(V36) Ranking EVERY Brawler from WORST to BEST! Pro Tier List 2023

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Published 2023-11-12
Brawl Stars Tier List V36 | KairosTime
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I'm going to rank EVERY Brawler from WORST to BEST in the competitive tier list! This tier list was made by several pro players who know the competitive meta! We'll rank the worst brawlers, and the best brawlers in this pro tier list! These are the best brawlers in Brawl Stars 2023!

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All Comments (21)
  • @Lilbro67
    crazy to think kairos made 36 of these...
  • @Chilli_bean
    I like how 80% of rankings is determined by a brawler either having hypercharge or being able to counter it
  • @lettucebob7395
    0:51 actually they buffed it by over 50% 4:30 they actually last minute fixed it to a buff, still meh though 12:48 they also buffed her super healing by 33%
  • @jouske8359
    i have been waiting for the day when lou becomes more threatening for forever. finally seeing lou just become the greatest in the meta is just an unbearable feeling
  • I am pretty sad that Doug Isn't that good. I love everything about him and i Wish they buffed or reworked him in some way
  • @Zerolink30
    I wish Hank could still hide in bushes while charging his attack. Can't they mitigate it so that you only show up after the bubble is at a certain percentage, like 75%. And while they are at it, change the Star Power "Its Gonna Blow" to meet the same requirement. It would make sense that Hank speeds up as he becomes visible to enemies, and idk maybe increase the speed gained by 5% (15% total), unless that is too much.
  • @itsbrawltime
    Of course the newest brawler is overpowered... Thats how it seems to go every update😅😬
  • @MrFancyDragon
    Lou had the perfect storm brewing for him. He first had his hypothermia star power be buffed years ago. The super charge gear definitely helped him rise in the meta. But to pair that with a hyper charge that wipes out an entire team in seconds? My goodness he’s a menace And I’m so happy for him XD
  • It is amazing in itself to see edgar go from first to worst.. i still enjoy playing him on occasion, and he is indispensable for dealing with the robo rumble bot.
  • @noerror4043
    I have been playing Doug a lot (Gold 2 Mastery) with Randoms, and I will say he just needs probably like only 1 change to actually be balanced. I think they should make his Super get charged off healing - this will allow him to actually protect his teammates instead of always hoping that someone is going to be in range so you could charge your super. The way you want to play him is always securing teammates from death by healing and staying nearby if an aggressive brawler decides to push in. The problem is tho, if you play passively with him and with the team, he doesn’t really charge any super at all if there is no dive brawler like Fang, Buster etc. So this change should make him a lot better. Tho super charge from healing should be like 3 or even 4 times less because healing with him is so much easier than dealing damage. His healing capabilities are INSANE, like people are really sleeping on his healing, especially from gadget. You don’t even need tanks in your team, in contrary, it is better to have high damage dealers that are able to compensate for the lack of damage he has. Reviving ability is very strong but he can’t use it, I mostly get it like once or not at all per game, which is terrible. If that is not enough to make him good (which idk how it can’t be) I think they could bring some more utility to him. Maybe teammates that are healing by his attack also receive temporary damage boost so he could in some way support his team. But I believe that would make him like too good.
  • @MrSBomb3
    Well this will be a lengthy comment… Penny balance change/rework suggestions (Stats are based on level 11). Penny’s health - From 6,400 to 7,200 Why the health buff you may ask? Penny’s range is short, and she gets outranged by most of the meta brawlers and gets taken down by them before she can get a hit on them. She also doesn’t have anyway of approaching brawlers besides using her barrel to protect her for a bit which is stationary so it doesn’t do much. She also doesn’t have any good mobility like other short ranged brawlers like Cordelius or Ash who benefit from their fast speed. Nita doesn’t have fast movement speed but she makes up for it from her super which moves around so you can be protected by it, good health, and her reload speed and attack size catches her opponents off guard. Penny’s damage is going to stay the same since enemies sometimes might get too close to each other from time to time and the projectile she fires has decent speed. Sure she has a long reload time but it balances out her damage potential. Her attack doesn’t need any changes in my opinion. Penny’s Salty Barrel gadget health - 2,240 to 3,100; And for the salty players (lel) who complain from getting killed by it: Penny’s scattershot damage when hitting the barrel decreases by 20 percent. Penny’s scattershot damage when it hits the barrel - 1410 to 1130 That would mean that if a brawler gets hit by all the coins (3), it would do 3,390, from 4,230. And with her Heavy Coffers star power, all the coins (5) would do 5,650 damage, from 7,050. I buffed the barrel health since it only spawns 1 and Ruffs sandbags spawns 3, and they both had the same health (before the universal stat buffs), which doesn’t make any sense but just to make it more of a defensive tool. In a regular 3 vs 3 battle it gets destroyed pretty easily anyway. Oh wait I almost forgot, the damage she does to her own barrel goes from 100 damage to 250 damage. Anyway that’s enough for base Penny, we need to look at the reason why players bother using her in the first place: her super. The whole point of her rework was to make her less dependent on her super but we have gone full circle and it’s the reason why she isn’t completely terrible. (Be honest you know it’s true, even as someone who got Penny’s mastery, I know how much her cannon carries her basically most of the game.) So I’m deciding to nerf her super so she’s becomes less reliant on it. Don’t get me wrong it’s a part of her kit and I’m not saying anyone shouldn’t use it, but I just thought it would make her play style more different. Penny’s turret health - From 5600 to 5100 This will probably change a couple of interactions with a couple of brawlers like taking 1 less ammo to destroy, it also be used as a sort of shield from damage but she already has her gadget to do that. This will make players try to use it more defensively and place it somewhere where enemies can’t get to it easily a lot more (But this doesn’t really change much with interactions from throwers who can get to it with no effort). Penny’s super cannonball damage - Going from 2400 to 2000 (With pet gadget that increases damage by 25 percent, it does 2500 damage, from 3000). Fire damage from cannonball - 524 to 480 (25 percent increases power to 600, instead of 660). I thought this change would make it less punishing for enemies who stand in the super range but I don’t want to make it completely useless and to tone down her area denial a bit. Super charge rate from her cannon - Increase hits from her cannon from 3 to 4 to charge up her super. And last but not least… Master Blaster damage - Increased it from 1316 to 1500 and make it grow in power with power cubes like her gadget as well. Let me know if there’s any suggestions or criticisms you have with my ideas. Thank you.
  • @TK3477
    0:17 me an edgar main after wiping out the other team in knockout: r u srs rn bro (btw, my edgar is power 11, so its reasonable)
  • @randomgem8087
    it feels funny to see mortis in b tier, i've never expected him to be above c tier
  • @AWiseEgg
    As a squeak main he’s definitely super strong, I think he’d be in a high A or low S after his nerf though, but he’s still an incredibly strong brawler. As a side note, people will rue the day they mess with Squeak when he gets his hypercharge.
  • @3isunny433
    I realised that Nita reload speed is quite faster allowing her to charge her super fast
  • @gault6546
    Barley's herbal tonic gadget is very strong right now, at least from what i can tell. pair him with the gadget gear and you could potentially dominate a hot zone game without any of your teammates dying. 720 healing per second for your whole team across a large area is insane
  • @ryzzer3289
    Love you Kairos, keep up the good work!!! When's the next Brawl Theory coming out?
  • @gowgox9362
    I’m surprised to not see cord in the S tier still has really good stats and a very versatile super that is useful for every mode
  • Brawlers that I don't remember the last time I used 1.El Primo 2.Byron 3.Tick 4.Bull 5.Darryl 6.Otis 7.Sam 8.Sprout 8.Gale 9.Bibi There are probably more brawlers in this list and it's not just brawlers I don't use, it's brawlers I never seen other people use 10. Willow
  • Kairos: Edgar is the worst brawler Also Kairos : Edgars are insanely annoying on the field