Star Citizen - You Guys Were Right, The Harbinger Is The Best

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Published 2023-06-15

All Comments (21)
  • @Pendragon1989
    To me, it is almost comical the way the front gun is mounted on these Vanguards. Almost like it is not supposed to be there and somebody just decided to slap one on there. I love the ship, don't get me wrong. But something about the way those guns are Just grinds my gears
  • @slagle92
    I love the harbinger. I just hate that's it feels so slow to turn
  • @cyvan1750
    I prefer my current Sentinel Loadout: I run the same guns but I use 32 x S1 Taskforce Missiles along with the EMP I'm not sure why, but 4xS1 Taskforce missiles will consistently strip the guns and wings off a Hurricane and significantly dmg a warden and valk. I've even gotten 1 hit kills on a Valkyrie with a volley , I think it knocked out a component. I think its because of the increased explosion radius and penetration. 4 taskforce were more effective than rattlers and I get 8 shots with my loadout. They lock on in just over a second, have a lock range 750m -10km AND being S1, they're incredibly agile so they hit 90% of the time, even against small fighters even if they have to double back after the target. The EMP is amazing. The trick is to use ur guns in the initial pass to take down even just one facing of the shields to expose the hull then fire the EMP as they pass by. It immediately shuts down the shield generator of any ship the size of a Valkyrie or smaller and the shield stays down for a couple minutes. More than enough time enough to finish them off. Sure the Harb has 3 S5 but between the EMP and 32 S1 missiles I can stay out longer w/o needing to reload. And the Sentinel is more agile. Try the Taskforce loadout yourself to see.
  • @Constatine95
    Ya the harbinger is my favorite for bounties and just in general (excluding the sabre). I run a similar build but with the AD5B as my main. Something satisfying about blowing up ships with a gatling. With Reclaimers I use one torpedo on one of the escorts, mainly the hurricanes because they are scary on high tick rates. Then I just use guns on the reclaimer. If you stay behind it, the reclaimer cant touch you as you just slowly destroy it. Harbinger is just so fun, and if you get someone in that turret, game over.
  • @OfficiallyArma
    As someone who has been using the Harbinger quite a bit in the new patch, dont use the torps on the fighters, use it on the biggest ship due to the fact that it shuts down the ship it hits (dont known of its a bug or not) & the fact that they dont really have the movement to hit up to & includeing heavy fighters
  • @YouCountSheep
    You can target individual components, I do that on reclaimers, aiming for the turrets, I think you can even target the big one on the top, and it will more often than not kill the gunner. But since reclaimers are so sluggish I usually blast escorts with torps, mainly Hurricanes that haven't started moving yet, because those and sometimes Valkyries are the real danger.
  • Just for the view, when diving in on the planet at max speed, I love it when I decouple, and as soon as I start to see the re-entry burn, I flip around and watch the plasma go around me backwards, then pour on the brakes when through it heh.
  • @Twidgyt
    Now that you’re done with the video, for Christ Robert’s sake, join Sauce in his lobby. lol
  • @639wheeler
    I really need to give the vanguard series some more love, I bought a couple with auec, during 3.17, but when I had it I wasn't as good as a pilot as I am now, and I hated it, I even tried the loadout I think you used with 2 distortion cannons and the rest laser cannons, I just didn't like how it turns, then I got a scorpius, and that was my main fighter until I got the Antares, which I like to fly solo more because it's faster, and I also use my stepson's account with my old laptop and a pedal that is mapped to right click to use the emp.. Which makes it pretty damm awesome especially when you disable a smaller ship on the first pass then blast it as you turn
  • @Grit.1
    Hammerheads are a bitch. I did my ERT license yesterday on Clio with my Inferno. I escaped death barely, but I did have to restock 3 times before he finally bit the dust. Part of that was Clio being in sunlight and the bright white surface made it difficult to see the pip. I’m sure I wasted some ammo. Enjoyed the video.
  • @IronDiggy
    dang last night the tick rate was so bad I couldn't get the guns in my vanguard to recharge at the same time.
  • For the rattlers, do I need to buy racks? Apologies for the stupid question
  • @Alpha99333
    What do you have to do to get those combat assist beacons to show up? I literally never get them.
  • @Stryyder1
    so the hammerhead when heading into you can get 12 size 4 guns to bear at the same time..... not fun this is why your shields got stripped so fast. Getting position on them is important.
  • @esrtek5754
    Torps take out the target ...ignore help as much as you can I run 1 size 5 laser cannon and 2 in nose...other 2 nose cone guns the EVSD's and Taskforce 1 missiles