Which Star Wars Faction has the BEST SUPERWEAPON? | Star Wars Lore
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2017-12-30に共有
The Death Star, the Star Forge, the Galaxy Gun and the Centerpoint Station - find out which is best today!
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コメント (21)
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youtube.com/waywardjedi Guys, could you do me a favor and check out Wayward Jedi's channel - he makes incredible content. His video predicting Rey/Kylo in The Last Jedi: https://www.youtube.com/watch?v=qEYCYL_9jl8 His podcast style TLJ review: https://www.youtube.com/watch?v=wXTjsLLK9_Q
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Is the star forge just like a giant galactic 3D printer?
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Star Forge=Cheat code
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You forgot the most powerful weapon of the galaxy. THE HIGH GROUND!!!
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Star forge: Hmmm ill just spam those eclipse star destroyers.
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The ability to create a almost never ending supply of starships is unbeatable. You could fight a full war with just the ships you get from it
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I love the star forge, and I feel it should be higher up. If it can create infinite ships, it can overwhelm any enemy. As for the size, "Size matters not"-Yoda. If they have enough Interdictor cruisers, it can immobilize a fleet, but with all the possibilities and more time, I believe they could have created a ship that forces ships into hyperspace, instead of keep them out.
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To be honest it is quite impressive how they made a exaust port of a whole giant planet to the size of a womp rat
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Gonna be honest, in my mind, the star-forge is the best of these. Why? Because, theoretically, you can use 1 star-forge to make dozens of death-stars. Learn the upper limits of its production, have it build ships and droids to act as laborers, then switch the star-forge to output raw materials and the like to build the death-stars with the army of labor droids.
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Using the Star forge couldn’t you just make the other superweapons on the list?
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Star Forge is my personal favourite
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The Star Forge has an advantage none of the rest of them could come close to matching. Using the fleet it can build the user can capture and hold on to territory, defend other assests, scout the galaxy for your enemies, inflict precision strikes, land troops and take control of a facility, in a word having a fleet is the most flexible option and the Star Forge is going to give you a fleet (and if you can reprogram what it builds it'll also probably help you build up civilian infrastructure too, I don't imagine getting it to spit out prefabricated modular space station piece would be too difficult), all the rest can do is blow things of various sizes up.
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starforge should be #1 due to the fact that its a station that can crank out entire fleets at the production rates of several shipyard dedicated worlds alone.
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What if you used the star forge to make components for other super weapons and used centerpoint station to assemble them
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Time traveling Jar Jar is clearly the most terrible weapon of all.
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Can you imagine spawning an endless supply of star destroyers? Thrawn would cream his pants
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I'd love to see an alternate universe where Palpatine discovers the Star Forge (it's some how still intact, just inactive) and he uses it to make the Death Star
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The glory of the Infinite Empire cannot be matched.... at least that's what my programming says.
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Star forge quantity over quality and as for your point of it being limited to certain sized ships it could be used to create parts of larger ships/super weapons that it might not be able to make at once and your faction can put the parts together, simple
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4:43 During that era, factions preferred smaller ships due to advancements in strikecraft. This continued until the clone wars but continues again after the Yuuzhan Vong war.