We might not get another good MMO

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Published 2024-04-29
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Today, I dive into the state of MMORPGs, and speculate on whether or not the MMO community can have realistic expectations for that "next big thing" to come out anytime soon.

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#mmorpg #mmo #gaming

All Comments (21)
  • @basicguy99
    It's interesting that all of us late 20's-early 30's, early MMO players are going through this right now. The scene has changed somewhat and we're showing our age. There aren't many young people today mourning the loss of the MMO-craze that encapsulated the early 2000s.
  • @J1mmy
    Hope you guys like videos, because this sure is one!!!
  • @momob4276
    I used to mod and do official art for a tiny indie mmo back when I was 15 ( for free of course). The mmo peaked at 2k players and averaged 500 and the creator shut down the game nearly 2 decades ago. However someone found me, and contacted me on Discord and asked if I wanted to join their private server of that mmo and I'm like.. bruh.. I'm in my mid 30s and I have a kid and bills to pay. Dude the player-base dedication for some old school MMOs is crazy.
  • @jessejames7116
    i absolutely fucking love how youre sitting on various runescape furniture. thats so hilarious to me for some reason
  • @ToyokaX
    Let's not forget that the social landscape was not the same 15-20 years ago as it is now. MMOs back then were the social space that we chose to stay in, communicate with friends in, etc. It wasn't just a game, it was a meeting place. Ever since the advent of social media (from MySpace, to Facebook, to Youtube, and other online social hubs), the popularity of MMOs as a central social hub has declined. The design of modern MMOs reflects this, for the most part. Most MMOs are more about you doing what you want on your own, sometimes with friends, rathe than it bein the other way around. Discord and other such hubs are the so-called replacement for MMOs these days.
  • @vlim5601
    OSRS doesn't have quests to kill 20 goblins, we have 1/5,000 droprates instead!
  • @donnyyasu2764
    8:39 Final Fantasy's first MMO is Final Fantasy XI and it still profiting on a subscription base model over 20 years later.
  • @Rawrage1
    an actual sandbox mmo (similar to how Star Wars Galaxies used to be) would be the only thing to change the current MMO meta, less focussed on straight up 'get to max level and kill the same mobs as everyone else' vs completely tailored crafting of every item that players use or need and create their own cities - not sure if that would actually work out but I can be hopeful!
  • @ATXnomad698
    Your point about most MMO players having an "established home" is the best one imo. When you start a new MMO, you're not just asking people to take a risk on a 200-300 hour experience, you're also asking them to abandon all the work they just did in a totally different 200-300 hour experience. I think a lot of devs also don't realize/respect how important the social aspect is. If I leave FF14 for the Riot MMO, I'm either losing all the friends I made in FF14 or somehow convincing them all to come with me. That's a huge ask either way.
  • @_Aarius_
    17:00 it's insane that runescape perfected mmo quests so long ago and yet so many games still have "kill 10 goblins" ass quests
  • @Sketchy--
    I don't mind the "kill X" quests if they're put within a more story driven quest line. "Hey! We need you to go speak with the goblin Warlord." "Also search through their base for supplies" then tack on the "slay 20 goblins" so there is a reason to murder the goblins when doing the primary quests, they're just separate rewards. To improve this, maybe make it a bonus objective gives additional xp, can do the same for sneak or whatever.
  • @mwm5942
    the mmo community is mostly to blame. a huge chunk of them are low life min/maxers putting full time hours looking to exploit in any way possible without any intention of having fun. any "good" mmo will just be absolutely bombarded with hackers, rwt, ptw, botters, ect. there's nothing we can do to stop them.
  • @phae6800
    I am more worried we might not get another episode of ByRelease. Jagex is producing quests faster than ByRelease can finish.
  • @mimivrc4148
    @8:30 FFXI was the first final fantasy MMO that came out in 2002. and it still have a very active community today!
  • I think The Golden Age starts with Everquest. If you didn't experience it at the time, then I guess I can understand why you skip over it and go to Ultima Online. But it was MASSIVE. It kickstarted everything. It's why WoW exists. It's economy on a global level was that between Russia and Bulgaria lol It was a force. This was also at a time(1999) when access to computers and gaming in general wasn't the same as it is today. It basically created the modern MMO model. Started strong and grew exponentially over the course of 5 years and 7 expansions. Then WoW came out and most of the EQ players switched over.
  • "Blizzard have done everything in its power to self-destruction and still standing" That hit hard man, god dayum
  • @Jzwiz
    My main problem with mmo is a lot are class locked, runescape spoiled me by letting me use anything whenever i want depending what i want to do
  • Your channel is becoming more and more diversified and it feels so healthy. Thanks Jimbo, please try out more games, we love seeing you play em :)
  • @kaylor87
    I can guarantee you one thing about the next big mmo -- it's gunna be in virtual reality. 100%, no question. An insane, Ready Player One type of VR MMO is what it's going to take to someday rip us all away from OSRS and WoW. And it will appeal to all children and adults alike. All of humanity will get hooked on an actually good VR experience lol.