Drydock: Genesis Starliner | Star Citizen 4K

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Published 2024-02-27
As a change from looking at in-game ships, this video delves deep into the Crusader Industries Genesis Starliner passenger transport ship in Star Citizen. The course of the video considers the history, specifications, as well as potential uses for the Genesis.
#StarCitizen #4K

00:00 Introduction
01:27 Meta History
01:44 In-game Lore
02:04 Cost History
02:12 Design Purpose
02:26 Specifications
02:46 Components
03:43 Weapons
04:03 Crew
04:48 Amenities
05:23 Gameplay Use Cases
06:26 Fleet Role

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PC Hardware
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Corsair Dominator 64GB (2x32GB) memory (Amazon) - geni.us/g9wWF
Corsair HX1000i PSU (Amazon) - geni.us/kQGZStB
Corsair MP600 PRO SSD (Amazon) - geni.us/MtWOnO

Peripherals
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Take Off and Shoot a Zero by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/

Source: chriszabriskie.com/stuntisland/

Artist: chriszabriskie.com/

All Comments (21)
  • @buckluny4030
    At this moment this is my no-1 most anicipated non released ship. I flew a Baluga back in Elite and I'm going to be that guy who does a corny "This is your captain speaking" speech every time I take off.
  • @93adamh
    Can’t wait to have my cabin crew plead with the NPC passengers to stop standing on the seats
  • @silnin
    This is probably one of the ships i'm looking forward to the most. But more than the ship, i'm mostly curious about how the missions for carrying NPC groups will turn out. It would be nice if they implement some performance mechanics so that you have to provide both a fast and smooth flight for your passengers.
  • @snaggletoof1927
    What an interesting game loop that would make. Flying passengers (maybe players, maybe AI) all over the place. The pressure of knowing you are responsible for their safety, etc. Keeping a tight schedule. And making sure there are snacks and drinks available. Can't wait to see this in game.
  • @runhildr-zaetl
    The "crown jewel" of my Crusader collection! Running passengers around the 'verse is high on my list.
  • @rixxy9204
    It's really difficult to foresee where/when this ship will be released at this point. There are SO many issues, and even if we get seamless server meshing how will we possibly be able to transport NPCs... I just don't see it working at all. I do however see us be able to fly multiple players across galaxies, or as you mentioned, a possible military support role. This is especially true if the game allows us to join the game into other players ships. You start the game... your ship is in ArcCorp but your character is in NB. The game shows you a public transport (Genesis Starliner for example) is leaving NB so you select "Spawn on ship (1000aUEC)" and now you're a passenger!
  • @Barmyrobot
    i do really love this thing, and am super excited to see how they'll introduce passenger gameplay. I'm hoping for a gameplay loop akin to a flight simulator, where the difficulty comes from managing and flying the ship
  • @tripperdan
    The idea that the game has progressed where NPCs are able to move about and there is a demand for civilian transport would be a dream come true. One day, Soon(tm)
  • @aipilot6795
    A nice ship, I’m looking forward to passenger transport gameplay. Enjoyed the info you have provided.
  • @poposterous236
    I remember when this was the only ship featured under Crusader Industries... now they have half the meta in cargo and heavy fighters. I don't expect this ship to be in the game anytime soon and I fully expect them to abandon it.
  • @0giwan
    I think this is the ultimate ship for people who just want chill gameplay. The liner variant, that is. With that said, I've been trying to figure a way to have a scheduled route throughout Stanton on an hourly basis, say, stopping at each station but also incorporating a run groundside and back. Kinda difficult to figure out one that would work hourly.
  • @camraid9
    You speak so well, and sound very professional.
  • @vital-wyn1310
    Enjoyed the video, really looking forward to seeing this ship in game. Also hoping we either see modules or the variants discussed in the lore.
  • @heathmorris6100
    I love the design of this ship. Although me and my org primarily do combat related gameplay I'd still love to have one of these ships refitted for bombing or vehicle transport
  • I saw the Starliner and clicked immediately; I hope CIG doesn't mess with the outline too much cough BMM *cough*, something about it speaks to me. That said you have to admire a ship design that obstructs a rotor by placing a wing directly over it, and which places two wings in close proximity without them actually touching at the extremity - in real life there would be a lot of turbulence through the gap between them and they would likely end up colliding with each other until they broke up (also looking at you 300 series).
  • @DaGhostToast
    Main thing that interests me about the genesis is if they will release npc piloted ships that can move players and npcs around. Spaceports all have an area for boarding of what looks a passenger plane system. Didnt know there were some potential military variants though, piqued my interest
  • @Train115
    I really hope we get more Crusader ships, because its such a large manufacturer it seems odd to have just 5 ships (not including variants).
  • @a.k.1902
    I picked one up at the last IAE! I look forward to using it when it comes into the game one day 🙂