The Witness's Origins (Without Dialogue) - Destiny 2: Season of the Deep Cutscene

Published 2023-06-20
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Meaning cutscene contains music composed by Skye Lewin, Michael Salvatori, Josh Mosser, Michael Sechrist, C Paul Johnson, and Martin O'Donnell.

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Tags (Ignore):
Destiny Destiny 2 Soundtrack OST Music Theme Song Cutscene Cinematic The Witness Darkness Pyramid The Gardener Winnower Origin Meaning Season of the Deep

All Comments (21)
  • @ethanchirdon9375
    This is one of the most bonkers sequences of music in a cutscene, honestly just as crazy as Clovis's Plan in how it pulled from EVERYTHING. From D1 stuff (I heard a pitch-shifted bit of the Deconstruction guitar, I know it) to more modern stuff like Future Unknown and the general Darkness motif (but now on glissando trombones, FINALLY!) Just bonkers. What a day.
  • @enderstone8415
    3:09 is the same version of the Witness' theme used in Future Unknown. I'm starting to think that it's their definitive theme that we'll hear going into Final Shape. I can't wait to hear what an action version of it will sound like.
  • @jitgaming9633
    This cutscene is musical heaven, motifs from d1, MoTS, and d2 combined, I recognized every motif.
  • So for music in order we have Tranquility (specifically the travelers motif, originally from The Path) with some chimes from Diffracted truth, We have some glass bowl(?)/chime notes taken from Distant Sky, which then transitions INTO a higher pitch Distant Sky. The just underneath it at the end we hear a new motif played on guitar, right before it transitions into The Witness. Then it transitions into Tenebrium, the Veil's motif, then transitions back INTO The Witness, into the heavy brass Witness motif from Future Unknown, and then finally back to Tenebrium. So yeah. shit ton of motifs from all over, constantly blending between traveler, witness, and veil motifs. so awesome to hear them so insanely well put together.
  • So I guess this establishes why the traveler would leave the civilizations it uplifts behind: ⚪️Firstly, there’s the Black Fleet constantly in pursuit of them… ⚪️…Which, secondly, only existed because The Traveler lingered around them for too long, which… ⚪️…Thirdly, caused the Witness race to evolve into something too narcissistic for the good of themselves and the entire greater universe, and too powerful to be stopped…. ⚪️So now The Traveler takes care to uplift other races more carefully, handing its blessings differently from civilization to civilization based on how well it thinks it can handle them, and almost never to the same extent it did for its first patrons. Ideally, it’d uplift them to the point where they’d never be in danger of going extinct by any manner of natural disaster, their own hands or those of other local lifeforms, before heading off to other worlds in need. Sometimes, said civilizations grow beings like The Witness, Ghaul or Clovis, that seek to use or destroy the traveler for their own ends. And so the actions of a selfish few can damn their entire civilization in forcing the traveler to flee early. And of course The Traveler would, up until now, always flee The Black Fleet, simply because it long ago lost any means to fight them directly AND the cost of their victory would prove too great for the sake of the universe as a whole…
  • @Seeker_420
    Light and Darkness are the same forces. Traveler and Veil once was one being. They Splitt... Thats why he was buried in tbe the dirt... Like a seed... When we grow up what we need first? A safty home. A place where life can flourish. This is light. A power over the physical. Over the body. A helpfull source. But imagine you would live in this paradise... For eons... This is unbalance... Because the Moment will come when something inside of you want to grow also... The physical/ the light is limited... Your mind also want to grow... And than they found the Veil... The big cosmic Mind👁. Darkness is a power over the mind. Darkness is the Mind. But if you only use one side you will be always unbalanced. You need both. A Seed doesnt fear light nor darkness. He use both to grow...☯️ The Witness people... Didnt...
  • @Johesh
    The music in this cutscene is perfect to bad it won’t be in the game when Final Shape Drops
  • @MultiMonogram
    Good create Evil...Evil can create good... (but without knowing)
  • @arodivinity1143
    Could you do the root of nightmares cutscene without dialoge?
  • @ImaginArt24
    I want the one from the Edz that has the the fast pace violins it plays when you go on the adventure where you have to get the city's supplies not the sojourn camp but the one where you fight that giant servitor it plays on patrols as well and in zevalas story
  • @grimgoo2487
    Ok but like what if this played in the game So like it was way more mysterious honestly it would caught my attention a lot more and be a lot more interesting
  • @erik7317
    It was so much more interesting when all of this was postulation and echoes of the past where it could be anything. This is so simple for the sake of millions if not billions of years of history.
  • @eranronen573
    This is a shitty retcon to good lore, it isn't even compatible with some of the lore from season of arrivals