns
  • You should try the TT Isle of man ride on the edge game, my fave road bike game atm, has an actual replica of the TT course.
  • @realmotos6024
    Braking is mostly gentle just as Daniele Brambilla said, but also has a lot to do with engine braking. meaning that, as you come into the braking zone you shift down multiple gears at ones, 2nd is the furdest you should go, and THEN start braking. Also buying the game and installing the Moto3 and SSP600 bikes really gets you to learn it. Especially when you start with the moto3
  • @lazz9015
    Hey lynd's i've been playing this game for a long time the way you get around the track the fastest is doing a wheelie
  • @atakina
    If you're worried about messing with your muscle memory, you could switch the L/R rider lean direction. Most people also play with auto L/R and F/B lean, if you can learn without it, its probably a good skill to have, but if you're crashing too much because of leaning, turning it off works perfectly well. Also on the topic of L/R lean, if you do it manually I find it best to start slightly rider-leaning in before the corner, and to keep the rider-lean slightly out of the corner too. Not sure if there's any merit to that, but it feels better to me. I highly suggest turning brake help off (i recommend it off for MXB too, but MXB doesn't have a lot of huge braking zones so its not that important), it'll allow you to push the limits of the brakes a hell of a lot more. My best advice for actually getting through a corner is to start turning in very slightly very early, and use a hell of a lot of trailbraking. I feel like turning in a bit in the braking zone (even if you're just coasting in) makes the bike really easy to crank over, at which point the virtual rider will help you find the limit of grip (be warned, changes in the track will completely screw your virtual rider over, so you cant just keep the stick pinned). As for trailbraking, it just massively decreases your turning radius without a ton of speed loss, and is damn near essential to get around most corners. Just remember to get all the heavy braking done before the turn-in and don't mash the brakes any more mid corner.
  • @zkacyy
    if any wheel locks up put the gain down but id turn off brake help if u brake while turning it stands you up when u brake you have to slam downshifts stay in the power band downshifting too fast will make the back wheel lock up being in too high of a gear while turning will widen your turn
  • @CaptainAeroz
    Down shift much more going into corners. Engine braking on sport bikes is much more aggressive than dirt bikes because of how high they rev. It's like comparing 2-stroke dirt bike engine braking to 4-stroke engine braking. Tire temp is also very important to braking. You'll figure it out, I'm sure.
  • @orro3498
    the m2 for demo is so agro everywhere and i suggest getting the game and going on the google drive and get a low cc bike it will help so much i use the moto 3 and there so much easier to ride as i play with some of the actual modders that told me some tips and u can get maxhud and some rider leathers such as alpinestar maybe soon you could play gpbikes online