Lets talk about KARLSON

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Published 2022-04-27
okay gamers karlson

0:00 - memes
3:50 - Karlson
7:35 - memes again
10:55 - oh no

➤ Wishlist my Game - store.steampowered.com/app/1228610/KARLSON/
➤ REDDIT - www.reddit.com/r/danidev

➤ Twitter - twitter.com/DaniDevYT
➤ Instagram - www.instagram.com/danidevmilk/
➤ Discord - discord.gg/dani
➤ Facebook - www.facebook.com/danimilkman

➤ Music:
Context Sensitive - Ooga (   • o o g a  )
MDK - Jelly Castle Orchestral Mix (   • ♪ MDK - Jelly Castle (Orchestral Mix)...  )
Neo Nomen - Little Sphere (   • Neo Nomen - Little Sphere (Original Mix)  )

MDK
Youtube: youtube.com/MDKOfficialYT
Free Download: morgandavidking.com/free-downloads/

Context Sensitive
Youtube: youtube.com/user/EvanKingAudio
Free Download: www.evankingmusic.com/

Previous videos:
New video on the main channel:
Dani - Adding a Giant Crab to my Game So Netflix doesn't Sue me
   • Adding a Giant Crab to my Game So Net...  
Dani2 - He Stole my Game and Released it on Mobile...
   • He Stole my Game and Released it on M...  
Dani2 - He Stole My Game, and made a cringe mobile Ad with it...
   • He Stole My Game, and made a cringe m...  
Dani2 - They Made a Better Version of My Game??
   • They Made a Better Version of My Game??  
Dani2 - You made me do this...
   • You made me do this...  
Dani2 - They Used MY FACE in a Mobile Game Ad??
   • They Used MY FACE in a Mobile Game Ad??  

#Dani #CrabGame #MilkGang

All Comments (21)
  • @barj
    If we don’t start treating Dani right we ain’t ever getting Karlson.
  • @TimeBucks
    The Karlson bit was actually reasonable
  • At this point I don’t even want karlson I just want Dani to upload
  • @Fizz455
    Everybody should stop threatening Danny. He’s working as hard as he can and something that he’s doing for us.
  • @Cyranek
    forget about karlson - don't care anymore. I'm waiting for muck 2 now.
  • @average4136
    man just know 90% of your viewers if not more will support you whenever you decide to release and keep the game in their inbox. go at your own pace and own enjoyment, we have all the other games you released too!
  • @cern1999sb
    As a software engineer, I completely understand the pressure and the scale of the task to make a video game. The fact is, very few games, even Indie games with a single developer make it past being a "cool side project" for someone. One person can create a good concept, some good mechanics, or even an arcade-style game, but when it comes to fleshing out a game with a story and levels, and having the polish that people expect, that just normally isn't feasible to achieve with one person. You've done the hard part though. You've made the beginnings of a game which is truly unique, and you've done a stunning job at marketing that game, and clearly many people are willing to pay money for it. That's a fantastic opportunity to seek investment for it, and employ developers to help you realise your game. Having others work on it for you might seem like giving away your project, but bear in mind that anyone you employ will follow your own direction, and seeing progress occur on the game without having to make every single change yourself can be huge in terms of motivation and seeing finishing the game as a realisable goal. The Wikipedia article for Portal suggests that "no more than 10 people" worked on developing it over 2 years and 4 months. Given that may be a game of similar scope, it's worth bearing in mind how much needed to go into making it, and I would definitely say that would be infeasible with a single developer. Just having a couple of developers and an artist makes a huge difference. It's also important to put realistic constraints on what you want to be part of the game, what is out of scope, and to be very aware of feature creep. It's very easy to always want to improve something indefinitely before releasing, especially when it's your pride and joy, but no one ever releases a perfect game. Having deadlines and clear scope requirements are vital if you actually want to see something be released. You'll be very aware of most of the bugs present, but so long as you dial in the core mechanics, many people will very much enjoy the result. And lastly, just be careful what you sign on if seeking investment. Be careful not to give away creative control of your project. Investors may put deadlines in place, or other constraints. You may choose to go down a crowdfunding route, but I think this can also be dangerous to the integrity of your product if scope and deadlines are not strictly managed. Long story short, I think it would be a great decision to seek investment and hire some developers, and I think your fans would be very appreciative of such a decision. I think this route would allow Karlson to be much more than it ever could be with just yourself working on it, but whatever route you choose, I wish you best of luck with it.
  • @Sornicus
    take all the time you need dani. i don't care how long it takes, ill always be waiting for karlson.
  • instead of sending death threats to dani, which pressures and makes him unmotivated, send him milk which speeds up karlson development by 99x, keeps dani healthy, and motivated
  • @fridgelol2234
    The people who send death threats, thinking it will help, are the same people who will complain that it's too expensive and shit on it to somehow 'prove' that it should be free and not worth the money. The game looks great and should be paid for. Good luck Dani!
  • @Overjoyed_sharky
    it has been 1 year, and I am happy that you get to relax and think through what you wanted to do, I hope for one of these dani2 videos at least but it is your choice of when you want to return back to the internet:)
  • @rx4_ever886
    Dani, if you're burnt out. It's okay . Take as much time as you need. It isn't like there aren't any other games to follow. We can wait
  • @Xavierpng
    He actually broke the "Wow, that was really cool" streak 😢
  • @Takurun-qv4ws
    Dani just make Karlson the game you want not how people want it. Just relax, and code whatever you want. Take your time and have fun with the process
  • @qw4ry
    Don’t worry Dani waiting till 2069 is fine that was really cool will be a hour by then. If you read this thanks Dani very cool 👍
  • People need to calm down and let Dani do what he wants to do. Sending him death threats and making a big deal out of it isn't gonna make it better. Edit: (What have I done)
  • @efl719
    You shouldn’t feel bad about disappointing us. What you’ve done is beyond most people’s ideas and expectations of a solo dev, and if you ever feel worried about it, just think about Battlefield 2042
  • @Ch3z_Borgor
    What if when you think you've finished karlson, Billy just frickin transforms into a giga version of himself stronger than willy and drilly(if he becomes a canon boss) (and any other bosses that will be in karlson) and tells you he was the one who trapped karlson in the facility and was the one behind everything? That would be the world's biggest plot twist!
  • @duggggggg
    One way you could do your dev logs is like another youtuber I'm watching. He's explicitly stated that he doesn't just wanna cover every single detail because he thought it was boring. Instead most of his videos are him showing off a few minor details then going into random aspects about game design. His YouTube name is garbaj