The ULTIMATE Guide to Industry in Manor Lords
116,341
Published 2024-05-03
Catch the previous Tips here: • 10 Tips to MASTER Manor Lords
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Timestamps:
00:00 - Intro
00:41 - Opening Moves
03:55 - Timber & Logging
05:25 - Tanning
06:31 - Farming
08:45 - Trade
09:29 - Brewing
10:40 - Weaving
11:03 - Ironworking
11:47 - Final Tricks
12:51 - Outro
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I do not own any of the games, all rights are reserved by their respective companies. Commentary owned by Midgeman's World.
All Comments (21)
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Need more tips? Check out the previous Tip Video! https://youtu.be/1la0iiJ9xnw
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I'm not trying to run min-maxed meta builds or anything, but it's great to hear a bit more about how things function. Good luck getting the numbers you're after!
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My Lord, we have run out of shoes and our currency is now worthless.
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Very important for ale. Currently granary workers will take the ale out of the tavern. You can guess what happens. In my town i had a roundabout of granary workers and tavern workers moving barrels around. The trick is to remove ale from the granaries and just move the ale directly from the brewery
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Your info and editing are that of someone with millions of subscribers and who has been doing this professionally for year! great stuff i love to see it! subbed
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simple, well edited video that explains things perfectly!
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Glad to see more of this. Always fun!
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been percolating specialized storage and how to untangle logistics, and it was as simple as keeping it linear to accommodate the pathing. great vid!
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Great video! Love the visuals you did, simple labels but smoothly animated.
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best set up explanation video by far plus clear presentation, easy to digest. you got my sub👍🏻
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Getting to know the proper work-flow to a game like this is always Helpful, Thank you!
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This will be a superior channel based on what I’ve seen out there. New subscriber and look forward to more detailed vids. ⭐️
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Best video hands down on this topic. I was building one central location for storage and markets, then industry building around there and artisans around there too. It seemed clunky but I thought have them all close together. Don’t realise you could limit what’s stored and then locally store products close to the source. Do you still have a granary and storage house near market accepting everything or do you untick products that are being stored at the start of the supply chain?
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Love the freaking edit and love the contents so much! Hope you get more subscribers man!
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This was the guide I been looking for, thank you!
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This was well done dude. Look forward to more
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Fun Fact - You can fit 2 mines on each resource so with deep mines you can have 2x ore production for Clay/Iron
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Beautifully done video - thank you for all the tips!
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Great video content, and well presented. Will definitely be checking out more videos!
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One thing i've learned for sure playing Manor Lords is that it needs more time. I'll come back to it in 4-6 months , fun game but for now it is a bit too buggy currently ,things resetting etc. Amazing work for one solo developer. A bit pricy for a solo developer game to be honest , but people are thirsty for promising medieval games and are ready to pay.