The ULTIMATE Guide to Industry in Manor Lords

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Published 2024-05-03
Unlock the secrets of the industry in Manor Lords with this ultimate guide. Learn how to optimize your production chains and economy for success! The Manor Lords Early Access has been described to me as a puzzle, so let this video help you unlock it!

Catch the previous Tips here:    • 10 Tips to MASTER Manor Lords  

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Timestamps:

00:00 - Intro
00:41 - Opening Moves
03:55 - Timber & Logging
05:25 - Tanning
06:31 - Farming
08:45 - Trade
09:29 - Brewing
10:40 - Weaving
11:03 - Ironworking
11:47 - Final Tricks
12:51 - Outro

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I do not own any of the games, all rights are reserved by their respective companies. Commentary owned by Midgeman's World.

All Comments (21)
  • I'm not trying to run min-maxed meta builds or anything, but it's great to hear a bit more about how things function. Good luck getting the numbers you're after!
  • @ColOddball27
    My Lord, we have run out of shoes and our currency is now worthless.
  • @gijskramer1702
    Very important for ale. Currently granary workers will take the ale out of the tavern. You can guess what happens. In my town i had a roundabout of granary workers and tavern workers moving barrels around. The trick is to remove ale from the granaries and just move the ale directly from the brewery
  • @bim_94
    Your info and editing are that of someone with millions of subscribers and who has been doing this professionally for year! great stuff i love to see it! subbed
  • @lucky-lu6tc
    simple, well edited video that explains things perfectly!
  • @GreedlingRush
    been percolating specialized storage and how to untangle logistics, and it was as simple as keeping it linear to accommodate the pathing. great vid!
  • @mrshotsmith
    Great video! Love the visuals you did, simple labels but smoothly animated.
  • @LordCamp
    best set up explanation video by far plus clear presentation, easy to digest. you got my sub👍🏻
  • @VielofDarkness
    Getting to know the proper work-flow to a game like this is always Helpful, Thank you!
  • @danielturk497
    This will be a superior channel based on what I’ve seen out there. New subscriber and look forward to more detailed vids. ⭐️
  • @KamBenni3
    Best video hands down on this topic. I was building one central location for storage and markets, then industry building around there and artisans around there too. It seemed clunky but I thought have them all close together. Don’t realise you could limit what’s stored and then locally store products close to the source. Do you still have a granary and storage house near market accepting everything or do you untick products that are being stored at the start of the supply chain?
  • @leonli3518
    Love the freaking edit and love the contents so much! Hope you get more subscribers man!
  • @Thusssle
    This was well done dude. Look forward to more
  • @daryldrake758
    Fun Fact - You can fit 2 mines on each resource so with deep mines you can have 2x ore production for Clay/Iron
  • @SteveThompson24
    Great video content, and well presented. Will definitely be checking out more videos!
  • @sars6224
    One thing i've learned for sure playing Manor Lords is that it needs more time. I'll come back to it in 4-6 months , fun game but for now it is a bit too buggy currently ,things resetting etc. Amazing work for one solo developer. A bit pricy for a solo developer game to be honest , but people are thirsty for promising medieval games and are ready to pay.