Final Fantasy 7 Rebirth Makes a Mess of THAT Moment

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Publicado 2024-03-04
Final Fantasy 7 Rebirth makes a mess of its important Aerith scene. For almost its entire runtime, Final Fantasy 7 Rebirth is a masterclass. It sports the series’ best-ever combat, wonderfully-crafted open-worlds, and beautifully written characters. But despite all that good, the best Final Fantasy in over two decades stumbles at the exact moment it desperately needs to remain strong.

#ign #rebirth #finalfantasy7rebirth

Todos los comentarios (21)
  • @kjdee140
    It's like they couldn't decide whether to fully commit to killing Aerith or change her fate, so they resorted to a confusing middle ground that satisfies neither decision.
  • The reason why the scene fails in Rebirth is because in the og it was the main focus of what was happening. Aerith died nothing else mattered at that moment. With Rebirth because its supposed to be the finale of the game they had to turn into a big bombastic multiphased final boss. There is so much crazy stuff happening that its difficult to focus on her death. They basically turned one of the most saddest moments in the story into an action sequence.
  • @Xgp_15A2
    This is bad but honestly the most unbelievable scene in this game is when the party gets knocked out by the generic thugs in corel prison.
  • @marciver5028
    Sephiroth: "Why won't you die?" Aerith: "Nano-timelines, son."
  • @HolyHadou
    Didn't think I'd fully agree with IGN about FF7 but here we are.
  • @Duskets
    They could have just made a straight remake and nobody would have been upset.
  • @everdash
    you know it's bad when, after half an hour, you still feel... nothing.
  • @Null_Experis
    This would be like remaking Sixth Sense and when you get to the twist where Bruce Willis' character learns he's been dead the entire time the Grim Reaper shows up and they have a John Wick style shootout action sequence immediately after. It's tonedeaf and horrible.
  • @TacticalMikey
    They were never going to recapture the genuine shock that 1997 players experienced. What they failed was to do the scene justice. They killed her anyway, but in a distracting mess of empty fake-outs.
  • @thetalltitan2235
    Aerith’s death from a tragedy fans weeped over since 1997, to a confusing twist like Kingdom Hearts lore…
  • @bozardo101
    Finally someone gets it. Aerith's death was profound and Cloud's speech afterwards was what made it iconic. Them deciding to cut that out was injustice in my opinion When cloud said "what about our pain?!" That hit in the feels
  • @masterdna117
    See you in 4 years to play Final Fantasy 7 Revengeance in Playstation 6
  • The biggest reason that the original hit that sad emotional note was because it was a straightforward scene, she was murdered in front of you And the gang, everyone's mad at sephiroth, he floats away gloating. Jenova shows up out of nowhere, you beat it up and THEN The gang mourns over aerith. It was very easy to interpret because it was straightforward.
  • @pacer1705
    Nothing "Phoenix Down" cannot fix Aerith. 😅😂🤣😭
  • @anderson47247
    My initial thought at the end was cloud is seeing 2 realities at the same time and is struggling to realise it, one where she died one where she lived, unsure as to why hes seeing the crack in the sky when the rest arnt, maybe hes going to have a near death experience sorta like at midel to reset him
  • Aerith's spirit intersecting to help Cloud would have been better served for the final boss fight of the 3rd and final game against Sephiroth, here it just muddles her death
  • @Rydiculous
    Her "death" had less of an impact because of the phasing in and out of the blood on the sword and Aerith's body. In the original you knew she died. In this one because the blood/no blood shows 2 realities you know she died, but also she did not. Then there's like an 8 stage Sephiroth boss fight and you still see Aerith interacting with and even fighting alongside Cloud for the last boss fight. Then she's in the 18 minutes of ending scenes and cinematic. She's not dead to the player or Cloud only the other party members. Full on death has way more of an impact.